Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
 
Ix Chel
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond I
 
Lancelot
Diamond I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
Gôrious
Sobek
Masters
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,500 MMR
Party 1
Mercury
Mercury
Diamond I
Masamato
Mercury
Diamond I
Level 84
God Stats
60W - 24L
1,780 SR
Queue Stats
178W - 125L
2,133 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,556 SR
1,627 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,509 SR
2,223 MMR
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond IV
HaloZ Hype
Pele
Diamond IV
Level 156
God Stats
2W - 8L
1,347 SR
Queue Stats
387W - 374L
2,188 MMR
Solo
Zhong Kui
Zhong Kui
Masters
LuckyDan
Zhong Kui
Masters
Level 220
God Stats
3W - 2L
1,896 SR
Queue Stats
195W - 169L
2,619 MMR
Party 2
Nemesis
Nemesis
Masters
SnusAndCoffee
Nemesis
Masters
Level 159
God Stats
1W - 3L
1,572 SR
Queue Stats
91W - 68L
2,580 MMR
Party 2
Artemis
Artemis
Diamond IV
liBocKura
Artemis
Diamond IV
Level 49
God Stats
0W - 4L
1,229 SR
Queue Stats
62W - 58L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 1 / 0
3,748
750
0
3,136
684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
 
Ix Chel
6
2 / 3 / 1
3,522
704
1,938
3,096
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
 
Lancelot
5
0 / 0 / 1
3,047
609
732
3,482
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
Gôrious
Sobek
6
1 / 1 / 2
3,759
752
1,307
3,260
1,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Masamato
Mercury
6
0 / 0 / 0
3,357
671
0
499
134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
Nu WaMaman BrigitteKumbhakarnaNe Zha

VS

Bans
AresAwilixAphroditeAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 0 / 0
2,403
481
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
903
181
0
0
0
Zhong Kui
LuckyDan
Zhong Kui
6
1 / 2 / 2
3,440
688
3,412
3,921
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
6
3 / 1 / 0
4,081
816
2,439
3,283
1,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
liBocKura
Artemis
1
0 / 0 / 0
2,403
481
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
5
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
0
0
W
Ix Chel
 
Ix Chel
2
3
1
0.83
W
Lancelot
 
Lancelot
0
0
1
0.5
L
Rama
 
Rama
0
0
0
0
W
Sobek
Gôrious
Sobek
1
1
2
2
L
0
0
0
0
L
Zhong Kui
LuckyDan
Zhong Kui
1
2
2
1
W
Mercury
Masamato
Mercury
0
0
0
0
L
Nemesis
3
1
0
3
L
Artemis
liBocKura
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,977
Damage
5,851
13,473
Taken
7,204
4,384
Mitigated
3,761
5,542
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
0
0
0
1,357
3,136
684
0
0
3,136
0
23,805
W
Ix Chel
 
Ix Chel
1,938
358
195
767
3,096
777
0
1,377
1,719
13,325
0
W
Lancelot
 
Lancelot
732
155
0
1,828
3,482
1,029
0
753
2,729
0
15,058
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Gôrious
Sobek
1,307
423
0
1,327
3,260
1,760
0
1,369
1,891
6,900
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
LuckyDan
Zhong Kui
3,412
678
0
1,159
3,921
2,319
0
2,025
1,896
14,785
0
W
Mercury
Masamato
Mercury
0
0
0
68
499
134
0
0
499
0
11,775
L
Nemesis
2,439
976
0
1,307
3,283
1,442
0
1,220
2,063
394
10,863
L
Artemis
liBocKura
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,433
Gold Earned
13,230
165
Minions Killed
41
0
Camps Cleared
0
486,136
Distance Traveled
246,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,748
750
56
11
0
85,579
0
W
Ix Chel
3,522
704
27
5
0
91,596
0
W
Lancelot
3,047
609
41
8
0
119,441
0
L
Rama
2,403
481
0
0
0
12,640
0
W
Sobek
3,759
752
6
1
0
97,198
0
L
Pele
903
181
0
0
0
0
0
L
Zhong Kui
3,440
688
21
4
0
102,296
0
W
Mercury
3,357
671
35
7
0
92,322
0
L
Nemesis
4,081
816
20
4
0
111,561
0
L
Artemis
2,403
481
0
0
0
20,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role