Player Matchup

Ao Kuang
Ao Kuang
Albatrussy
Ao Kuang
Level 69
God Stats
5W - 0L
1,947 SR
Queue Stats
241W - 255L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Clusternull
Kuzenbo
Level 29
God Stats
4W - 6L
1,392 SR
Queue Stats
40W - 49L
1,424 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dobrawalsie
Cu Chulainn
Level 46
God Stats
11W - 16L
1,491 SR
Queue Stats
56W - 68L
1,466 Elo+
Solo
Anhur
Anhur
DrDoinkYa
Anhur
Level 120
God Stats
7W - 6L
1,298 SR
Queue Stats
279W - 273L
1,490 Elo+
Party 3
Discordia
Discordia
savunanna
Discordia
Level 99
God Stats
17W - 11L
1,500 SR
Queue Stats
78W - 77L
1,400 Elo+
Solo
Team Averages
Level 73
1,526 SR
1,446 Elo+

VS

Team Averages
Level 154
1,399 SR
1,496 Elo+
Janus
Janus
Ciganito-cruel
Janus
Level 227
God Stats
57W - 53L
1,497 SR
Queue Stats
418W - 420L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
DLH Schnulli
Xing Tian
Level 148
God Stats
16W - 13L
1,555 SR
Queue Stats
596W - 584L
1,552 Elo+
Party 1
Da Ji
Da Ji
ScarexGOD
Da Ji
Level 66
God Stats
2W - 2L
1,288 SR
Queue Stats
159W - 144L
1,530 Elo+
Solo
Bacchus
Bacchus
Zigarrah
Bacchus
Level 192
God Stats
0W - 3L
1,190 SR
Queue Stats
725W - 688L
1,549 Elo+
Party 1
Mulan
Mulan
ikillpros4workYT
Mulan
Level 135
God Stats
7W - 6L
1,467 SR
Queue Stats
186W - 191L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Albatrussy
Ao Kuang
16
10 / 2 / 4
8,713
670
12,152
10,117
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
Clusternull
Kuzenbo
13
3 / 1 / 5
8,025
617
6,341
8,270
9,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Dobrawalsie
Cu Chulainn
14
4 / 1 / 0
8,650
665
8,145
9,816
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
DrDoinkYa
Anhur
12
2 / 2 / 4
6,942
534
5,246
6,499
2,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
savunanna
Discordia
10
0 / 3 / 2
6,471
498
2,175
5,733
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,094
546
4,724
8,198
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
DLH Schnulli
Xing Tian
11
2 / 2 / 2
6,203
477
3,091
8,788
7,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
ScarexGOD
Da Ji
15
4 / 5 / 2
7,917
609
9,242
13,039
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Zigarrah
Bacchus
10
0 / 4 / 3
5,616
432
4,219
10,171
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 0
6,576
506
5,065
12,819
9,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
19
Kills
9
9
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Albatrussy
Ao Kuang
10
2
4
6
L
2
5
3
0.7
W
Kuzenbo
Clusternull
Kuzenbo
3
1
5
5.5
L
Xing Tian
DLH Schnulli
Xing Tian
2
2
2
1.5
W
Cu Chulainn
Dobrawalsie
Cu Chulainn
4
1
0
4
W
Anhur
DrDoinkYa
Anhur
2
2
4
2
L
Da Ji
ScarexGOD
Da Ji
4
5
2
1
L
Bacchus
Zigarrah
Bacchus
0
4
3
0.38
L
1
3
0
0.33
W
Discordia
savunanna
Discordia
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
26,341
40,435
Taken
53,015
23,713
Mitigated
30,701
16,088
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Albatrussy
Ao Kuang
12,152
2,838
0
5,010
10,117
3,393
0
2,288
7,741
58,430
2,261
L
4,724
245
0
422
8,198
1,977
0
6,964
1,234
48,222
0
W
Kuzenbo
Clusternull
Kuzenbo
6,341
3,181
0
2,225
8,270
9,641
0
2,926
5,132
29,989
1,470
L
Xing Tian
DLH Schnulli
Xing Tian
3,091
167
0
849
8,788
7,506
0
3,861
4,927
22,615
1,795
W
Cu Chulainn
Dobrawalsie
Cu Chulainn
8,145
1,061
0
4,991
9,816
6,882
0
0
9,816
0
61,420
W
Anhur
DrDoinkYa
Anhur
5,246
1,644
0
2,304
6,499
2,188
0
2,678
3,659
0
48,833
L
Da Ji
ScarexGOD
Da Ji
9,242
1,652
0
4,503
13,039
4,041
0
4,152
8,819
0
55,629
L
Bacchus
Zigarrah
Bacchus
4,219
459
0
1,305
10,171
7,389
0
3,656
6,515
29,587
0
L
5,065
1,101
0
3,251
12,819
9,788
0
1,415
10,682
0
42,531
W
Discordia
savunanna
Discordia
2,175
53
0
1,558
5,733
1,609
500
3,070
2,440
35,965
996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
33,406
427
Minions Killed
366
0
Camps Cleared
0
1,297,974
Distance Traveled
1,240,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,713
670
100
8
0
318,688
0
L
Janus
7,094
546
105
8
0
250,842
1
W
Kuzenbo
8,025
617
29
2
0
278,839
2
L
Xing Tian
6,203
477
37
3
0
242,872
0
W
Cu Chulainn
8,650
665
116
9
0
237,799
0
W
Anhur
6,942
534
114
9
0
263,053
0
L
Da Ji
7,917
609
99
8
0
274,003
0
L
Bacchus
5,616
432
45
3
0
244,272
0
L
Mulan
6,576
506
80
6
0
228,317
1
W
Discordia
6,471
498
68
5
0
199,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role