Player Matchup

Neith
Neith
B2Daddydroid
Neith
Level 126
God Stats
1W - 3L
1,369 SR
Queue Stats
19W - 27L
1,431 Elo+
Party 1
Shiva
Shiva
Fatman9030
Shiva
Level 104
God Stats
149W - 104L
1,535 SR
Queue Stats
602W - 612L
1,413 Elo+
Solo
Athena
Athena
Jahare
Athena
Level 115
God Stats
4W - 5L
1,439 SR
Queue Stats
23W - 28L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
TheAce30
Ah Puch
Level 155
God Stats
4W - 4L
1,501 SR
Queue Stats
73W - 89L
1,430 Elo+
Solo
Arachne
Arachne
sgtcaimo
Arachne
Level 102
God Stats
91W - 76L
1,552 SR
Queue Stats
848W - 866L
1,388 Elo+
Solo
Team Averages
Level 120
1,479 SR
1,423 Elo+

VS

Team Averages
Level 136
1,543 SR
1,486 Elo+
Bellona
Bellona
 
Bellona
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Asazelle
Nu Wa
Level 60
God Stats
13W - 18L
1,563 SR
Queue Stats
40W - 48L
1,455 Elo+
Solo
Loki
Loki
P4ND1LLA
Loki
Level 99
God Stats
8W - 15L
1,424 SR
Queue Stats
374W - 360L
1,390 Elo+
Solo
Jormungandr
Jormungandr
WalkingDanN
Jormungandr
Level 100
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 4L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 2 / 4
8,120
677
11,534
6,330
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
13
2 / 2 / 4
7,628
636
7,747
10,326
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Jahare
Athena
11
4 / 1 / 8
7,579
632
5,966
9,355
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
TheAce30
Ah Puch
11
0 / 4 / 2
6,546
546
3,468
6,915
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
sgtcaimo
Arachne
12
6 / 3 / 1
7,095
591
4,690
8,166
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 5 / 1
6,643
554
5,308
12,048
10,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
 
Jing Wei
9
0 / 4 / 1
5,456
455
1,568
8,211
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Asazelle
Nu Wa
11
2 / 1 / 3
7,028
586
7,446
4,757
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
8 / 3 / 1
7,211
601
8,398
8,624
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
WalkingDanN
Jormungandr
7
0 / 9 / 1
5,097
425
2,071
11,645
7,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
22
Kills
12
12
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
1
0.5
L
Jing Wei
 
Jing Wei
0
4
1
0.13
L
Nu Wa
Asazelle
Nu Wa
2
1
3
3.5
W
10
2
4
6
W
Shiva
2
2
4
2
W
Athena
Jahare
Athena
4
1
8
8
L
Loki
8
3
1
2.83
W
Ah Puch
TheAce30
Ah Puch
0
4
2
0.25
L
Jormungandr
WalkingDanN
Jormungandr
0
9
1
0.06
W
Arachne
sgtcaimo
Arachne
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
24,791
41,092
Taken
45,285
17,806
Mitigated
24,592
9,333
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,308
1,034
0
4,754
12,048
10,609
0
638
10,761
0
38,613
L
Jing Wei
 
Jing Wei
1,568
1,065
0
1,551
8,211
2,192
0
2,476
5,735
0
26,263
L
Nu Wa
Asazelle
Nu Wa
7,446
1,996
0
460
4,757
1,467
825
2,030
2,727
46,870
435
W
11,534
4,840
0
1,295
6,330
1,747
0
1,674
4,656
0
43,804
W
Shiva
7,747
1,723
110
2,182
10,326
5,855
352
327
9,999
3,572
49,113
W
Athena
Jahare
Athena
5,966
1,576
237
1,154
9,355
6,344
0
2,593
6,762
20,411
1,824
L
Loki
8,398
2,340
0
2,166
8,624
2,608
0
2,104
6,489
0
37,550
W
Ah Puch
TheAce30
Ah Puch
3,468
269
0
313
6,915
1,418
709
3,669
3,246
41,818
0
L
Jormungandr
WalkingDanN
Jormungandr
2,071
1,020
0
484
11,645
7,716
0
2,737
8,908
14,376
0
W
Arachne
sgtcaimo
Arachne
4,690
3,240
0
4,042
8,166
2,442
0
1,202
6,964
0
34,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
31,435
312
Minions Killed
284
0
Camps Cleared
0
1,243,515
Distance Traveled
1,120,066
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,643
554
70
6
0
205,625
0
L
Jing Wei
5,456
455
47
4
0
214,157
0
L
Nu Wa
7,028
586
89
7
0
206,068
0
W
Neith
8,120
677
68
6
0
226,919
0
W
Shiva
7,628
636
79
7
0
243,693
0
W
Athena
7,579
632
30
3
0
262,022
1
L
Loki
7,211
601
56
5
0
268,664
0
W
Ah Puch
6,546
546
85
7
0
231,554
0
L
Jormungandr
5,097
425
22
2
0
225,552
0
W
Arachne
7,095
591
50
4
0
279,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role