Player Matchup

Bellona
Bellona
 
Bellona
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aandrogdovah
Kukulkan
Level 64
God Stats
2W - 2L
1,613 SR
Queue Stats
92W - 86L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
Astarothy Dr
Erlang Shen
Level 147
God Stats
13W - 5L
1,786 SR
Queue Stats
934W - 921L
1,466 Elo+
Solo
Yu Huang
Yu Huang
DiviniTyMast
Yu Huang
Level 122
God Stats
1W - 2L
1,498 SR
Queue Stats
81W - 82L
1,420 Elo+
Solo
Danzaburou
Danzaburou
LeghoTheBigBoss
Danzaburou
Level 150
God Stats
14W - 20L
1,378 SR
Queue Stats
106W - 106L
1,471 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,489 Elo+

VS

Team Averages
Level 138
1,481 SR
1,493 Elo+
Xbalanque
Xbalanque
Drakacio
Xbalanque
Level 107
God Stats
5W - 0L
1,752 SR
Queue Stats
103W - 100L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
HollyDop
Sun Wukong
Level 122
God Stats
2W - 0L
1,763 SR
Queue Stats
34W - 42L
1,475 Elo+
Solo
Bastet
Bastet
INeeDy
Bastet
Level 227
God Stats
1W - 2L
1,289 SR
Queue Stats
67W - 59L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Loganw19
Aphrodite
Level 125
God Stats
2W - 0L
1,156 SR
Queue Stats
187W - 203L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Thay_KiLLeR
Kukulkan
Level 108
God Stats
10W - 7L
1,444 SR
Queue Stats
140W - 134L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 5 / 1
7,041
414
8,779
16,169
16,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Aandrogdovah
Kukulkan
13
0 / 4 / 1
7,986
470
5,759
7,756
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Astarothy Dr
Erlang Shen
14
2 / 2 / 1
7,784
458
4,312
9,823
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
DiviniTyMast
Yu Huang
11
0 / 1 / 0
6,783
399
3,224
4,981
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
LeghoTheBigBoss
Danzaburou
15
0 / 6 / 0
8,362
492
6,793
14,139
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Drakacio
Xbalanque
18
8 / 0 / 4
11,160
656
12,512
13,574
5,531
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
HollyDop
Sun Wukong
15
2 / 1 / 4
10,157
597
6,361
13,932
9,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
INeeDy
Bastet
18
7 / 0 / 6
10,344
608
13,601
14,826
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Loganw19
Aphrodite
15
1 / 2 / 7
9,492
558
5,986
14,028
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
Thay_KiLLeR
Kukulkan
3
0 / 0 / 0
4,032
237
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
18
18
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
1
0.3
L
Kukulkan
Aandrogdovah
Kukulkan
0
4
1
0.13
L
Erlang Shen
Astarothy Dr
Erlang Shen
2
2
1
1.25
L
Yu Huang
DiviniTyMast
Yu Huang
0
1
0
0
W
Xbalanque
Drakacio
Xbalanque
8
0
4
10
W
Sun Wukong
HollyDop
Sun Wukong
2
1
4
4
W
Bastet
INeeDy
Bastet
7
0
6
10
L
Danzaburou
LeghoTheBigBoss
Danzaburou
0
6
0
0
W
Aphrodite
Loganw19
Aphrodite
1
2
7
2.25
W
Kukulkan
Thay_KiLLeR
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
38,460
52,868
Taken
56,360
29,330
Mitigated
31,372
13,843
Healing
26,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,779
1,932
0
1,316
16,169
16,296
0
1,865
14,304
886
34,318
L
Kukulkan
Aandrogdovah
Kukulkan
5,759
771
0
1,501
7,756
2,449
0
1,177
6,579
60,817
204
L
Erlang Shen
Astarothy Dr
Erlang Shen
4,312
2,283
0
5,023
9,823
4,096
0
1,490
8,333
0
51,844
L
Yu Huang
DiviniTyMast
Yu Huang
3,224
66
0
1,004
4,981
1,420
0
0
4,981
29,154
0
W
Xbalanque
Drakacio
Xbalanque
12,512
7,819
0
7,446
13,574
5,531
4,140
1,328
12,246
0
97,851
W
Sun Wukong
HollyDop
Sun Wukong
6,361
1,197
0
3,374
13,932
9,755
372
3,423
10,509
0
72,994
W
Bastet
INeeDy
Bastet
13,601
3,532
0
4,785
14,826
6,944
0
1,790
13,036
0
83,436
L
Danzaburou
LeghoTheBigBoss
Danzaburou
6,793
2,445
0
4,999
14,139
5,069
454
1,454
12,685
0
72,732
W
Aphrodite
Loganw19
Aphrodite
5,986
901
3,102
7,989
14,028
9,142
544
3,906
10,122
47,514
0
W
Kukulkan
Thay_KiLLeR
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
45,185
431
Minions Killed
473
0
Camps Cleared
0
1,393,236
Distance Traveled
1,382,051
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,041
414
51
3
0
337,414
2
L
Kukulkan
7,986
470
112
7
0
254,939
4
L
Erlang Shen
7,784
458
89
5
0
290,455
0
L
Yu Huang
6,783
399
60
4
0
188,701
0
W
Xbalanque
11,160
656
154
9
0
327,999
9
W
Sun Wukong
10,157
597
123
7
0
321,489
6
W
Bastet
10,344
608
110
6
0
416,015
0
L
Danzaburou
8,362
492
119
7
0
321,727
0
W
Aphrodite
9,492
558
86
5
0
316,548
6
W
Kukulkan
4,032
237
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role