Player Matchup

Discordia
Discordia
Gruwzki
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
KOTAБAPMOT
Danzaburou
Level 122
God Stats
35W - 41L
1,446 SR
Queue Stats
290W - 332L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
LZNLLR
Ratatoskr
Level 44
God Stats
2W - 5L
1,301 SR
Queue Stats
19W - 24L
1,393 Elo+
Party 2
Mulan
Mulan
MR_Aydin_2006
Mulan
Level 43
God Stats
4W - 8L
1,487 SR
Queue Stats
42W - 67L
1,337 Elo+
Party 3
Mercury
Mercury
YT-OhMyDestiny
Mercury
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3
Team Averages
Level 49
1,447 SR
1,387 Elo+

VS

Team Averages
Level 78
1,519 SR
1,470 Elo+
Khepri
Khepri
Because_Im_WolF2
Khepri
Level 153
God Stats
7W - 8L
1,427 SR
Queue Stats
79W - 87L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Boss_1110
Nu Wa
Level 97
God Stats
32W - 19L
1,508 SR
Queue Stats
87W - 60L
1,528 Elo+
Party 1
Mercury
Mercury
Cashisclay0019
Mercury
Level 68
God Stats
12W - 7L
1,466 SR
Queue Stats
87W - 68L
1,482 Elo+
Party 1
Anhur
Anhur
Qui-Gon_JinTonic
Anhur
Level 47
God Stats
20W - 9L
1,685 SR
Queue Stats
41W - 31L
1,481 Elo+
Party 1
Chaac
Chaac
TheSolidSnek61
Chaac
Level 23
God Stats
13W - 4L
1,511 SR
Queue Stats
32W - 25L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gruwzki
Discordia
13
0 / 3 / 2
7,196
400
7,637
10,457
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KOTAБAPMOT
Danzaburou
14
1 / 3 / 0
8,194
455
8,458
12,464
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
LZNLLR
Ratatoskr
13
3 / 3 / 0
8,001
445
5,504
11,906
4,055
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 1 / 1
5,337
297
520
3,401
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

3
0 / 1 / 1
5,345
297
563
2,665
547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
10,347
575
5,319
14,731
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Boss_1110
Nu Wa
16
3 / 1 / 3
10,471
582
10,061
7,574
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 2
9,874
549
3,902
11,704
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 2
9,623
535
6,651
7,392
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 6
9,274
515
4,359
9,285
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
11
11
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Nu Wa
Boss_1110
Nu Wa
3
1
3
4.5
W
1
2
2
1
L
Discordia
Gruwzki
Discordia
0
3
2
0.33
L
Danzaburou
KOTAБAPMOT
Danzaburou
1
3
0
0.33
L
Ratatoskr
LZNLLR
Ratatoskr
3
3
0
1
L
0
1
1
0.5
W
4
0
2
5
W
1
1
6
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
30,292
40,893
Taken
50,686
12,490
Mitigated
31,523
4,055
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,319
206
395
3,886
14,731
16,684
1,312
525
14,206
49,853
0
W
Nu Wa
Boss_1110
Nu Wa
10,061
2,723
0
2,814
7,574
2,474
3,625
3,217
4,357
70,764
345
W
3,902
804
241
2,913
11,704
4,466
2,627
929
10,775
0
76,448
L
Discordia
Gruwzki
Discordia
7,637
0
0
730
10,457
2,936
0
4,136
5,977
55,180
462
L
Danzaburou
KOTAБAPMOT
Danzaburou
8,458
3,521
0
3,165
12,464
4,087
0
4,977
7,401
0
69,431
L
Ratatoskr
LZNLLR
Ratatoskr
5,504
392
0
160
11,906
4,055
0
3,565
8,013
0
48,821
L
520
224
0
0
3,401
865
0
916
2,383
0
4,608
W
6,651
4,512
0
4,489
7,392
2,660
4,223
823
6,569
0
61,145
W
4,359
331
0
2,097
9,285
5,239
1,283
2,040
7,245
0
35,986
L
563
318
0
0
2,665
547
0
820
1,743
0
5,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
49,589
293
Minions Killed
501
0
Camps Cleared
0
1,324,812
Distance Traveled
1,817,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,347
575
65
4
0
354,606
0
W
Nu Wa
10,471
582
117
7
0
327,013
0
W
Mercury
9,874
549
141
8
0
449,174
0
L
Discordia
7,196
400
76
4
0
322,969
0
L
Danzaburou
8,194
455
106
6
0
300,905
0
L
Ratatoskr
8,001
445
89
5
0
350,127
0
L
Mulan
5,337
297
10
1
0
87,398
0
W
Anhur
9,623
535
123
7
0
325,834
0
W
Chaac
9,274
515
55
3
0
360,906
0
L
Mercury
5,345
297
12
1
0
263,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role