Player Matchup

Artemis
Artemis
Da_Real_302
Artemis
Level 153
God Stats
7W - 11L
1,446 SR
Queue Stats
291W - 283L
1,477 Elo+
Party 3
Nox
Nox
Dva-MVP-Meka
Nox
Level 63
God Stats
1W - 6L
1,261 SR
Queue Stats
203W - 197L
1,472 Elo+
Party 1
Kali
Kali
KillerBeeU-U
Kali
Level 32
God Stats
5W - 4L
1,329 SR
Queue Stats
46W - 58L
1,421 Elo+
Party 1
Neith
Neith
choral-chine2
Neith
Level 60
God Stats
119W - 122L
1,589 SR
Queue Stats
136W - 170L
1,524 Elo+
Solo
Nu Wa
Nu Wa
phillykilla60
Nu Wa
Level 148
God Stats
48W - 61L
1,481 SR
Queue Stats
494W - 474L
1,469 Elo+
Party 3
Team Averages
Level 91
1,421 SR
1,473 Elo+

VS

Team Averages
Level 70
1,555 SR
1,465 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Clankuwu
Tyr
Level 47
God Stats
31W - 20L
1,454 SR
Queue Stats
214W - 218L
1,441 Elo+
Solo
Apollo
Apollo
GabrielNDr
Apollo
Level 71
God Stats
5W - 3L
1,500 SR
Queue Stats
116W - 109L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Rogniff
Cthulhu
Level 68
God Stats
8W - 6L
1,470 SR
Queue Stats
51W - 51L
1,478 Elo+
Solo
Raijin
Raijin
ZigZagElk17
Raijin
Level 97
God Stats
6W - 0L
1,851 SR
Queue Stats
418W - 436L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Da_Real_302
Artemis
6
2 / 0 / 0
3,572
714
2,084
2,580
621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

5
1 / 3 / 2
3,360
672
1,117
3,137
1,644
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 2
3,112
622
921
2,968
714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
981
196
0
0
0
6
0 / 2 / 1
3,263
653
1,669
3,051
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 0 / 2
3,683
737
1,113
1,450
284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,090
818
0
2,939
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
GabrielNDr
Apollo
6
2 / 1 / 2
3,813
763
1,395
1,748
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rogniff
Cthulhu
4
1 / 2 / 1
3,325
665
2,280
3,877
1,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
7
2 / 0 / 0
3,975
795
2,440
1,979
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
6
6
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
W
0
0
0
0
L
Artemis
Da_Real_302
Artemis
2
0
0
2
L
1
3
2
0.67
W
Apollo
GabrielNDr
Apollo
2
1
2
3
L
0
1
2
1
W
Cthulhu
Rogniff
Cthulhu
1
2
1
0.75
W
Raijin
2
0
0
2
L
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,791
Damage
7,228
11,736
Taken
11,993
3,609
Mitigated
3,712
3,670
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,113
408
0
292
1,450
284
0
317
1,092
0
15,122
W
0
0
0
1,763
2,939
842
0
90
2,823
0
24,906
L
Artemis
Da_Real_302
Artemis
2,084
790
0
1,114
2,580
621
0
875
1,705
0
16,162
L
1,117
332
0
456
3,137
1,644
0
1,211
1,926
5,933
0
W
Apollo
GabrielNDr
Apollo
1,395
848
0
578
1,748
458
0
412
1,310
0
12,740
L
921
442
0
1,333
2,968
714
0
566
2,312
0
8,990
W
Cthulhu
Rogniff
Cthulhu
2,280
387
26
1,217
3,877
1,734
0
798
3,079
12,479
0
W
Raijin
2,440
43
0
688
1,979
394
0
970
903
20,517
536
L
0
0
0
0
0
0
0
0
0
0
0
L
1,669
708
0
767
3,051
630
0
1,645
1,148
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,288
Gold Earned
18,886
89
Minions Killed
145
0
Camps Cleared
0
402,326
Distance Traveled
495,944
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,683
737
39
8
0
104,654
0
W
Tyr
4,090
818
42
8
0
108,241
0
L
Artemis
3,572
714
25
5
0
92,510
0
L
Nox
3,360
672
12
2
0
100,808
1
W
Apollo
3,813
763
23
5
0
77,353
0
L
Kali
3,112
622
18
4
0
119,096
0
W
Cthulhu
3,325
665
6
1
0
107,908
0
W
Raijin
3,975
795
35
7
0
97,788
0
L
Neith
981
196
0
0
0
0
0
L
Nu Wa
3,263
653
34
7
0
89,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role