Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Analgeddon
Yemoja
Level 147
God Stats
0W - 3L
1,236 SR
Queue Stats
238W - 271L
1,478 Elo+
Solo
Hades
Hades
Vulca-_-
Hades
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
92W - 84L
1,514 Elo+
Party 3
Achilles
Achilles
WARMATBZH
Achilles
Level 75
God Stats
2W - 4L
1,363 SR
Queue Stats
83W - 78L
1,510 Elo+
Party 3
Team Averages
Level 96
1,372 SR
1,500 Elo+

VS

Team Averages
Level 98
1,543 SR
1,469 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Areg91
Morgan Le Fay
Level 87
God Stats
6W - 4L
1,192 SR
Queue Stats
162W - 162L
1,475 Elo+
Party 1
Hercules
Hercules
MargaryaN
Hercules
Level 132
God Stats
5W - 6L
1,725 SR
Queue Stats
124W - 124L
1,537 Elo+
Party 1
Neith
Neith
OG810
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,339 Elo+
Solo
Yemoja
Yemoja
x_Anti-Skill_x
Yemoja
Level 128
God Stats
2W - 0L
1,797 SR
Queue Stats
69W - 64L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 2 / 1
4,886
977
5,734
5,245
1,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
 
Arachne
7
0 / 3 / 0
4,514
903
1,075
3,042
1,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Analgeddon
Yemoja
10
1 / 2 / 0
5,435
1,087
2,919
6,813
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Vulca-_-
Hades
10
0 / 3 / 1
4,892
978
6,336
4,999
3,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
WARMATBZH
Achilles
9
0 / 2 / 0
4,741
948
3,639
5,219
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 0 / 8
6,072
1,214
5,298
5,553
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Areg91
Morgan Le Fay
11
2 / 0 / 10
5,952
1,190
5,289
3,033
845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MargaryaN
Hercules
11
2 / 1 / 10
5,861
1,172
5,784
8,419
7,427
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
OG810
Neith
11
4 / 0 / 8
6,123
1,225
5,406
2,883
960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 11
6,319
1,264
1,154
4,890
2,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
12
12
Deaths
1
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
1
0.25
L
Arachne
 
Arachne
0
3
0
0
W
Hun Batz
 
Hun Batz
3
0
8
7
L
Yemoja
Analgeddon
Yemoja
1
2
0
0.5
W
Morgan Le Fay
Areg91
Morgan Le Fay
2
0
10
7
W
Hercules
MargaryaN
Hercules
2
1
10
7
W
Neith
OG810
Neith
4
0
8
8
L
Hades
Vulca-_-
Hades
0
3
1
0.17
L
Achilles
WARMATBZH
Achilles
0
2
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
22,931
25,318
Taken
24,778
15,426
Mitigated
14,263
7,719
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,734
1,409
142
497
5,245
1,795
0
1,577
3,668
0
12,390
L
Arachne
 
Arachne
1,075
765
0
40
3,042
1,287
0
930
2,112
0
1,558
W
Hun Batz
 
Hun Batz
5,298
735
0
250
5,553
2,429
0
2,702
2,828
0
11,758
L
Yemoja
Analgeddon
Yemoja
2,919
245
2,339
2,198
6,813
4,185
0
1,750
5,063
6,291
0
W
Morgan Le Fay
Areg91
Morgan Le Fay
5,289
841
835
1,338
3,033
845
0
1,239
1,616
12,415
0
W
Hercules
MargaryaN
Hercules
5,784
2,036
530
2,101
8,419
7,427
0
2,932
5,363
0
9,667
W
Neith
OG810
Neith
5,406
2,501
140
690
2,883
960
0
560
2,323
0
14,324
L
Hades
Vulca-_-
Hades
6,336
335
294
832
4,999
3,082
0
876
4,123
10,968
0
L
Achilles
WARMATBZH
Achilles
3,639
224
245
1,132
5,219
5,077
0
1,310
3,909
0
5,862
W
1,154
493
9,129
3,225
4,890
2,602
0
1,822
3,035
3,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
30,327
34
Minions Killed
79
0
Camps Cleared
0
529,199
Distance Traveled
512,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,886
977
11
2
0
120,421
0
L
Arachne
4,514
903
1
0
0
72,799
0
W
Hun Batz
6,072
1,214
19
4
0
106,996
0
L
Yemoja
5,435
1,087
8
2
0
113,603
0
W
Morgan Le Fay
5,952
1,190
12
2
0
117,104
0
W
Hercules
5,861
1,172
19
4
0
107,763
0
W
Neith
6,123
1,225
17
3
0
85,100
0
L
Hades
4,892
978
12
2
0
103,956
0
L
Achilles
4,741
948
2
0
0
118,420
0
W
Yemoja
6,319
1,264
12
2
0
95,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role