Player Matchup

Yu Huang
Yu Huang
Grandmaster
 
Yu Huang
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Grandmaster
 
Cthulhu
Grandmaster
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Grandmaster
Krεshoa
Serqet
Grandmaster
Level 150
God Stats
5W - 0L
1,933 SR
Queue Stats
233W - 30L
3,500 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 139
1,644 SR
2,167 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 209
1,668 SR
1,958 MMR
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond II
BackShotsBetsy
Cliodhna
Diamond II
Level 262
God Stats
5W - 1L
1,720 SR
Queue Stats
47W - 13L
2,187 MMR
Party 2
Eset
Eset
Diamond II
NoNutNelly
Eset
Diamond II
Level 245
God Stats
1W - 1L
1,783 SR
Queue Stats
47W - 13L
2,187 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 1 / 2
8,270
919
4,277
4,400
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
14
1 / 0 / 5
7,609
845
4,630
6,829
5,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Krεshoa
Serqet
12
1 / 2 / 3
7,210
801
1,512
6,317
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
FafnirAtlasCerberusBaron SamediKuzenbo

VS

Bans
CharonGebXing TianKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 2
5,744
638
616
2,112
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
13
3 / 1 / 0
7,230
803
5,557
4,858
2,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 4 / 3
6,993
777
3,387
5,335
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
3
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
2
5
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
Khepri
 
Khepri
0
1
2
1
L
Cliodhna
3
1
0
3
W
Serqet
Krεshoa
Serqet
1
2
3
1.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,419
Damage
9,560
17,546
Taken
12,305
10,218
Mitigated
5,304
2,631
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,277
116
0
475
4,400
1,443
606
869
3,531
33,023
224
W
Cthulhu
 
Cthulhu
4,630
334
233
1,140
6,829
5,867
300
1,670
5,159
17,581
0
L
Khepri
 
Khepri
616
0
0
484
2,112
714
0
1,523
556
5,027
0
L
Cliodhna
5,557
698
0
1,084
4,858
2,309
0
3,658
1,116
0
16,508
W
Serqet
Krεshoa
Serqet
1,512
261
0
783
6,317
2,908
468
1,817
4,500
0
20,187
L
3,387
432
128
741
5,335
2,281
0
3,646
1,466
25,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
19,967
133
Minions Killed
90
0
Camps Cleared
0
568,273
Distance Traveled
399,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,270
919
76
8
0
178,114
0
W
Cthulhu
7,609
845
22
2
0
199,757
0
L
Khepri
5,744
638
6
1
0
60,693
0
L
Cliodhna
7,230
803
24
3
0
189,269
0
W
Serqet
7,210
801
35
4
0
190,402
0
L
Eset
6,993
777
60
7
0
149,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role