Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GlorielGBF
Cthulhu
Level 84
God Stats
15W - 13L
1,563 SR
Queue Stats
533W - 578L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
Leo8623
Ah Puch
Level 127
God Stats
43W - 34L
1,577 SR
Queue Stats
48W - 51L
1,518 Elo+
Solo
Izanami
Izanami
MasTX_StrikerDom
Izanami
Level 154
God Stats
0W - 2L
1,741 SR
Queue Stats
13W - 13L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
bogoliuber
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Team Averages
Level 87
1,576 SR
1,472 Elo+

VS

Team Averages
Level 111
1,590 SR
1,504 Elo+
Hel
Hel
AmNm
Hel
Level 153
God Stats
19W - 7L
1,773 SR
Queue Stats
1,023W - 389L
1,749 Elo+
Solo
Tyr
Tyr
Darntes
Tyr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,391 Elo+
Solo
Xbalanque
Xbalanque
LrayTheGreat
Xbalanque
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,356 Elo+
Solo
Sylvanus
Sylvanus
SuannD
Sylvanus
Level 139
God Stats
64W - 67L
1,615 SR
Queue Stats
673W - 647L
1,512 Elo+
Solo
Vulcan
Vulcan
taurus9900
Vulcan
Level 147
God Stats
171W - 159L
1,564 SR
Queue Stats
267W - 278L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 2 / 2
8,204
1,367
8,125
6,808
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GlorielGBF
Cthulhu
13
0 / 2 / 7
7,860
1,310
7,912
11,614
9,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Leo8623
Ah Puch
13
2 / 0 / 5
7,685
1,281
12,814
3,093
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 7
7,653
1,276
4,477
9,917
2,223
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
bogoliuber
Zhong Kui
11
0 / 0 / 1
6,149
1,025
0
0
0
Team 1 Tickets

308

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AmNm
Hel
13
2 / 0 / 6
7,703
1,284
7,693
3,771
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
13
1 / 5 / 6
6,937
1,156
3,585
12,697
6,583
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
LrayTheGreat
Xbalanque
13
3 / 1 / 5
7,930
1,322
5,678
5,943
2,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
SuannD
Sylvanus
13
0 / 2 / 8
7,109
1,185
4,423
11,707
9,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
taurus9900
Vulcan
13
2 / 0 / 5
7,891
1,315
7,889
4,274
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
8
Kills
8
8
Deaths
8
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
2
2
3
W
Hel
AmNm
Hel
2
0
6
5
W
Tyr
1
5
6
0.8
L
Cthulhu
GlorielGBF
Cthulhu
0
2
7
1.75
L
Ah Puch
Leo8623
Ah Puch
2
0
5
4.5
W
Xbalanque
LrayTheGreat
Xbalanque
3
1
5
5.5
L
1
4
7
1.13
W
Sylvanus
SuannD
Sylvanus
0
2
8
2
L
Zhong Kui
bogoliuber
Zhong Kui
0
0
1
0.5
W
Vulcan
taurus9900
Vulcan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
29,268
31,432
Taken
38,392
14,611
Mitigated
20,580
3,886
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,125
490
547
1,377
6,808
2,215
0
3,975
2,743
18,034
607
W
Hel
AmNm
Hel
7,693
91
3,629
2,073
3,771
1,210
0
2,836
891
21,380
0
W
Tyr
3,585
281
0
1,141
12,697
6,583
0
9,243
1,832
660
3,971
L
Cthulhu
GlorielGBF
Cthulhu
7,912
358
194
1,746
11,614
9,103
0
5,917
5,302
23,257
0
L
Ah Puch
Leo8623
Ah Puch
12,814
65
0
22
3,093
1,070
0
2,280
773
26,999
0
W
Xbalanque
LrayTheGreat
Xbalanque
5,678
3,144
0
697
5,943
2,137
0
3,677
2,216
0
16,485
L
4,477
2,841
0
0
9,917
2,223
0
7,142
2,547
0
23,030
W
Sylvanus
SuannD
Sylvanus
4,423
638
934
1,131
11,707
9,237
0
8,498
2,913
12,505
114
L
Zhong Kui
bogoliuber
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
taurus9900
Vulcan
7,889
53
201
1,064
4,274
1,413
0
3,477
753
27,519
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
37,570
143
Minions Killed
147
6
Camps Cleared
6
540,154
Distance Traveled
693,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,204
1,367
28
5
3
147,431
0
W
Hel
7,703
1,284
29
5
2
162,575
0
W
Tyr
6,937
1,156
7
1
0
123,925
0
L
Cthulhu
7,860
1,310
25
4
0
136,514
0
L
Ah Puch
7,685
1,281
28
5
2
134,838
0
W
Xbalanque
7,930
1,322
44
7
2
137,940
0
L
Izanami
7,653
1,276
62
10
1
121,371
0
W
Sylvanus
7,109
1,185
17
3
0
124,637
0
L
Zhong Kui
6,149
1,025
0
0
0
0
0
W
Vulcan
7,891
1,315
50
8
2
144,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role