Player Matchup

Ares
Ares
Gold V
JanLS12
Ares
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,546 MMR
Party 2
Anubis
Anubis
Platinum I
MrErdnuss
Anubis
Platinum I
Level 142
God Stats
5W - 0L
1,973 SR
Queue Stats
51W - 26L
2,009 MMR
Party 2
Medusa
Medusa
Platinum III
madieman
Medusa
Platinum III
Level 127
God Stats
3W - 0L
1,958 SR
Queue Stats
60W - 38L
1,950 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,810 SR
1,835 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 224
1,503 SR
1,554 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 327
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold I
Sawyer REX
Mulan
Gold I
Level 156
God Stats
38W - 48L
1,509 SR
Queue Stats
360W - 430L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JanLS12
Ares
18
4 / 1 / 7
11,867
848
4,992
14,399
16,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
MrErdnuss
Anubis
19
1 / 2 / 8
11,704
836
11,901
8,041
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
madieman
Medusa
19
6 / 1 / 4
12,875
920
11,524
8,172
3,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KuzenboNe ZhaCthulhuThothAtlas

VS

Bans
PersephoneXbalanqueKumbhakarnaAnhurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
0 / 2 / 2
10,371
741
3,656
8,640
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
16
1 / 4 / 2
10,159
726
13,206
7,905
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
16
2 / 5 / 1
10,203
729
7,020
15,456
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Nu Wa
 
Nu Wa
1
4
2
0.5
W
Ares
JanLS12
Ares
4
1
7
7.5
W
Anubis
MrErdnuss
Anubis
1
2
8
2.5
L
Mulan
2
5
1
0.5
W
Medusa
madieman
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
23,882
30,612
Taken
32,001
24,094
Mitigated
14,925
6,219
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,656
657
0
2,862
8,640
2,789
0
3,863
4,560
0
46,370
L
Nu Wa
 
Nu Wa
13,206
6,045
0
476
7,905
2,110
0
4,243
3,387
37,601
469
W
Ares
JanLS12
Ares
4,992
0
0
1,940
14,399
16,749
601
5,948
8,152
18,491
0
W
Anubis
MrErdnuss
Anubis
11,901
430
0
2,618
8,041
3,924
969
4,007
3,807
59,341
0
L
Mulan
7,020
332
0
4,116
15,456
10,026
0
7,842
7,103
0
25,178
W
Medusa
madieman
Medusa
11,524
4,238
0
1,661
8,172
3,421
2,681
3,121
4,924
0
79,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
30,733
268
Minions Killed
163
0
Camps Cleared
0
848,676
Distance Traveled
761,128
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,371
741
64
5
0
240,847
1
L
Nu Wa
10,159
726
59
4
0
257,169
5
W
Ares
11,867
848
33
2
0
281,612
3
W
Anubis
11,704
836
100
7
0
252,466
0
L
Mulan
10,203
729
40
3
0
263,112
1
W
Medusa
12,875
920
135
10
0
314,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role