Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Certified_BusT
Geb
Level 109
God Stats
57W - 31L
1,627 SR
Queue Stats
179W - 161L
1,416 Elo+
Solo
Neith
Neith
Striker 615
Neith
Level 138
God Stats
14W - 10L
1,467 SR
Queue Stats
308W - 299L
1,512 Elo+
Solo
Serqet
Serqet
ommetaphobia
Serqet
Level 31
God Stats
4W - 6L
1,563 SR
Queue Stats
113W - 109L
1,497 Elo+
Solo
Team Averages
Level 128
1,531 SR
1,485 Elo+

VS

Team Averages
Level 137
1,533 SR
1,487 Elo+
Athena
Athena
AFlyGuy_
Athena
Level 162
God Stats
2W - 0L
1,479 SR
Queue Stats
57W - 53L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
BeaperFreaker
Sun Wukong
Level 145
God Stats
1W - 0L
1,608 SR
Queue Stats
33W - 32L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 175
God Stats
153W - 152L
1,464 SR
Queue Stats
285W - 270L
1,480 Elo+
Solo
Anubis
Anubis
ILikesCaviar
Anubis
Level 47
God Stats
7W - 4L
1,535 SR
Queue Stats
72W - 66L
1,476 Elo+
Solo
Neith
Neith
RetroKelp
Neith
Level 156
God Stats
3W - 2L
1,578 SR
Queue Stats
56W - 51L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 2 / 0
6,392
533
4,241
6,405
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
10
0 / 1 / 2
5,533
461
2,144
9,243
6,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 2 / 0
6,244
520
3,928
9,521
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
6,375
531
6,641
5,076
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
10
2 / 4 / 0
5,504
459
4,234
9,077
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AFlyGuy_
Athena
10
0 / 2 / 4
6,287
524
1,914
9,214
7,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
BeaperFreaker
Sun Wukong
12
2 / 0 / 0
7,406
617
5,915
7,028
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Daneel0
Nu Wa
11
0 / 1 / 5
6,812
568
10,048
3,687
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
5 / 1 / 1
7,518
627
5,171
9,475
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
RetroKelp
Neith
12
3 / 0 / 1
7,438
620
4,110
5,667
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
L
Sylvanus
 
Sylvanus
0
1
2
1
W
Athena
AFlyGuy_
Athena
0
2
4
1
W
Sun Wukong
BeaperFreaker
Sun Wukong
2
0
0
2
L
0
2
0
0
W
Nu Wa
Daneel0
Nu Wa
0
1
5
2.5
W
Anubis
5
1
1
5.5
W
Neith
RetroKelp
Neith
3
0
1
3.5
L
2
1
0
2
L
Serqet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
27,158
39,322
Taken
35,071
18,706
Mitigated
20,244
10,250
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,241
514
0
1,683
6,405
1,613
0
5,057
1,309
53,985
1,446
L
Sylvanus
 
Sylvanus
2,144
344
726
3,562
9,243
6,464
0
6,430
2,813
28,993
5,048
W
Athena
AFlyGuy_
Athena
1,914
859
0
1,192
9,214
7,331
0
1,629
7,291
25,257
0
W
Sun Wukong
BeaperFreaker
Sun Wukong
5,915
527
0
1,599
7,028
6,688
83
3,462
3,566
0
46,199
L
3,928
496
0
2,076
9,521
6,059
0
839
7,918
38,933
5,953
W
Nu Wa
Daneel0
Nu Wa
10,048
5,117
5
554
3,687
817
68
1,746
1,701
48,534
0
W
Anubis
5,171
177
0
4,503
9,475
3,421
0
3,070
6,405
54,351
378
W
Neith
RetroKelp
Neith
4,110
1,122
0
2,958
5,667
1,987
0
230
5,327
0
49,782
L
6,641
858
0
1,450
5,076
1,634
0
1,486
3,590
0
48,052
L
Serqet
4,234
920
0
753
9,077
2,936
0
3,314
5,763
0
30,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
35,461
386
Minions Killed
392
0
Camps Cleared
0
1,209,061
Distance Traveled
1,219,947
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,392
533
119
10
0
239,311
4
L
Sylvanus
5,533
461
57
5
0
203,438
2
W
Athena
6,287
524
43
4
0
278,123
4
W
Sun Wukong
7,406
617
77
6
0
231,905
0
L
Geb
6,244
520
74
6
0
249,233
2
W
Nu Wa
6,812
568
83
7
0
228,367
3
W
Anubis
7,518
627
93
8
0
260,391
0
W
Neith
7,438
620
96
8
0
221,161
2
L
Neith
6,375
531
89
7
0
234,005
0
L
Serqet
5,504
459
47
4
0
283,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role