Player Matchup

Agni
Agni
Casmelet
Agni
Level 143
God Stats
4W - 1L
1,223 SR
Queue Stats
17W - 20L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
FTGUNGAN
Tsukuyomi
Level 128
God Stats
10W - 7L
1,550 SR
Queue Stats
211W - 192L
1,441 Elo+
Party 1
Artemis
Artemis
JustAReegular
Artemis
Level 89
God Stats
7W - 3L
1,587 SR
Queue Stats
364W - 327L
1,445 Elo+
Party 1
Yemoja
Yemoja
Nino0o0o
Yemoja
Level 62
God Stats
18W - 16L
1,522 SR
Queue Stats
189W - 170L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
Yashoi
Xing Tian
Level 81
God Stats
3W - 3L
1,407 SR
Queue Stats
312W - 260L
1,466 Elo+
Party 1
Team Averages
Level 101
1,458 SR
1,458 Elo+

VS

Team Averages
Level 92
1,581 SR
1,526 Elo+
Achilles
Achilles
Aqauticus
Achilles
Level 109
God Stats
8W - 3L
1,767 SR
Queue Stats
158W - 155L
1,523 Elo+
Party 2
Artemis
Artemis
KosztaKoffee
Artemis
Level 99
God Stats
3W - 4L
1,566 SR
Queue Stats
126W - 120L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
Nimo513
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 97L
1,561 Elo+
Party 2
Anubis
Anubis
dercrous
Anubis
Level 78
God Stats
23W - 23L
1,547 SR
Queue Stats
86W - 79L
1,549 Elo+
Solo
Ullr
Ullr
itsCTR
Ullr
Level 106
God Stats
6W - 9L
1,526 SR
Queue Stats
506W - 469L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 5 / 9
8,666
542
11,766
12,331
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FTGUNGAN
Tsukuyomi
17
12 / 4 / 5
10,469
654
13,543
15,425
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
15
4 / 2 / 9
8,793
550
9,020
9,212
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yemoja
Nino0o0o
Yemoja
14
3 / 1 / 9
8,796
550
5,813
10,592
5,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Yashoi
Xing Tian
14
2 / 1 / 4
8,784
549
4,269
13,579
7,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aqauticus
Achilles
10
0 / 5 / 4
6,924
433
2,652
15,827
13,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
KosztaKoffee
Artemis
13
0 / 5 / 3
7,520
470
4,421
10,782
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Nimo513
Ao Kuang
15
8 / 5 / 4
9,412
588
11,501
16,213
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
dercrous
Anubis
7
0 / 3 / 0
5,822
364
2,101
4,569
1,262
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ullr
itsCTR
Ullr
15
5 / 5 / 3
9,493
593
14,329
15,781
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
23
Kills
13
13
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aqauticus
Achilles
0
5
4
0.4
W
Agni
2
5
9
1.3
W
Tsukuyomi
FTGUNGAN
Tsukuyomi
12
4
5
3.63
W
Artemis
4
2
9
4.25
L
Artemis
KosztaKoffee
Artemis
0
5
3
0.3
L
Ao Kuang
Nimo513
Ao Kuang
8
5
4
2
W
Yemoja
Nino0o0o
Yemoja
3
1
9
7.5
W
Xing Tian
Yashoi
Xing Tian
2
1
4
4
L
Anubis
dercrous
Anubis
0
3
0
0
L
Ullr
itsCTR
Ullr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
35,004
61,139
Taken
63,172
25,609
Mitigated
28,887
19,985
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aqauticus
Achilles
2,652
445
0
4,189
15,827
13,900
0
5,966
9,703
0
17,822
W
Agni
11,766
397
0
733
12,331
4,022
650
2,446
9,885
56,130
980
W
Tsukuyomi
FTGUNGAN
Tsukuyomi
13,543
4,070
0
6,773
15,425
5,801
113
4,352
11,073
0
68,418
W
Artemis
9,020
3,273
0
1,340
9,212
3,588
743
1,394
7,818
0
67,507
L
Artemis
KosztaKoffee
Artemis
4,421
1,262
0
1,613
10,782
3,316
84
3,054
7,728
0
51,866
L
Ao Kuang
Nimo513
Ao Kuang
11,501
2,015
0
7,177
16,213
4,832
0
5,385
10,678
45,224
15,253
W
Yemoja
Nino0o0o
Yemoja
5,813
1,321
6,537
3,102
10,592
5,041
376
476
10,116
27,419
0
W
Xing Tian
Yashoi
Xing Tian
4,269
443
0
1,500
13,579
7,157
0
4,395
9,184
40,746
2,277
L
Anubis
dercrous
Anubis
2,101
242
0
1,691
4,569
1,262
0
1,179
3,196
18,906
0
L
Ullr
itsCTR
Ullr
14,329
2,364
0
4,551
15,781
5,577
0
5,673
10,060
0
80,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
39,171
415
Minions Killed
370
0
Camps Cleared
0
1,630,524
Distance Traveled
1,389,579
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,924
433
28
2
0
319,856
2
W
Agni
8,666
542
96
6
0
309,493
0
W
Tsukuyomi
10,469
654
96
6
0
409,230
2
W
Artemis
8,793
550
106
7
0
315,835
2
L
Artemis
7,520
470
96
6
0
310,293
2
L
Ao Kuang
9,412
588
84
5
0
326,702
2
W
Yemoja
8,796
550
41
3
0
302,650
8
W
Xing Tian
8,784
549
76
5
0
293,316
4
L
Anubis
5,822
364
27
2
0
122,898
0
L
Ullr
9,493
593
135
8
0
309,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role