Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
COPELO
Gilgamesh
Level 66
God Stats
1W - 0L
1,426 SR
Queue Stats
19W - 25L
1,423 Elo+
Solo
Sol
Sol
GhostyCar904472
Sol
Level 57
God Stats
2W - 3L
1,125 SR
Queue Stats
120W - 137L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Sahid182
Aphrodite
Level 135
God Stats
4W - 1L
1,716 SR
Queue Stats
191W - 205L
1,377 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,448 Elo+

VS

Team Averages
Level 107
1,499 SR
1,473 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JPJP777
Ymir
Level 111
God Stats
2W - 3L
1,439 SR
Queue Stats
282W - 294L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UGLYASSMFKZ
Ah Muzen Cab
Level 86
God Stats
22W - 15L
1,573 SR
Queue Stats
379W - 400L
1,442 Elo+
Solo
Sylvanus
Sylvanus
YAROSZ_360
Sylvanus
Level 67
God Stats
11W - 13L
1,482 SR
Queue Stats
107W - 118L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 3 / 1
8,714
622
8,038
8,890
2,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
 
Arachne
12
3 / 2 / 2
7,313
522
5,437
11,220
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
COPELO
Gilgamesh
12
1 / 3 / 2
7,064
505
6,689
12,239
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 2
7,647
546
11,288
11,081
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Sahid182
Aphrodite
11
2 / 2 / 2
6,710
479
6,225
8,722
6,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 3 / 2
8,654
618
7,106
9,698
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hou Yi
 
Hou Yi
13
5 / 1 / 0
7,530
538
10,382
11,561
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
JPJP777
Ymir
11
2 / 2 / 5
6,945
496
7,471
12,168
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
UGLYASSMFKZ
Ah Muzen Cab
12
3 / 3 / 0
7,420
530
6,647
11,122
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
YAROSZ_360
Sylvanus
12
1 / 0 / 4
7,656
547
4,610
10,829
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
12
12
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
1
1.17
W
Arachne
 
Arachne
3
2
2
2
L
Cernunnos
 
Cernunnos
1
3
2
0.67
L
Hou Yi
 
Hou Yi
5
1
0
5
W
Gilgamesh
COPELO
Gilgamesh
1
3
2
0.67
W
0
2
2
0.5
L
Ymir
JPJP777
Ymir
2
2
5
2.25
W
Aphrodite
Sahid182
Aphrodite
2
2
2
1.5
L
Ah Muzen Cab
UGLYASSMFKZ
Ah Muzen Cab
3
3
0
1
L
Sylvanus
YAROSZ_360
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
36,216
52,152
Taken
55,378
24,009
Mitigated
29,792
24,222
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,038
1,411
0
3,267
8,890
2,460
500
996
7,894
61,830
262
W
Arachne
 
Arachne
5,437
4,150
0
5,352
11,220
3,661
0
3,059
8,161
0
48,798
L
Cernunnos
 
Cernunnos
7,106
2,650
0
2,834
9,698
3,425
908
5,669
4,029
0
64,603
L
Hou Yi
 
Hou Yi
10,382
5,466
0
2,666
11,561
4,022
34
7,781
3,741
0
53,058
W
Gilgamesh
COPELO
Gilgamesh
6,689
1,436
0
3,232
12,239
8,140
431
2,635
9,604
967
37,695
W
11,288
5,220
0
4,203
11,081
3,133
0
2,742
8,339
60,772
0
L
Ymir
JPJP777
Ymir
7,471
373
0
2,222
12,168
5,532
100
3,249
8,741
44,262
830
W
Aphrodite
Sahid182
Aphrodite
6,225
1,199
4,119
4,049
8,722
6,615
42
3,518
5,204
20,400
2,351
L
Ah Muzen Cab
UGLYASSMFKZ
Ah Muzen Cab
6,647
1,251
0
360
11,122
8,153
0
901
9,798
8,480
41,625
L
Sylvanus
YAROSZ_360
Sylvanus
4,610
1,114
4,144
4,295
10,829
8,660
136
7,859
2,970
24,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
38,205
413
Minions Killed
390
0
Camps Cleared
0
1,425,835
Distance Traveled
1,314,573
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,714
622
117
8
0
283,107
0
W
Arachne
7,313
522
75
5
0
315,018
5
L
Cernunnos
8,654
618
120
9
0
244,688
0
L
Hou Yi
7,530
538
101
7
0
262,169
0
W
Gilgamesh
7,064
505
73
5
0
304,668
0
W
Sol
7,647
546
110
8
0
253,129
0
L
Ymir
6,945
496
66
5
0
285,835
0
W
Aphrodite
6,710
479
38
3
0
269,913
6
L
Ah Muzen Cab
7,420
530
71
5
0
249,693
0
L
Sylvanus
7,656
547
32
2
0
272,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role