Player Matchup

Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cinnamonrolls14
Janus
Level 103
God Stats
6W - 6L
1,373 SR
Queue Stats
241W - 254L
1,453 Elo+
Party 1
Yu Huang
Yu Huang
Hembrie
Yu Huang
Level 157
God Stats
4W - 4L
1,475 SR
Queue Stats
149W - 154L
1,434 Elo+
Party 1
Ares
Ares
RudePineapple71
Ares
Level 95
God Stats
15W - 17L
1,424 SR
Queue Stats
575W - 577L
1,438 Elo+
Solo
Zeus
Zeus
Terence ILL187
Zeus
Level 165
God Stats
3W - 4L
1,435 SR
Queue Stats
132W - 148L
1,474 Elo+
Solo
Team Averages
Level 135
1,441 SR
1,460 Elo+

VS

Team Averages
Level 109
1,375 SR
1,452 Elo+
Mercury
Mercury
BUDBUD_2005
Mercury
Level 158
God Stats
21W - 29L
1,416 SR
Queue Stats
592W - 602L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
DHA Smith1
Ao Kuang
Level 160
God Stats
0W - 3L
1,355 SR
Queue Stats
252W - 251L
1,436 Elo+
Solo
Tyr
Tyr
WiddleFinger
Tyr
Level 84
God Stats
0W - 2L
1,321 SR
Queue Stats
97W - 93L
1,503 Elo+
Solo
Bake Kujira
Bake Kujira
gamerboy94Cris
Bake Kujira
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo
Thor
Thor
mr_smackahoe051
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 4
7,638
694
306
2,900
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 6
10,432
948
8,791
4,586
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Hembrie
Yu Huang
16
2 / 1 / 11
9,442
858
6,290
8,580
3,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 12
9,815
892
7,423
10,167
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 1 / 11
8,910
810
9,508
3,684
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BUDBUD_2005
Mercury
17
3 / 3 / 0
7,566
688
3,533
5,804
1,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DHA Smith1
Ao Kuang
13
1 / 4 / 1
6,880
625
1,513
8,324
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
6,120
556
973
6,320
3,129
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
gamerboy94Cris
Bake Kujira
10
0 / 1 / 1
6,557
596
489
6,450
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 6 / 1
7,244
659
3,215
8,785
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
18
Kills
4
6
Deaths
18
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
4
2
L
Mercury
BUDBUD_2005
Mercury
3
3
0
1
W
9
2
6
6
L
Ao Kuang
DHA Smith1
Ao Kuang
1
4
1
0.38
W
Yu Huang
Hembrie
Yu Huang
2
1
11
7.5
W
4
1
12
10
W
3
1
11
8.5
L
0
4
1
0.13
L
Bake Kujira
gamerboy94Cris
Bake Kujira
0
1
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,318
Damage
9,723
29,917
Taken
35,683
20,231
Mitigated
17,843
8,394
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
306
32
446
1,077
2,900
873
0
0
2,900
3,784
0
L
Mercury
BUDBUD_2005
Mercury
3,533
670
257
416
5,804
1,550
0
5,143
448
0
17,119
W
8,791
240
100
234
4,586
1,937
3,047
173
4,413
20,074
319
L
Ao Kuang
DHA Smith1
Ao Kuang
1,513
105
254
1,799
8,324
6,120
0
6,917
1,166
6,947
0
W
Yu Huang
Hembrie
Yu Huang
6,290
331
840
1,724
8,580
3,478
615
747
7,757
32,447
0
W
7,423
64
818
1,310
10,167
12,603
376
629
9,499
10,160
2,367
W
9,508
124
918
927
3,684
1,340
2,198
296
3,346
24,134
0
L
973
87
530
497
6,320
3,129
0
5,409
581
0
2,887
L
Bake Kujira
gamerboy94Cris
Bake Kujira
489
168
0
1,592
6,450
4,095
0
5,280
887
3,148
0
L
3,215
497
0
0
8,785
2,949
0
7,216
1,089
0
9,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
34,367
133
Minions Killed
55
0
Camps Cleared
0
916,828
Distance Traveled
735,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,638
694
9
1
0
119,891
0
L
Mercury
7,566
688
21
2
0
185,127
0
W
Janus
10,432
948
32
3
0
198,888
0
L
Ao Kuang
6,880
625
12
1
0
189,075
0
W
Yu Huang
9,442
858
50
5
0
163,797
0
W
Ares
9,815
892
13
1
0
242,137
0
W
Zeus
8,910
810
29
3
0
192,115
0
L
Tyr
6,120
556
2
0
0
81,950
0
L
Bake Kujira
6,557
596
4
0
0
103,469
0
L
Thor
7,244
659
16
1
0
175,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role