Player Matchup

Cthulhu
Cthulhu
DoYouSwipe
Cthulhu
Level 97
God Stats
12W - 8L
1,533 SR
Queue Stats
168W - 161L
1,399 Elo+
Solo
Ymir
Ymir
Fpeanutbutter
Ymir
Level 129
God Stats
15W - 12L
1,487 SR
Queue Stats
681W - 680L
1,438 Elo+
Solo
Janus
Janus
PotHedGera
Janus
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 130L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
benjamonson
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,140 SR
Queue Stats
235W - 221L
1,491 Elo+
Solo
Ah Puch
Ah Puch
cHiKo-Mob_52
Ah Puch
Level 119
God Stats
39W - 26L
1,600 SR
Queue Stats
143W - 138L
1,491 Elo+
Party 2
Team Averages
Level 112
1,452 SR
1,462 Elo+

VS

Team Averages
Level 142
1,459 SR
1,491 Elo+
Loki
Loki
DeepFreeWill09
Loki
Level 153
God Stats
13W - 4L
1,195 SR
Queue Stats
97W - 104L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
GLIDEia
Zhong Kui
Level 129
God Stats
9W - 9L
1,250 SR
Queue Stats
285W - 260L
1,558 Elo+
Party 1
Bacchus
Bacchus
LightHarvester
Bacchus
Level 111
God Stats
16W - 16L
1,611 SR
Queue Stats
212W - 197L
1,427 Elo+
Solo
Nu Wa
Nu Wa
MrDUP
Nu Wa
Level 248
God Stats
75W - 55L
1,620 SR
Queue Stats
629W - 619L
1,520 Elo+
Solo
Danzaburou
Danzaburou
RiotWake
Danzaburou
Level 67
God Stats
3W - 3L
1,617 SR
Queue Stats
41W - 43L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoYouSwipe
Cthulhu
11
3 / 1 / 4
6,770
564
6,867
7,701
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
5,882
490
3,098
9,387
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
13
6 / 0 / 3
7,090
591
3,894
6,080
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
benjamonson
Ah Muzen Cab
11
1 / 1 / 5
6,105
509
5,694
6,716
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
cHiKo-Mob_52
Ah Puch
13
3 / 1 / 1
7,795
650
4,091
4,178
1,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
5,918
493
2,886
8,886
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
GLIDEia
Zhong Kui
13
2 / 2 / 1
6,741
562
3,260
6,240
3,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 3 / 2
5,746
479
3,529
9,900
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
MrDUP
Nu Wa
12
0 / 1 / 2
6,729
561
5,370
5,046
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
RiotWake
Danzaburou
10
0 / 3 / 1
5,578
465
5,843
6,551
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
4
5
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Cthulhu
DoYouSwipe
Cthulhu
3
1
4
5
W
1
2
0
0.5
L
Zhong Kui
GLIDEia
Zhong Kui
2
2
1
1.25
L
0
3
2
0.33
L
Nu Wa
MrDUP
Nu Wa
0
1
2
1
W
Janus
6
0
3
7.5
L
Danzaburou
RiotWake
Danzaburou
0
3
1
0.17
W
Ah Muzen Cab
benjamonson
Ah Muzen Cab
1
1
5
3.5
W
Ah Puch
cHiKo-Mob_52
Ah Puch
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
20,888
34,062
Taken
36,623
15,537
Mitigated
19,043
11,670
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,886
550
0
1,314
8,886
2,482
0
4,025
4,861
0
31,942
W
Cthulhu
DoYouSwipe
Cthulhu
6,867
233
89
2,383
7,701
5,536
0
1,684
5,990
21,061
1,146
W
3,098
290
0
2,541
9,387
4,550
0
5,129
3,912
27,539
0
L
Zhong Kui
GLIDEia
Zhong Kui
3,260
150
0
3,437
6,240
3,964
0
3,565
2,675
45,741
877
L
3,529
283
0
2,961
9,900
9,109
0
3,607
6,293
14,606
0
L
Nu Wa
MrDUP
Nu Wa
5,370
2,179
0
1,404
5,046
1,398
0
2,738
1,948
40,976
961
W
Janus
3,894
570
0
3,542
6,080
1,582
529
641
5,412
48,955
0
L
Danzaburou
RiotWake
Danzaburou
5,843
2,990
0
1,926
6,551
2,090
0
2,970
3,581
0
41,924
W
Ah Muzen Cab
benjamonson
Ah Muzen Cab
5,694
2,108
0
804
6,716
2,616
0
2,099
4,607
0
45,718
W
Ah Puch
cHiKo-Mob_52
Ah Puch
4,091
134
0
2,311
4,178
1,253
138
2,029
2,122
54,323
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
30,712
366
Minions Killed
348
0
Camps Cleared
0
1,218,435
Distance Traveled
1,134,095
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,918
493
50
4
0
265,090
2
W
Cthulhu
6,770
564
47
4
0
251,802
5
W
Ymir
5,882
490
57
5
0
205,948
4
L
Zhong Kui
6,741
562
106
9
0
266,492
0
L
Bacchus
5,746
479
21
2
0
219,058
0
L
Nu Wa
6,729
561
77
6
0
171,682
0
W
Janus
7,090
591
81
7
0
292,858
0
L
Danzaburou
5,578
465
94
8
0
211,773
4
W
Ah Muzen Cab
6,105
509
70
6
0
225,734
0
W
Ah Puch
7,795
650
111
9
0
242,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role