Player Matchup

Artio
Artio
BoredMillenial
Artio
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 138L
1,500 Elo+
Solo
Thor
Thor
IIDemiise
Thor
Level 146
God Stats
6W - 2L
1,963 SR
Queue Stats
68W - 92L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Lionhart27
Nu Wa
Level 157
God Stats
1W - 4L
1,391 SR
Queue Stats
44W - 64L
1,480 Elo+
Party 1
Cupid
Cupid
OPKILLERBEE
Cupid
Level 158
God Stats
30W - 24L
1,665 SR
Queue Stats
170W - 189L
1,540 Elo+
Party 1
Mulan
Mulan
thehunterer
Mulan
Level 79
God Stats
31W - 16L
1,652 SR
Queue Stats
149W - 140L
1,576 Elo+
Solo
Team Averages
Level 130
1,634 SR
1,510 Elo+

VS

Team Averages
Level 136
1,326 SR
1,536 Elo+
Zhong Kui
Zhong Kui
Conrub
Zhong Kui
Level 158
God Stats
2W - 2L
1,413 SR
Queue Stats
111W - 109L
1,589 Elo+
Solo
Odin
Odin
HOLY_FIRE_4
Odin
Level 145
God Stats
9W - 11L
1,453 SR
Queue Stats
695W - 672L
1,549 Elo+
Solo
Chiron
Chiron
Liebstrom
Chiron
Level 108
God Stats
1W - 0L
1,277 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MisterGreeen
Cthulhu
Level 108
God Stats
1W - 1L
1,313 SR
Queue Stats
346W - 324L
1,500 Elo+
Solo
Fenrir
Fenrir
Shredder88x
Fenrir
Level 162
God Stats
1W - 2L
1,174 SR
Queue Stats
73W - 72L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,740
548
96
494
163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
7
4 / 0 / 0
4,081
816
3,426
3,754
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
7
1 / 1 / 3
4,317
863
2,624
2,123
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 1 / 1
3,744
749
2,920
3,092
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,245
649
1,448
4,702
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Conrub
Zhong Kui
6
0 / 2 / 1
3,363
673
885
3,207
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
2 / 0 / 0
4,122
824
2,944
2,595
1,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Liebstrom
Chiron
7
1 / 0 / 0
3,791
758
738
3,595
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MisterGreeen
Cthulhu
6
0 / 2 / 0
3,541
708
1,560
5,295
1,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
1 / 2 / 0
3,763
753
2,002
5,113
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
4
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Zhong Kui
Conrub
Zhong Kui
0
2
1
0.25
W
2
0
0
2
L
Thor
4
0
0
4
W
Chiron
Liebstrom
Chiron
1
0
0
1
L
Nu Wa
1
1
3
2.5
W
Cthulhu
MisterGreeen
Cthulhu
0
2
0
0
L
1
1
1
1.5
W
Fenrir
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,514
Damage
8,129
14,165
Taken
19,805
3,984
Mitigated
7,484
4,586
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
96
0
0
138
494
163
0
64
430
1,186
0
W
Zhong Kui
Conrub
Zhong Kui
885
119
0
784
3,207
1,463
0
1,184
1,865
13,835
459
W
2,944
962
0
715
2,595
1,963
0
0
2,595
0
20,656
L
Thor
3,426
1,824
0
1,991
3,754
1,015
0
955
2,799
0
16,906
W
Chiron
Liebstrom
Chiron
738
326
108
831
3,595
798
240
96
3,499
0
18,171
L
Nu Wa
2,624
1,080
0
468
2,123
503
0
277
1,846
19,794
0
W
Cthulhu
MisterGreeen
Cthulhu
1,560
204
729
934
5,295
1,720
0
0
5,295
9,841
649
L
2,920
1,643
58
1,160
3,092
852
0
1,076
2,016
0
24,846
W
Fenrir
2,002
549
0
1,698
5,113
1,540
0
1,185
3,831
0
20,437
L
1,448
302
0
771
4,702
1,451
0
0
4,702
0
12,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,127
Gold Earned
18,580
144
Minions Killed
160
0
Camps Cleared
0
484,359
Distance Traveled
569,482
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,740
548
3
1
0
32,718
0
W
Zhong Kui
3,363
673
29
6
0
92,242
0
W
Odin
4,122
824
35
7
0
113,318
1
L
Thor
4,081
816
35
7
0
131,295
2
W
Chiron
3,791
758
36
7
0
106,124
0
L
Nu Wa
4,317
863
42
8
0
106,373
0
W
Cthulhu
3,541
708
19
4
0
118,923
4
L
Cupid
3,744
749
36
7
0
109,366
0
W
Fenrir
3,763
753
41
8
0
138,875
0
L
Mulan
3,245
649
28
6
0
104,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role