Player Matchup

Arachne
Arachne
A-killer-nugget
Arachne
Level 107
God Stats
81W - 59L
1,565 SR
Queue Stats
507W - 506L
1,482 Elo+
Party 1
Charon
Charon
GivingStatic
Charon
Level 141
God Stats
6W - 10L
1,386 SR
Queue Stats
276W - 254L
1,528 Elo+
Party 2
Chaac
Chaac
Larzen_91
Chaac
Level 200
God Stats
156W - 116L
1,592 SR
Queue Stats
523W - 525L
1,476 Elo+
Party 1
Neith
Neith
ObsoleteGoddess
Neith
Level 158
God Stats
15W - 9L
1,690 SR
Queue Stats
344W - 321L
1,519 Elo+
Party 2
Anubis
Anubis
PolusRPK
Anubis
Level 159
God Stats
5W - 6L
1,609 SR
Queue Stats
41W - 36L
1,480 Elo+
Solo
Team Averages
Level 153
1,568 SR
1,497 Elo+

VS

Team Averages
Level 85
1,507 SR
1,467 Elo+
Eset
Eset
Bandicoot0408
Eset
Level 101
God Stats
2W - 1L
1,750 SR
Queue Stats
405W - 376L
1,515 Elo+
Party 3
Neith
Neith
GhoulTiger
Neith
Level 105
God Stats
6W - 8L
1,537 SR
Queue Stats
379W - 358L
1,500 Elo+
Party 3
Thanatos
Thanatos
Neville_aqua
Thanatos
Level 68
God Stats
3W - 6L
1,411 SR
Queue Stats
129W - 145L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Sili_H
Erlang Shen
Level 88
God Stats
11W - 14L
1,410 SR
Queue Stats
43W - 48L
1,415 Elo+
Solo
Sylvanus
Sylvanus
rpedret
Sylvanus
Level 61
God Stats
11W - 17L
1,427 SR
Queue Stats
81W - 95L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
9,723
608
13,781
14,983
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
14
3 / 0 / 6
8,673
542
7,688
10,315
8,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Larzen_91
Chaac
16
2 / 1 / 2
9,949
622
9,059
10,686
10,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 6
8,230
514
7,914
9,943
2,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
PolusRPK
Anubis
15
6 / 6 / 2
9,629
602
9,229
11,398
2,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 0
9,129
571
15,105
13,542
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
11
1 / 3 / 2
6,574
411
6,295
10,892
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Neville_aqua
Thanatos
12
0 / 9 / 3
6,709
419
4,098
15,406
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Sili_H
Erlang Shen
13
0 / 3 / 1
7,661
479
3,417
16,184
17,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
rpedret
Sylvanus
12
2 / 1 / 0
7,547
472
6,765
12,659
10,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
11
11
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
8
7
0
1.14
L
Neith
1
3
2
0.67
W
Charon
3
0
6
6
W
Chaac
Larzen_91
Chaac
2
1
2
3
L
Thanatos
Neville_aqua
Thanatos
0
9
3
0.17
W
2
2
6
2.5
W
Anubis
PolusRPK
Anubis
6
6
2
1.17
L
Erlang Shen
Sili_H
Erlang Shen
0
3
1
0.17
L
Sylvanus
rpedret
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,671
Damage
35,680
57,325
Taken
68,683
29,264
Mitigated
42,031
17,547
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,781
10,426
0
5,875
14,983
5,254
0
6,084
8,899
0
77,630
L
15,105
1,165
0
818
13,542
4,463
0
5,624
7,918
65,902
0
L
Neith
6,295
1,426
0
2,813
10,892
3,852
86
2,548
8,344
0
48,529
W
Charon
7,688
1,942
0
2,505
10,315
8,144
353
3,489
6,826
31,064
713
W
Chaac
Larzen_91
Chaac
9,059
1,684
0
2,443
10,686
10,162
0
1,998
8,688
3,625
78,232
L
Thanatos
Neville_aqua
Thanatos
4,098
1,257
0
5,896
15,406
5,767
0
3,916
11,490
0
45,565
W
7,914
2,663
0
4,566
9,943
2,800
0
2,607
7,336
0
66,198
W
Anubis
PolusRPK
Anubis
9,229
619
0
2,158
11,398
2,904
1,432
7,356
4,042
62,447
685
L
Erlang Shen
Sili_H
Erlang Shen
3,417
2,011
0
4,584
16,184
17,032
0
1,082
15,102
0
54,800
L
Sylvanus
rpedret
Sylvanus
6,765
1,674
2,512
4,617
12,659
10,917
0
4,345
8,314
30,900
1,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
37,620
513
Minions Killed
422
0
Camps Cleared
0
1,430,601
Distance Traveled
1,322,409
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,723
608
110
7
0
332,545
2
L
Eset
9,129
571
109
7
0
273,247
0
L
Neith
6,574
411
89
6
0
265,108
0
W
Charon
8,673
542
48
3
0
288,869
8
W
Chaac
9,949
622
137
9
0
267,677
0
L
Thanatos
6,709
419
68
4
0
311,967
0
W
Neith
8,230
514
102
6
0
276,294
2
W
Anubis
9,629
602
116
7
0
265,216
0
L
Erlang Shen
7,661
479
114
7
0
237,141
0
L
Sylvanus
7,547
472
42
3
0
234,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role