Player Matchup

Khepri
Khepri
Fritosha13
Khepri
Level 63
God Stats
4W - 2L
1,752 SR
Queue Stats
462W - 504L
1,460 Elo+
Solo
Cupid
Cupid
Magic-Lucky-Mike
Cupid
Level 135
God Stats
13W - 12L
1,537 SR
Queue Stats
565W - 603L
1,506 Elo+
Solo
Thor
Thor
Samtex101
Thor
Level 105
God Stats
12W - 2L
1,680 SR
Queue Stats
498W - 216L
1,598 Elo+
Party 1
Ishtar
Ishtar
Semi4
Ishtar
Level 126
God Stats
5W - 2L
1,784 SR
Queue Stats
439W - 441L
1,452 Elo+
Solo
Zeus
Zeus
telford1986
Zeus
Level 185
God Stats
13W - 6L
1,555 SR
Queue Stats
845W - 570L
1,559 Elo+
Party 1
Team Averages
Level 123
1,662 SR
1,515 Elo+

VS

Team Averages
Level 95
1,408 SR
1,483 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Antiquary
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,391 Elo+
Party 2
Artio
Artio
IX lokii
Artio
Level 122
God Stats
0W - 3L
1,258 SR
Queue Stats
178W - 186L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Mertfish
Nu Wa
Level 147
God Stats
0W - 1L
1,282 SR
Queue Stats
11W - 15L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fritosha13
Khepri
11
0 / 2 / 10
8,093
736
1,195
7,277
6,380
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 8
9,842
895
4,564
13,103
5,256
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thor
15
8 / 2 / 9
9,496
863
13,122
12,978
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Semi4
Ishtar
15
0 / 1 / 11
8,706
791
5,867
7,729
4,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
8 / 1 / 9
10,402
946
14,069
9,126
4,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 4 / 2
7,403
673
4,545
7,560
2,738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
 
He Bo
14
0 / 3 / 2
6,878
625
6,852
5,856
1,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Antiquary
Thoth
13
1 / 7 / 1
7,579
689
2,679
8,475
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
IX lokii
Artio
14
2 / 3 / 4
8,096
736
8,057
14,176
7,117
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Mertfish
Nu Wa
15
2 / 3 / 3
8,499
773
6,724
6,064
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
20
Kills
6
7
Deaths
20
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
2
0.5
L
He Bo
 
He Bo
0
3
2
0.33
L
Thoth
Antiquary
Thoth
1
7
1
0.21
W
Khepri
Fritosha13
Khepri
0
2
10
2.5
L
Artio
IX lokii
Artio
2
3
4
1.33
W
4
1
8
8
L
Nu Wa
Mertfish
Nu Wa
2
3
3
1.17
W
Thor
8
2
9
6.25
W
Ishtar
Semi4
Ishtar
0
1
11
5.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,817
Damage
28,857
50,213
Taken
42,131
27,247
Mitigated
15,729
28,095
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,545
331
627
435
7,560
2,738
0
3,489
4,071
14,603
0
L
He Bo
 
He Bo
6,852
177
559
761
5,856
1,825
0
2,689
3,167
7,639
103
L
Thoth
Antiquary
Thoth
2,679
71
291
893
8,475
2,212
0
3,776
4,699
7,246
0
W
Khepri
Fritosha13
Khepri
1,195
337
24
420
7,277
6,380
1,089
3,460
3,817
3,656
150
L
Artio
IX lokii
Artio
8,057
570
1,355
6,377
14,176
7,117
0
2,994
11,182
15,069
0
W
4,564
1,838
13,153
8,684
13,103
5,256
1,320
7,575
5,528
0
15,650
L
Nu Wa
Mertfish
Nu Wa
6,724
1,703
488
906
6,064
1,837
56
2,230
3,834
24,859
0
W
Thor
13,122
1,822
459
1,091
12,978
6,235
135
7,202
5,776
324
21,743
W
Ishtar
Semi4
Ishtar
5,867
1,950
214
884
7,729
4,571
2,809
4,334
3,395
0
20,772
W
14,069
1,218
1,850
1,316
9,126
4,805
779
6,286
2,840
38,686
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
38,455
125
Minions Killed
85
0
Camps Cleared
0
1,005,580
Distance Traveled
891,948
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,403
673
24
2
0
171,676
0
L
He Bo
6,878
625
8
1
0
206,990
0
L
Thoth
7,579
689
7
1
0
168,507
0
W
Khepri
8,093
736
1
0
0
170,852
0
L
Artio
8,096
736
13
1
0
208,960
0
W
Cupid
9,842
895
29
3
0
217,657
0
L
Nu Wa
8,499
773
33
3
0
135,815
2
W
Thor
9,496
863
21
2
0
204,050
0
W
Ishtar
8,706
791
29
3
0
192,807
0
W
Zeus
10,402
946
45
4
0
220,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role