Player Matchup

Pele
Pele
Vulca-_-
Pele
Level 68
God Stats
3W - 1L
1,512 SR
Queue Stats
92W - 84L
1,507 Elo+
Party 2
Hercules
Hercules
WAGGY B
Hercules
Level 87
God Stats
3W - 5L
1,330 SR
Queue Stats
142W - 146L
1,490 Elo+
Solo
Arachne
Arachne
WARMATBZH
Arachne
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,502 Elo+
Party 2
Neith
Neith
abocado1284
Neith
Level 16
God Stats
1W - 0L
1,258 SR
Queue Stats
7W - 7L
1,445 Elo+
Party 1
Bacchus
Bacchus
miguel_otacu16
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,248 Elo+
Party 1
Team Averages
Level 55
1,420 SR
1,438 Elo+

VS

Team Averages
Level 130
1,512 SR
1,480 Elo+
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LynxGigi
Apollo
Level 97
God Stats
1W - 3L
1,410 SR
Queue Stats
279W - 253L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
Red Splitty
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,485 Elo+
Solo
Loki
Loki
longesttoes
Loki
Level 178
God Stats
9W - 13L
1,422 SR
Queue Stats
319W - 331L
1,433 Elo+
Solo
He Bo
He Bo
sashkopc
He Bo
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
120W - 130L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 2 / 10
9,476
790
10,247
11,230
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
WAGGY B
Hercules
16
5 / 2 / 13
9,587
799
6,438
14,870
17,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
WARMATBZH
Arachne
13
1 / 3 / 16
8,166
681
9,152
9,531
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
6 / 0 / 12
9,984
832
12,265
8,785
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 2 / 11
9,306
776
7,331
11,273
9,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 4 / 6
8,755
730
15,694
7,987
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
LynxGigi
Apollo
13
1 / 4 / 6
7,880
657
8,865
8,328
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
Red Splitty
Cu Chulainn
12
0 / 6 / 5
7,358
613
7,521
17,705
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 5
8,897
741
8,256
6,918
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
sashkopc
He Bo
14
4 / 4 / 4
8,830
736
8,641
7,486
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
20
Kills
8
9
Deaths
20
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
6
1
L
Apollo
LynxGigi
Apollo
1
4
6
1
L
Cu Chulainn
Red Splitty
Cu Chulainn
0
6
5
0.42
W
Pele
3
2
10
4
W
Hercules
WAGGY B
Hercules
5
2
13
5.75
W
Arachne
WARMATBZH
Arachne
1
3
16
3
W
6
0
12
12
L
2
2
5
2.25
W
5
2
11
5.25
L
He Bo
sashkopc
He Bo
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,433
Damage
48,977
55,689
Taken
48,424
44,047
Mitigated
27,599
25,697
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,694
668
1,839
1,549
7,987
3,452
0
898
6,780
34,065
0
L
Apollo
LynxGigi
Apollo
8,865
5,021
0
1,460
8,328
3,611
0
1,130
7,159
0
18,277
L
Cu Chulainn
Red Splitty
Cu Chulainn
7,521
894
1,065
3,399
17,705
14,952
0
3,032
14,362
0
15,940
W
Pele
10,247
1,420
957
3,497
11,230
4,258
496
3,647
7,511
0
35,914
W
Hercules
WAGGY B
Hercules
6,438
1,151
1,930
7,414
14,870
17,363
154
5,475
9,118
0
10,377
W
Arachne
WARMATBZH
Arachne
9,152
6,862
2,375
2,634
9,531
9,344
223
5,543
3,868
0
10,007
W
12,265
4,822
523
2,868
8,785
3,196
550
4,475
4,277
0
35,040
L
8,256
624
146
1,133
6,918
3,035
0
1,068
5,774
0
27,279
W
7,331
230
1,007
2,492
11,273
9,886
327
5,037
6,022
9,920
990
L
He Bo
sashkopc
He Bo
8,641
97
492
1,100
7,486
2,549
0
693
6,636
23,295
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
41,720
139
Minions Killed
182
0
Camps Cleared
0
1,264,697
Distance Traveled
1,096,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,755
730
53
4
0
174,577
0
L
Apollo
7,880
657
33
3
0
224,459
0
L
Cu Chulainn
7,358
613
18
2
0
211,542
0
W
Pele
9,476
790
41
3
0
253,180
0
W
Hercules
9,587
799
9
1
0
262,968
0
W
Arachne
8,166
681
9
1
0
234,886
0
W
Neith
9,984
832
65
5
0
246,798
0
L
Loki
8,897
741
41
3
0
249,083
0
W
Bacchus
9,306
776
15
1
0
266,865
0
L
He Bo
8,830
736
37
3
0
237,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role