Player Matchup

Susano
Susano
Gurrilla_graN8T3
Susano
Level 148
God Stats
1W - 1L
1,298 SR
Queue Stats
45W - 50L
1,417 Elo+
Solo
Ra
Ra
Maysplays
Ra
Level 107
God Stats
1W - 1L
1,268 SR
Queue Stats
191W - 211L
1,396 Elo+
Solo
Cerberus
Cerberus
endo04
Cerberus
Level 64
God Stats
11W - 11L
1,523 SR
Queue Stats
126W - 129L
1,479 Elo+
Party 1
Ares
Ares
nuezmoscada76
Ares
Level 54
God Stats
5W - 4L
1,439 SR
Queue Stats
73W - 86L
1,432 Elo+
Party 1
Charybdis
Charybdis
virtud-rodante
Charybdis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,368 Elo+
Solo
Team Averages
Level 88
1,406 SR
1,419 Elo+

VS

Team Averages
Level 101
1,531 SR
1,402 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HoCbasto125
Anubis
Level 107
God Stats
0W - 2L
1,572 SR
Queue Stats
5W - 4L
1,228 Elo+
Solo
Sylvanus
Sylvanus
Kingofhearts302
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,395 Elo+
Solo
Charybdis
Charybdis
Sigyn2779
Charybdis
Level 102
God Stats
161W - 130L
1,584 SR
Queue Stats
421W - 418L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
7,517
626
6,597
7,749
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,643
554
3,210
5,462
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
endo04
Cerberus
12
1 / 1 / 0
6,711
559
3,200
5,419
4,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 1 / 3
5,612
468
3,861
9,835
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
virtud-rodante
Charybdis
9
1 / 2 / 1
5,418
452
7,399
8,183
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 2 / 0
6,155
513
3,040
7,917
5,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
 
Horus
11
2 / 2 / 0
5,777
481
2,186
9,486
3,831
Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
1
0 / 0 / 0
2,373
198
0
0
0
Sylvanus
10
1 / 0 / 3
6,295
525
4,039
12,134
6,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Sigyn2779
Charybdis
11
3 / 4 / 1
6,073
506
10,683
12,407
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
7
7
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
L
Horus
 
Horus
2
2
0
1
W
5
0
0
5
L
Anubis
0
0
0
0
L
Sylvanus
1
0
3
2.5
W
1
3
0
0.33
L
Charybdis
Sigyn2779
Charybdis
3
4
1
0.88
W
Cerberus
endo04
Cerberus
1
1
0
1
W
0
1
3
1.5
W
Charybdis
virtud-rodante
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
19,948
36,648
Taken
41,944
16,270
Mitigated
19,360
12,960
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,040
732
0
1,468
7,917
5,314
18
2,978
4,939
0
33,977
L
Horus
 
Horus
2,186
1,146
0
3,564
9,486
3,831
0
1,492
7,991
0
30,358
W
6,597
1,765
0
5,476
7,749
2,601
0
114
7,635
0
58,593
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
4,039
1,928
3,825
5,777
12,134
6,317
13
2,987
9,147
16,216
0
W
3,210
117
120
727
5,462
1,790
306
262
5,200
45,064
1,044
L
Charybdis
Sigyn2779
Charybdis
10,683
5,444
0
2,905
12,407
3,898
567
2,512
9,895
0
49,202
W
Cerberus
endo04
Cerberus
3,200
125
0
1,352
5,419
4,972
0
0
5,419
28,398
3,243
W
3,861
121
0
2,138
9,835
4,609
0
2,416
7,419
14,732
0
W
Charybdis
virtud-rodante
Charybdis
7,399
2,485
204
2,943
8,183
2,298
0
1,247
6,936
0
31,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
26,673
331
Minions Killed
203
0
Camps Cleared
0
1,107,172
Distance Traveled
867,037
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,155
513
59
5
0
247,167
0
L
Horus
5,777
481
49
4
0
239,875
0
W
Susano
7,517
626
117
10
0
261,452
2
L
Anubis
2,373
198
0
0
0
0
0
L
Sylvanus
6,295
525
17
1
0
205,421
0
W
Ra
6,643
554
84
7
0
189,966
0
L
Charybdis
6,073
506
78
7
0
174,574
0
W
Cerberus
6,711
559
75
6
0
218,763
4
W
Ares
5,612
468
16
1
0
245,581
0
W
Charybdis
5,418
452
39
3
0
191,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role