Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bongory
Hachiman
Level 106
God Stats
7W - 5L
1,791 SR
Queue Stats
665W - 614L
1,512 Elo+
Solo
Anubis
Anubis
D2LORDS
Anubis
Level 106
God Stats
264W - 258L
1,555 SR
Queue Stats
348W - 353L
1,495 Elo+
Solo
Arachne
Arachne
Nitro-HooliGan
Arachne
Level 126
God Stats
5W - 3L
1,568 SR
Queue Stats
55W - 58L
1,428 Elo+
Solo
Chang'e
Chang'e
RandreaM9614
Chang'e
Level 107
God Stats
42W - 50L
1,499 SR
Queue Stats
599W - 617L
1,494 Elo+
Solo
Team Averages
Level 111
1,583 SR
1,486 Elo+

VS

Team Averages
Level 129
1,599 SR
1,549 Elo+
Neith
Neith
Devourallnutz
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,745 Elo+
Party 1
Sobek
Sobek
FaZe Daniel4980
Sobek
Level 132
God Stats
11W - 7L
1,619 SR
Queue Stats
434W - 381L
1,572 Elo+
Solo
Loki
Loki
GetSkyJacked
Loki
Level 136
God Stats
27W - 16L
1,660 SR
Queue Stats
38W - 27L
1,591 Elo+
Party 1
Olorun
Olorun
Greaser85
Olorun
Level 158
God Stats
0W - 2L
1,523 SR
Queue Stats
139W - 137L
1,451 Elo+
Solo
Bastet
Bastet
ll-EwoSpawn-ll
Bastet
Level 95
God Stats
3W - 2L
1,692 SR
Queue Stats
420W - 395L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 1
6,046
605
6,661
8,297
8,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
Bongory
Hachiman
11
2 / 1 / 4
6,410
641
4,249
4,037
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
D2LORDS
Anubis
12
9 / 1 / 5
7,100
710
7,945
6,301
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 7
6,500
650
5,525
6,342
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
RandreaM9614
Chang'e
11
1 / 1 / 2
5,531
553
2,677
5,123
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,829
483
921
3,908
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 4 / 1
5,316
532
4,350
9,502
5,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
3 / 4 / 1
5,602
560
2,323
7,792
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Greaser85
Olorun
9
0 / 5 / 2
5,022
502
3,095
7,957
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
5,198
520
3,925
9,894
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
5
5
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
1
2.5
W
Hachiman
Bongory
Hachiman
2
1
4
4
W
Anubis
D2LORDS
Anubis
9
1
5
11.5
L
0
3
1
0.17
L
2
4
1
0.63
L
3
4
1
0.88
L
Olorun
Greaser85
Olorun
0
5
2
0.2
W
5
1
7
8.5
W
Chang'e
RandreaM9614
Chang'e
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
14,614
30,100
Taken
39,053
15,606
Mitigated
13,239
13,265
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,661
1,935
0
2,462
8,297
8,369
21
0
8,297
27,160
3,883
W
Hachiman
Bongory
Hachiman
4,249
2,073
0
2,124
4,037
1,317
1,095
1,142
2,895
0
40,251
W
Anubis
D2LORDS
Anubis
7,945
500
0
2,120
6,301
2,481
0
2,260
4,041
37,804
2,546
L
921
244
0
734
3,908
822
0
1,085
2,823
0
20,479
L
4,350
264
0
3,353
9,502
5,719
0
2,250
7,252
14,003
0
L
2,323
270
0
2,399
7,792
1,721
0
3,442
4,350
0
29,426
L
Olorun
Greaser85
Olorun
3,095
1,339
180
2,076
7,957
1,929
0
3,399
4,558
35,099
0
W
5,525
3,853
0
3,126
6,342
1,986
0
1,755
4,587
0
33,518
W
Chang'e
RandreaM9614
Chang'e
2,677
148
299
3,134
5,123
1,453
0
2,399
2,724
30,965
78
L
3,925
1,160
0
1,708
9,894
3,048
0
5,628
3,756
0
27,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
25,967
295
Minions Killed
234
0
Camps Cleared
0
1,044,161
Distance Traveled
1,030,699
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,046
605
60
6
0
201,068
0
W
Hachiman
6,410
641
60
6
0
191,469
0
W
Anubis
7,100
710
70
7
0
203,931
2
L
Neith
4,829
483
45
5
0
183,721
4
L
Sobek
5,316
532
12
1
0
224,564
5
L
Loki
5,602
560
65
7
0
225,296
0
L
Olorun
5,022
502
55
6
0
181,225
0
W
Arachne
6,500
650
55
6
0
245,570
4
W
Chang'e
5,531
553
50
5
0
202,123
0
L
Bastet
5,198
520
57
6
0
215,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role