Player Matchup

Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
M0NDEO
Charon
Gold IV
Level 117
God Stats
1W - 4L
1,453 SR
Queue Stats
18W - 21L
1,465 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
ketSlinger
Ratatoskr
Gold III
Level 133
God Stats
3W - 3L
1,417 SR
Queue Stats
18W - 18L
1,591 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,457 SR
1,519 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,736 SR
2,288 MMR
Serqet
Serqet
Masters
Wïsdome
Serqet
Masters
Level 219
God Stats
8W - 3L
1,726 SR
Queue Stats
313W - 153L
2,704 MMR
Party 2
Artemis
Artemis
Gold III
X0KYM
Artemis
Gold III
Level 147
God Stats
5W - 4L
1,554 SR
Queue Stats
85W - 110L
1,508 MMR
Solo
Vulcan
Vulcan
Masters
lnVerNeSs
Vulcan
Masters
Level 164
God Stats
23W - 9L
1,928 SR
Queue Stats
267W - 116L
2,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 6 / 0
6,898
690
3,808
9,964
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
M0NDEO
Charon
12
0 / 4 / 0
6,796
680
4,618
12,729
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
ketSlinger
Ratatoskr
11
0 / 6 / 0
6,679
668
4,000
9,513
3,728
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AgniKuzenboThothCthulhuKumbhakarna

VS

Bans
FafnirAchillesHorusHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Wïsdome
Serqet
15
4 / 0 / 12
9,238
924
7,791
10,157
8,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
X0KYM
Artemis
15
6 / 0 / 10
9,660
966
10,500
6,653
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Vulcan
lnVerNeSs
Vulcan
16
6 / 0 / 7
9,891
989
11,620
4,989
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
6
0
0
L
Charon
M0NDEO
Charon
0
4
0
0
W
Serqet
Wïsdome
Serqet
4
0
12
10
W
Artemis
X0KYM
Artemis
6
0
10
11
L
Ratatoskr
ketSlinger
Ratatoskr
0
6
0
0
W
Vulcan
lnVerNeSs
Vulcan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
29,911
32,206
Taken
21,799
12,240
Mitigated
14,605
3,884
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,808
125
0
312
9,964
2,199
0
3,195
5,938
18,794
0
L
Charon
M0NDEO
Charon
4,618
488
0
2,842
12,729
6,313
0
5,618
6,235
20,000
0
W
Serqet
Wïsdome
Serqet
7,791
839
0
4,092
10,157
8,601
906
2,621
7,036
0
21,191
W
Artemis
X0KYM
Artemis
10,500
1,459
0
3,166
6,653
4,144
1,786
3,026
3,288
1,333
23,386
L
Ratatoskr
ketSlinger
Ratatoskr
4,000
725
0
730
9,513
3,728
0
3,382
5,068
0
15,743
W
Vulcan
lnVerNeSs
Vulcan
11,620
264
0
2,070
4,989
1,860
752
2,080
2,615
54,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,373
Gold Earned
28,789
93
Minions Killed
142
0
Camps Cleared
0
470,715
Distance Traveled
598,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,898
690
40
4
0
138,909
0
L
Charon
6,796
680
20
2
0
153,678
0
W
Serqet
9,238
924
30
3
0
205,681
0
W
Artemis
9,660
966
38
4
0
173,891
0
L
Ratatoskr
6,679
668
33
3
0
178,128
0
W
Vulcan
9,891
989
74
7
0
218,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role