Player Matchup

Ganesha
Ganesha
AdeptGrillo 69
Ganesha
Level 120
God Stats
2W - 2L
1,616 SR
Queue Stats
42W - 40L
1,558 Elo+
Solo
Sol
Sol
DesertDemonz
Sol
Level 153
God Stats
1W - 7L
1,239 SR
Queue Stats
338W - 368L
1,479 Elo+
Solo
Scylla
Scylla
KegetaSama
Scylla
Level 67
God Stats
2W - 1L
1,780 SR
Queue Stats
99W - 90L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Spartanlord3000
Kuzenbo
Level 166
God Stats
0W - 2L
1,322 SR
Queue Stats
190W - 165L
1,585 Elo+
Solo
Ix Chel
Ix Chel
dodoXmayhem
Ix Chel
Level 85
God Stats
2W - 1L
1,836 SR
Queue Stats
84W - 89L
1,526 Elo+
Solo
Team Averages
Level 118
1,559 SR
1,524 Elo+

VS

Team Averages
Level 143
1,492 SR
1,506 Elo+
Medusa
Medusa
GamingNerdXRK
Medusa
Level 159
God Stats
4W - 5L
1,449 SR
Queue Stats
438W - 435L
1,483 Elo+
Solo
Da Ji
Da Ji
Joelite
Da Ji
Level 125
God Stats
1W - 1L
1,322 SR
Queue Stats
156W - 158L
1,568 Elo+
Solo
Sol
Sol
MaggieCrits
Sol
Level 140
God Stats
2W - 3L
1,391 SR
Queue Stats
93W - 102L
1,480 Elo+
Party 1
Vulcan
Vulcan
Wabbajax
Vulcan
Level 148
God Stats
9W - 3L
1,687 SR
Queue Stats
214W - 228L
1,488 Elo+
Party 1
Horus
Horus
XKILLERM0NK4YX
Horus
Level 143
God Stats
7W - 3L
1,609 SR
Queue Stats
281W - 284L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
4,697
939
1,553
4,451
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 2 / 0
4,360
872
2,218
2,452
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
KegetaSama
Scylla
6
0 / 1 / 0
4,369
874
296
889
169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 1
5,177
1,035
2,173
6,178
4,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
dodoXmayhem
Ix Chel
9
0 / 2 / 1
4,596
919
1,948
3,398
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,371
1,274
6,655
4,391
1,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
Joelite
Da Ji
10
2 / 1 / 3
5,899
1,180
3,172
3,053
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 5
6,515
1,303
1,877
2,591
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Wabbajax
Vulcan
11
1 / 0 / 5
6,180
1,236
4,263
1,183
755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 0 / 4
6,306
1,261
299
3,689
2,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
8
8
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
0
2
0
0
W
2
1
4
4
W
Da Ji
Joelite
Da Ji
2
1
3
3.5
L
Scylla
KegetaSama
Scylla
0
1
0
0
W
2
0
5
4.5
L
1
2
1
0.75
W
Vulcan
Wabbajax
Vulcan
1
0
5
3.5
W
1
0
4
3
L
Ix Chel
dodoXmayhem
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
16,266
17,368
Taken
14,907
11,074
Mitigated
8,036
5,682
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,553
65
172
423
4,451
3,828
0
1,597
2,854
7,308
0
L
2,218
36
0
93
2,452
904
0
1,211
1,241
3,862
136
W
6,655
1,925
114
658
4,391
1,809
1,541
2,063
2,292
0
15,393
W
Da Ji
Joelite
Da Ji
3,172
305
345
127
3,053
1,500
408
1,428
1,555
0
5,362
L
Scylla
KegetaSama
Scylla
296
0
21
125
889
169
0
0
889
1,817
0
W
1,877
700
0
702
2,591
1,091
1,035
1,463
1,128
8,992
1,560
L
2,173
807
1,171
1,785
6,178
4,948
0
1,895
4,283
6,227
0
W
Vulcan
Wabbajax
Vulcan
4,263
120
0
111
1,183
755
340
1,083
100
11,333
336
W
299
150
2,403
2,253
3,689
2,881
160
1,870
1,739
0
1,502
L
Ix Chel
dodoXmayhem
Ix Chel
1,948
184
1,257
635
3,398
1,225
0
1,133
2,265
6,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,199
Gold Earned
31,271
32
Minions Killed
72
0
Camps Cleared
0
391,798
Distance Traveled
458,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,697
939
0
0
0
92,866
0
L
Sol
4,360
872
0
0
0
65,282
0
W
Medusa
6,371
1,274
15
3
0
85,592
0
W
Da Ji
5,899
1,180
6
1
0
77,534
0
L
Scylla
4,369
874
3
1
0
22,944
0
W
Sol
6,515
1,303
29
6
0
89,748
0
L
Kuzenbo
5,177
1,035
17
3
0
110,339
0
W
Vulcan
6,180
1,236
19
4
0
99,442
0
W
Horus
6,306
1,261
3
1
0
106,009
0
L
Ix Chel
4,596
919
12
2
0
100,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role