Player Matchup

Hercules
Hercules
GabaGhoulin
Hercules
Level 156
God Stats
9W - 10L
1,618 SR
Queue Stats
111W - 125L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
Papa_Ice_Bridge
Nu Wa
Level 153
God Stats
1W - 1L
1,624 SR
Queue Stats
68W - 81L
1,543 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Uncle_McSweat
Kumbhakarna
Level 166
God Stats
7W - 5L
1,652 SR
Queue Stats
194W - 205L
1,609 Elo+
Party 2
Team Averages
Level 158
1,631 SR
1,589 Elo+

VS

Team Averages
Level 159
1,657 SR
1,640 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
QforBussy
Scylla
Level 80
God Stats
4W - 1L
1,898 SR
Queue Stats
102W - 57L
1,724 Elo+
Party 1
Cerberus
Cerberus
defendedmehow8
Cerberus
Level 251
God Stats
9W - 4L
1,574 SR
Queue Stats
133W - 91L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GabaGhoulin
Hercules
12
0 / 5 / 2
7,510
751
4,091
8,905
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 4 / 1
7,966
797
8,491
5,825
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Uncle_McSweat
Kumbhakarna
13
1 / 4 / 1
7,502
750
5,762
11,057
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 2 / 8
9,122
912
5,945
9,421
6,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
QforBussy
Scylla
16
3 / 0 / 9
9,724
972
8,721
6,270
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
15
7 / 0 / 6
9,390
939
6,808
11,244
9,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
8
3.5
L
Hercules
GabaGhoulin
Hercules
0
5
2
0.2
L
1
4
1
0.38
W
Scylla
QforBussy
Scylla
3
0
9
7.5
L
Kumbhakarna
Uncle_McSweat
Kumbhakarna
1
4
1
0.38
W
Cerberus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,344
Damage
21,474
25,787
Taken
26,935
13,775
Mitigated
18,077
2,530
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,945
765
0
1,858
9,421
6,584
437
4,281
4,678
0
29,866
L
Hercules
GabaGhoulin
Hercules
4,091
875
0
950
8,905
6,235
0
5,623
3,239
0
14,239
L
8,491
2,678
0
404
5,825
1,235
0
4,372
1,446
31,382
1,936
W
Scylla
QforBussy
Scylla
8,721
1,301
0
2,126
6,270
1,941
617
3,904
2,081
54,840
0
L
Kumbhakarna
Uncle_McSweat
Kumbhakarna
5,762
807
0
1,176
11,057
6,305
0
5,517
5,475
13,681
0
W
Cerberus
6,808
623
0
4,702
11,244
9,552
141
4,733
5,986
18,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,978
Gold Earned
28,236
100
Minions Killed
199
0
Camps Cleared
0
521,265
Distance Traveled
602,194
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,122
912
59
6
0
213,622
0
L
Hercules
7,510
751
28
3
0
173,571
1
L
Nu Wa
7,966
797
59
6
0
165,644
1
W
Scylla
9,724
972
117
12
0
208,589
0
L
Kumbhakarna
7,502
750
13
1
0
182,050
0
W
Cerberus
9,390
939
23
2
0
179,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role