Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrCrispyyy
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,384 Elo+
Solo
Horus
Horus
MrNobody69
Horus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 118L
1,379 Elo+
Solo
Nemesis
Nemesis
neznamplavat
Nemesis
Level 172
God Stats
7W - 0L
1,921 SR
Queue Stats
194W - 167L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
willow696
Morgan Le Fay
Level 83
God Stats
5W - 1L
1,671 SR
Queue Stats
184W - 186L
1,480 Elo+
Solo
Team Averages
Level 121
1,619 SR
1,466 Elo+

VS

Team Averages
Level 101
1,643 SR
1,521 Elo+
Izanami
Izanami
KiziaMizia42
Izanami
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 1
Horus
Horus
Klindadavca
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ureed289
Kukulkan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
sickmovesrope
Cu Chulainn
Level 59
God Stats
5W - 2L
1,824 SR
Queue Stats
173W - 207L
1,487 Elo+
Solo
Merlin
Merlin
Łatka
Merlin
Level 148
God Stats
0W - 1L
1,889 SR
Queue Stats
31W - 20L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 5
5,487
1,097
3,095
4,052
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DrCrispyyy
Cthulhu
10
0 / 1 / 9
5,882
1,176
3,284
6,162
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
9
1 / 1 / 1
5,569
1,114
1,060
5,269
4,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
neznamplavat
Nemesis
12
7 / 1 / 3
6,644
1,329
7,101
6,062
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morgan Le Fay
willow696
Morgan Le Fay
12
2 / 0 / 6
5,891
1,178
6,220
3,580
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KiziaMizia42
Izanami
7
0 / 4 / 1
4,844
969
1,651
4,909
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 1
4,649
930
382
3,014
2,112
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
Ureed289
Kukulkan
12
1 / 1 / 2
6,253
1,251
4,208
3,434
1,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sickmovesrope
Cu Chulainn
10
2 / 3 / 2
5,664
1,133
8,784
7,348
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Łatka
Merlin
10
1 / 2 / 1
5,481
1,096
4,271
3,509
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
11
Kills
4
5
Deaths
11
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
5
1.75
W
Cthulhu
DrCrispyyy
Cthulhu
0
1
9
4.5
L
Izanami
KiziaMizia42
Izanami
0
4
1
0.13
L
0
1
1
0.5
W
Horus
1
1
1
1.5
L
Kukulkan
Ureed289
Kukulkan
1
1
2
2
W
Nemesis
neznamplavat
Nemesis
7
1
3
8.5
L
Cu Chulainn
sickmovesrope
Cu Chulainn
2
3
2
1
W
Morgan Le Fay
willow696
Morgan Le Fay
2
0
6
5
L
Merlin
Łatka
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
19,296
25,125
Taken
22,214
15,730
Mitigated
11,334
12,365
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,095
923
760
706
4,052
1,715
120
1,483
2,569
0
8,654
W
Cthulhu
DrCrispyyy
Cthulhu
3,284
182
622
1,727
6,162
5,154
162
3,026
3,136
8,460
0
L
Izanami
KiziaMizia42
Izanami
1,651
577
0
345
4,909
1,457
0
2,330
2,423
0
2,266
L
382
91
356
686
3,014
2,112
0
1,374
1,571
0
382
W
Horus
1,060
424
1,443
2,393
5,269
4,190
80
2,318
2,951
0
2,965
L
Kukulkan
Ureed289
Kukulkan
4,208
316
288
992
3,434
1,113
0
1,661
1,700
15,083
0
W
Nemesis
neznamplavat
Nemesis
7,101
2,210
438
1,742
6,062
3,167
261
2,100
3,962
0
8,770
L
Cu Chulainn
sickmovesrope
Cu Chulainn
8,784
631
442
696
7,348
5,541
0
2,842
4,386
2,281
14,647
W
Morgan Le Fay
willow696
Morgan Le Fay
6,220
114
1,027
1,507
3,580
1,504
390
1,174
2,406
17,710
0
L
Merlin
Łatka
Merlin
4,271
259
684
854
3,509
1,111
0
1,297
2,097
9,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
26,891
58
Minions Killed
56
0
Camps Cleared
0
581,873
Distance Traveled
468,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,487
1,097
17
3
0
92,331
0
W
Cthulhu
5,882
1,176
7
1
0
117,992
0
L
Izanami
4,844
969
2
0
0
93,390
0
L
Horus
4,649
930
0
0
0
55,994
0
W
Horus
5,569
1,114
6
1
0
111,846
0
L
Kukulkan
6,253
1,251
28
6
0
113,064
0
W
Nemesis
6,644
1,329
4
1
0
142,151
0
L
Cu Chulainn
5,664
1,133
13
3
0
96,237
0
W
Morgan Le Fay
5,891
1,178
24
5
0
117,553
0
L
Merlin
5,481
1,096
13
3
0
110,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role