Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jor8D96
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,311 Elo+
Solo
Amaterasu
Amaterasu
Kaida187
Amaterasu
Level 113
God Stats
1W - 4L
1,297 SR
Queue Stats
356W - 360L
1,459 Elo+
Party 1
Martichoras
Martichoras
KernelError98
Martichoras
Level 66
God Stats
2W - 3L
1,493 SR
Queue Stats
213W - 217L
1,511 Elo+
Party 4
Baron Samedi
Baron Samedi
ivan9xulo
Baron Samedi
Level 107
God Stats
1W - 5L
1,244 SR
Queue Stats
140W - 146L
1,551 Elo+
Party 4
Team Averages
Level 103
1,407 SR
1,466 Elo+

VS

Team Averages
Level 109
1,592 SR
1,441 Elo+
Cernunnos
Cernunnos
Abysswalker77
Cernunnos
Level 65
God Stats
3W - 2L
1,427 SR
Queue Stats
76W - 91L
1,419 Elo+
Party 2
Thanatos
Thanatos
Arens95
Thanatos
Level 120
God Stats
15W - 15L
1,561 SR
Queue Stats
181W - 182L
1,420 Elo+
Party 3
Mulan
Mulan
Chizzo92
Mulan
Level 145
God Stats
12W - 3L
1,824 SR
Queue Stats
254W - 242L
1,392 Elo+
Party 3
Hel
Hel
MatTeo_CaZza
Hel
Level 144
God Stats
4W - 4L
1,560 SR
Queue Stats
253W - 243L
1,441 Elo+
Party 3
Artio
Artio
cascas002
Artio
Level 73
God Stats
8W - 4L
1,591 SR
Queue Stats
93W - 76L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 2
6,797
486
4,082
10,352
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Jor8D96
Fenrir
10
1 / 4 / 1
6,010
429
3,881
9,046
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Kaida187
Amaterasu
13
2 / 2 / 0
7,203
515
4,980
11,396
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
KernelError98
Martichoras
13
1 / 1 / 1
6,863
490
5,248
8,723
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
ivan9xulo
Baron Samedi
13
1 / 2 / 1
7,018
501
5,315
9,603
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abysswalker77
Cernunnos
13
1 / 2 / 3
7,143
510
8,313
6,865
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Arens95
Thanatos
14
1 / 1 / 8
7,371
527
6,049
10,698
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Chizzo92
Mulan
15
3 / 1 / 3
8,524
609
7,178
9,886
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 4
7,884
563
5,950
6,419
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
cascas002
Artio
11
3 / 0 / 4
7,603
543
5,678
9,824
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
11
11
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
Cernunnos
Abysswalker77
Cernunnos
1
2
3
1.25
W
Thanatos
Arens95
Thanatos
1
1
8
5
W
Mulan
Chizzo92
Mulan
3
1
3
4.5
L
Fenrir
Jor8D96
Fenrir
1
4
1
0.38
L
Amaterasu
Kaida187
Amaterasu
2
2
0
1
L
Martichoras
KernelError98
Martichoras
1
1
1
1.5
W
3
1
4
5
W
Artio
cascas002
Artio
3
0
4
5
L
Baron Samedi
ivan9xulo
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
33,168
49,120
Taken
43,692
24,601
Mitigated
20,554
17,501
Healing
27,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,082
919
1,898
5,278
10,352
9,277
11
3,088
7,264
26,688
1,015
W
Cernunnos
Abysswalker77
Cernunnos
8,313
4,402
0
2,264
6,865
2,346
0
1,641
5,224
0
57,527
W
Thanatos
Arens95
Thanatos
6,049
737
0
8,914
10,698
3,740
593
1,068
9,630
0
64,965
W
Mulan
Chizzo92
Mulan
7,178
906
0
3,806
9,886
5,141
694
381
9,505
0
56,739
L
Fenrir
Jor8D96
Fenrir
3,881
746
0
1,164
9,046
3,424
0
1,777
7,269
0
30,946
L
Amaterasu
Kaida187
Amaterasu
4,980
1,570
0
3,980
11,396
5,231
168
1,061
10,335
0
45,221
L
Martichoras
KernelError98
Martichoras
5,248
2,078
0
2,489
8,723
3,181
0
2,281
6,442
0
57,161
W
5,950
471
2,915
3,687
6,419
2,426
561
3,811
2,608
46,072
1,156
W
Artio
cascas002
Artio
5,678
633
742
5,081
9,824
6,901
0
1,927
7,897
16,670
0
L
Baron Samedi
ivan9xulo
Baron Samedi
5,315
340
404
2,288
9,603
3,488
0
3,154
6,449
51,180
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
38,525
388
Minions Killed
425
0
Camps Cleared
0
1,321,914
Distance Traveled
1,417,414
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,797
486
52
4
0
236,544
0
W
Cernunnos
7,143
510
100
7
0
248,692
1
W
Thanatos
7,371
527
102
7
0
317,908
0
W
Mulan
8,524
609
103
7
0
272,436
0
L
Fenrir
6,010
429
54
4
0
334,924
3
L
Amaterasu
7,203
515
83
6
0
237,802
0
L
Martichoras
6,863
490
100
7
0
251,730
0
W
Hel
7,884
563
101
7
0
301,321
0
W
Artio
7,603
543
19
1
0
277,057
7
L
Baron Samedi
7,018
501
99
7
0
260,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role