Player Matchup

Kukulkan
Kukulkan
ChiefLungChum
Kukulkan
Level 47
God Stats
3W - 2L
1,603 SR
Queue Stats
70W - 69L
1,365 Elo+
Party 1
Chaac
Chaac
Frothy-_-Booger
Chaac
Level 5
God Stats
3W - 4L
1,534 SR
Queue Stats
3W - 8L
1,214 Elo+
Party 1
Serqet
Serqet
ZyrisHawke
Serqet
Level 122
God Stats
3W - 1L
1,937 SR
Queue Stats
134W - 138L
1,437 Elo+
Solo
Team Averages
Level 58
1,691 SR
1,339 Elo+

VS

Team Averages
Level 64
1,580 SR
1,406 Elo+
Nemesis
Nemesis
WangaaJr
Nemesis
Level 43
God Stats
22W - 9L
1,685 SR
Queue Stats
41W - 28L
1,494 Elo+
Solo
Horus
Horus
jmoneyxman
Horus
Level 43
God Stats
9W - 4L
1,635 SR
Queue Stats
62W - 62L
1,389 Elo+
Solo
Chernobog
Chernobog
lcorbet3
Chernobog
Level 106
God Stats
108W - 124L
1,418 SR
Queue Stats
304W - 291L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiefLungChum
Kukulkan
12
0 / 4 / 1
7,208
721
5,535
5,874
2,141
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
7,118
712
3,071
10,524
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
ZyrisHawke
Serqet
11
1 / 6 / 0
7,105
711
3,936
9,501
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
WangaaJr
Nemesis
14
5 / 1 / 6
8,973
897
8,654
7,295
2,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
14
4 / 0 / 6
8,678
868
8,192
7,860
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
lcorbet3
Chernobog
15
5 / 0 / 4
9,309
931
5,790
5,064
1,699
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
14
14
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChiefLungChum
Kukulkan
0
4
1
0.13
L
0
4
1
0.13
W
Nemesis
WangaaJr
Nemesis
5
1
6
8
L
Serqet
ZyrisHawke
Serqet
1
6
0
0.17
W
Horus
4
0
6
7
W
Chernobog
lcorbet3
Chernobog
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,542
Damage
22,636
25,899
Taken
20,219
14,786
Mitigated
11,206
2,020
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChiefLungChum
Kukulkan
5,535
955
0
0
5,874
2,141
0
16
5,858
22,065
0
L
3,071
826
0
1,282
10,524
7,321
0
0
10,524
0
17,433
W
Nemesis
WangaaJr
Nemesis
8,654
5,230
0
2,248
7,295
2,717
1,069
2,623
3,948
0
24,974
L
Serqet
ZyrisHawke
Serqet
3,936
437
0
738
9,501
5,324
0
24
9,477
0
19,426
W
Horus
8,192
2,864
741
1,669
7,860
6,790
176
1,738
5,707
0
14,050
W
Chernobog
lcorbet3
Chernobog
5,790
2,812
419
2,957
5,064
1,699
282
1,187
3,485
0
37,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
26,960
97
Minions Killed
118
0
Camps Cleared
0
476,104
Distance Traveled
586,411
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,208
721
39
4
0
142,300
0
L
Chaac
7,118
712
32
3
0
157,961
0
W
Nemesis
8,973
897
37
4
0
204,467
0
L
Serqet
7,105
711
26
3
0
175,843
0
W
Horus
8,678
868
19
2
0
188,518
0
W
Chernobog
9,309
931
62
6
0
193,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role