Player Matchup

Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver IV
Wholesumprodex
Nut
Silver IV
Level 98
God Stats
2W - 5L
1,665 SR
Queue Stats
24W - 35L
883 MMR
Party 1
Nox
Nox
Silver II
l361
Nox
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 158L
1,069 MMR
Solo
Kali
Kali
Silver III
oscarit12
Kali
Silver III
Level 104
God Stats
3W - 2L
1,683 SR
Queue Stats
13W - 22L
1,106 MMR
Party 1
Nike
Nike
Silver IV
teur2_bs
Nike
Silver IV
Level 97
God Stats
26W - 28L
1,428 SR
Queue Stats
71W - 97L
871 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,555 SR
1,086 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,512 SR
960 MMR
Athena
Athena
Silver III
Call_1Me_Baldy
Athena
Silver III
Level 121
God Stats
4W - 4L
1,291 SR
Queue Stats
196W - 198L
915 MMR
Solo
Skadi
Skadi
Silver V
CouplaGayz
Skadi
Silver V
Level 127
God Stats
2W - 0L
1,722 SR
Queue Stats
60W - 83L
702 MMR
Solo
Anubis
Anubis
Silver II
FastFourier1337
Anubis
Silver II
Level 83
God Stats
17W - 16L
1,635 SR
Queue Stats
108W - 124L
1,122 MMR
Solo
Surtr
Surtr
Silver III
MadraUisce
Surtr
Silver III
Level 102
God Stats
2W - 5L
1,413 SR
Queue Stats
22W - 38L
995 MMR
Solo
Pele
Pele
Silver I
Mérnökúr
Pele
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 233L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 2 / 1
4,243
606
2,006
5,820
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,015
574
2,468
4,036
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
l361
Nox
6
0 / 2 / 0
3,476
497
744
2,356
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
7
0 / 5 / 0
3,838
548
2,938
6,505
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nike
8
0 / 1 / 0
4,411
630
2,010
4,300
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KumbhakarnaChronosHeraRatatoskr

VS

Bans
Cu ChulainnOdinAwilixBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,929
704
3,029
4,567
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
9
2 / 2 / 0
4,571
653
3,947
4,159
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 0 / 2
5,806
829
3,594
2,572
912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
9
3 / 0 / 0
4,869
696
2,192
4,842
1,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
1 / 0 / 3
4,867
695
1,503
5,060
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
W
1
0
4
3
W
Skadi
2
2
0
1
W
4
0
2
5
W
Surtr
3
0
0
3
W
1
0
3
2.5
L
1
1
0
1
L
Nox
l361
Nox
0
2
0
0
L
Kali
0
5
0
0
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,166
Damage
14,265
23,017
Taken
21,200
6,231
Mitigated
8,786
6,449
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,006
980
0
2,087
5,820
1,414
0
1,082
4,738
0
21,820
W
3,029
736
0
2,215
4,567
3,374
0
0
4,534
18,128
0
W
Skadi
3,947
1,463
0
475
4,159
1,099
0
0
4,159
0
28,910
W
3,594
177
0
1,886
2,572
912
621
301
2,167
30,776
1,036
W
Surtr
2,192
592
0
1,918
4,842
1,853
2
50
4,573
437
23,382
W
1,503
381
0
1,133
5,060
1,548
0
267
4,738
0
29,551
L
2,468
1,280
0
853
4,036
963
0
1,728
2,308
0
18,838
L
Nox
l361
Nox
744
50
0
500
2,356
457
0
1,248
1,074
10,989
0
L
Kali
2,938
1,380
0
1,871
6,505
1,629
0
2,053
4,452
0
21,458
L
Nike
2,010
274
0
1,138
4,300
1,768
0
409
3,670
0
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
25,042
183
Minions Killed
234
0
Camps Cleared
0
655,707
Distance Traveled
740,676
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,243
606
39
6
0
142,212
4
W
Athena
4,929
704
19
3
0
170,966
1
W
Skadi
4,571
653
52
7
0
124,079
2
W
Anubis
5,806
829
63
9
0
129,211
1
W
Surtr
4,869
696
45
6
0
146,443
2
W
Pele
4,867
695
55
8
0
169,977
0
L
Nut
4,015
574
32
5
0
136,430
0
L
Nox
3,476
497
16
2
0
88,416
1
L
Kali
3,838
548
42
6
0
159,250
0
L
Nike
4,411
630
54
8
0
129,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role