Player Matchup

Achilles
Achilles
Est Plague
Achilles
Level 147
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Scylla
Scylla
Est Showtime
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 2
Loki
Loki
RATRNG
Loki
Level 25
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Janus
Janus
orochivan
Janus
Level 19
God Stats
2W - 1L
1,911 SR
Queue Stats
16W - 29L
1,390 Elo+
Solo
Danzaburou
Danzaburou
xKCruelty21
Danzaburou
Level 184
God Stats
7W - 11L
1,566 SR
Queue Stats
85W - 105L
1,467 Elo+
Solo
Team Averages
Level 104
1,556 SR
1,505 Elo+

VS

Team Averages
Level 113
1,641 SR
1,518 Elo+
Xbalanque
Xbalanque
DarthXedonias
Xbalanque
Level 154
God Stats
14W - 12L
1,701 SR
Queue Stats
70W - 64L
1,481 Elo+
Solo
Sol
Sol
FluffyManticore
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,613 Elo+
Party 1
Amaterasu
Amaterasu
LuciLuna
Amaterasu
Level 6
God Stats
4W - 6L
1,468 SR
Queue Stats
4W - 6L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Th3LostProdigy
Morgan Le Fay
Level 149
God Stats
11W - 8L
1,571 SR
Queue Stats
394W - 352L
1,585 Elo+
Party 1
Surtr
Surtr
Vïvï
Surtr
Level 108
God Stats
4W - 0L
1,968 SR
Queue Stats
115W - 115L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Est Plague
Achilles
14
0 / 1 / 1
8,777
731
7,530
20,650
24,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
0 / 5 / 0
9,584
799
4,634
11,538
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
RATRNG
Loki
11
0 / 1 / 1
8,236
686
936
1,538
418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
orochivan
Janus
14
0 / 2 / 0
9,034
753
4,012
4,381
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
xKCruelty21
Danzaburou
16
2 / 4 / 0
10,123
844
6,302
12,147
3,516
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarthXedonias
Xbalanque
16
1 / 0 / 4
10,772
898
5,248
5,791
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
1 / 1 / 6
11,033
919
14,377
7,394
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LuciLuna
Amaterasu
16
2 / 0 / 6
10,387
866
2,589
10,200
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
Th3LostProdigy
Morgan Le Fay
18
7 / 0 / 5
11,808
984
15,938
6,535
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Vïvï
Surtr
15
2 / 1 / 5
10,207
851
6,572
9,879
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DarthXedonias
Xbalanque
1
0
4
3
L
Achilles
Est Plague
Achilles
0
1
1
0.5
L
Scylla
0
5
0
0
W
1
1
6
4
W
Amaterasu
LuciLuna
Amaterasu
2
0
6
5
L
Loki
RATRNG
Loki
0
1
1
0.5
W
Morgan Le Fay
Th3LostProdigy
Morgan Le Fay
7
0
5
9.5
W
Surtr
Vïvï
Surtr
2
1
5
4.5
L
Janus
orochivan
Janus
0
2
0
0
L
Danzaburou
xKCruelty21
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
44,724
50,254
Taken
39,799
32,078
Mitigated
22,123
4,751
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DarthXedonias
Xbalanque
5,248
2,349
420
2,545
5,791
2,076
1,411
1,094
4,593
0
34,979
L
Achilles
Est Plague
Achilles
7,530
360
0
3,182
20,650
24,400
0
10,318
9,567
0
18,316
L
Scylla
4,634
346
0
0
11,538
2,535
0
8,437
2,759
30,191
0
W
14,377
5,348
0
4,007
7,394
2,358
6,409
1,134
6,041
49,145
5,855
W
Amaterasu
LuciLuna
Amaterasu
2,589
754
0
4,176
10,200
7,909
1,456
3,414
6,571
0
10,627
L
Loki
RATRNG
Loki
936
152
0
0
1,538
418
0
1,120
370
0
2,113
W
Morgan Le Fay
Th3LostProdigy
Morgan Le Fay
15,938
386
0
1,557
6,535
2,803
1,224
982
5,366
43,689
0
W
Surtr
Vïvï
Surtr
6,572
1,920
0
1,822
9,879
6,977
1,412
1,674
7,768
1,017
11,040
L
Janus
orochivan
Janus
4,012
126
0
342
4,381
1,209
0
2,117
1,953
20,533
0
L
Danzaburou
xKCruelty21
Danzaburou
6,302
1,595
116
1,111
12,147
3,516
0
6,900
4,584
0
36,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
54,207
213
Minions Killed
256
0
Camps Cleared
0
865,770
Distance Traveled
1,287,309
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,772
898
67
6
0
227,429
6
L
Achilles
8,777
731
22
2
0
228,890
0
L
Scylla
9,584
799
63
5
0
196,969
3
W
Sol
11,033
919
93
8
0
236,011
0
W
Amaterasu
10,387
866
19
2
0
280,998
0
L
Loki
8,236
686
6
1
0
35,539
0
W
Morgan Le Fay
11,808
984
66
6
0
297,725
0
W
Surtr
10,207
851
11
1
0
245,146
0
L
Janus
9,034
753
50
4
0
202,804
0
L
Danzaburou
10,123
844
72
6
0
201,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role