Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LeonPodolski
Chiron
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
248W - 235L
1,419 Elo+
Solo
Eset
Eset
MasterModi
Eset
Level 159
God Stats
24W - 31L
1,559 SR
Queue Stats
360W - 356L
1,564 Elo+
Solo
Fenrir
Fenrir
Milan20011
Fenrir
Level 146
God Stats
3W - 3L
1,307 SR
Queue Stats
188W - 174L
1,525 Elo+
Party 1
Team Averages
Level 122
1,473 SR
1,502 Elo+

VS

Team Averages
Level 134
1,620 SR
1,513 Elo+
Chronos
Chronos
 
Chronos
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Zebriu
Kuzenbo
Level 155
God Stats
5W - 7L
1,539 SR
Queue Stats
429W - 399L
1,591 Elo+
Solo
Izanami
Izanami
ggggiop
Izanami
Level 96
God Stats
1W - 1L
1,780 SR
Queue Stats
67W - 59L
1,506 Elo+
Solo
Ah Puch
Ah Puch
txiki96
Ah Puch
Level 121
God Stats
3W - 2L
1,782 SR
Queue Stats
197W - 191L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 1 / 3
6,463
646
5,761
12,145
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
 
Ares
10
1 / 0 / 2
5,913
591
2,320
8,021
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
10
1 / 1 / 0
5,656
566
2,505
5,000
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 1
7,471
747
4,868
4,996
1,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Milan20011
Fenrir
11
4 / 2 / 5
6,004
600
5,103
8,752
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 0 / 0
5,956
596
5,729
3,296
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
9
1 / 5 / 1
5,250
525
3,232
9,322
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Zebriu
Kuzenbo
10
1 / 4 / 0
5,661
566
7,513
8,500
7,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
ggggiop
Izanami
2
0 / 0 / 0
3,600
360
220
1,238
233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
txiki96
Ah Puch
10
2 / 5 / 1
5,683
568
5,359
8,400
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
3
4.5
W
Ares
 
Ares
1
0
2
2
L
Chronos
 
Chronos
1
0
0
1
L
Thanatos
 
Thanatos
1
5
1
0.3
W
Chiron
1
1
0
1
W
5
1
1
5.5
W
Fenrir
Milan20011
Fenrir
4
2
5
3.25
L
Kuzenbo
Zebriu
Kuzenbo
1
4
0
0.25
L
Izanami
ggggiop
Izanami
0
0
0
0
L
Ah Puch
txiki96
Ah Puch
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
22,053
38,914
Taken
30,756
16,978
Mitigated
14,565
15,077
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,761
2,555
0
5,946
12,145
5,537
0
6,032
5,553
0
40,387
W
Ares
 
Ares
2,320
170
0
1,656
8,021
5,394
0
3,866
4,035
19,769
2,403
L
Chronos
 
Chronos
5,729
2,367
0
1,108
3,296
1,115
0
473
2,823
45,892
0
L
Thanatos
 
Thanatos
3,232
1,021
0
6,126
9,322
2,895
0
927
8,395
0
29,108
W
Chiron
2,505
845
463
1,820
5,000
1,492
0
3,027
1,973
0
41,039
W
4,868
594
21
1,356
4,996
1,539
0
2,213
2,490
53,374
811
W
Fenrir
Milan20011
Fenrir
5,103
1,543
0
3,815
8,752
3,016
0
2,213
6,267
0
34,847
L
Kuzenbo
Zebriu
Kuzenbo
7,513
1,910
0
1,790
8,500
7,714
0
406
8,094
30,695
0
L
Izanami
ggggiop
Izanami
220
220
0
640
1,238
233
0
315
923
0
3,315
L
Ah Puch
txiki96
Ah Puch
5,359
236
0
1,423
8,400
2,608
0
4,750
3,650
29,401
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
26,150
333
Minions Killed
275
0
Camps Cleared
0
1,042,869
Distance Traveled
868,894
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,463
646
76
8
0
195,917
0
W
Ares
5,913
591
35
4
0
215,040
5
L
Chronos
5,956
596
82
8
0
217,793
0
L
Thanatos
5,250
525
53
5
0
224,360
1
W
Chiron
5,656
566
72
7
0
182,417
3
W
Eset
7,471
747
102
10
0
217,251
0
W
Fenrir
6,004
600
48
5
0
232,244
0
L
Kuzenbo
5,661
566
66
7
0
204,373
2
L
Izanami
3,600
360
11
1
0
30,767
0
L
Ah Puch
5,683
568
63
6
0
191,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role