Player Matchup

Cthulhu
Cthulhu
Alma2007xd
Cthulhu
Level 66
God Stats
71W - 49L
1,530 SR
Queue Stats
247W - 256L
1,374 Elo+
Party 1
Ratatoskr
Ratatoskr
Davedav
Ratatoskr
Level 121
God Stats
7W - 16L
1,368 SR
Queue Stats
357W - 342L
1,390 Elo+
Party 1
Medusa
Medusa
Dompachino88
Medusa
Level 23
God Stats
10W - 12L
1,409 SR
Queue Stats
25W - 37L
1,347 Elo+
Party 1
Achilles
Achilles
saffabru
Achilles
Level 67
God Stats
3W - 6L
1,360 SR
Queue Stats
97W - 115L
1,401 Elo+
Solo
Hera
Hera
whatslew
Hera
Level 96
God Stats
3W - 3L
1,216 SR
Queue Stats
108W - 122L
1,422 Elo+
Solo
Team Averages
Level 75
1,377 SR
1,387 Elo+

VS

Team Averages
Level 101
1,409 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FraanTop
Hercules
Level 68
God Stats
0W - 2L
1,260 SR
Queue Stats
240W - 244L
1,447 Elo+
Solo
Izanami
Izanami
IMMORTALIXVII
Izanami
Level 125
God Stats
18W - 30L
1,441 SR
Queue Stats
97W - 106L
1,380 Elo+
Solo
Sobek
Sobek
RockMacaroon68
Sobek
Level 158
God Stats
6W - 10L
1,344 SR
Queue Stats
545W - 573L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alma2007xd
Cthulhu
12
2 / 0 / 3
7,679
549
2,933
4,905
3,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Davedav
Ratatoskr
15
7 / 0 / 3
8,664
619
8,131
9,756
3,484
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
12
1 / 0 / 1
6,507
465
3,104
6,007
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
saffabru
Achilles
15
2 / 0 / 0
8,610
615
7,300
8,848
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
12
0 / 2 / 4
7,554
540
3,666
6,414
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 1
6,945
496
4,770
7,384
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
 
Osiris
11
0 / 2 / 0
6,108
436
4,495
11,672
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
FraanTop
Hercules
12
2 / 5 / 0
6,594
471
4,700
11,192
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
11
0 / 3 / 0
6,224
445
1,999
5,793
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,874
491
895
5,056
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Osiris
 
Osiris
0
2
0
0
W
Cthulhu
Alma2007xd
Cthulhu
2
0
3
3.5
W
Ratatoskr
Davedav
Ratatoskr
7
0
3
8.5
W
Medusa
1
0
1
1.5
L
Hercules
FraanTop
Hercules
2
5
0
0.4
L
Izanami
0
3
0
0
L
0
0
0
0
W
Achilles
saffabru
Achilles
2
0
0
2
W
Hera
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
16,859
35,930
Taken
41,097
17,664
Mitigated
20,517
14,060
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,770
853
0
3,515
7,384
2,056
0
2,787
4,597
47,536
6,311
L
Osiris
 
Osiris
4,495
1,535
0
1,980
11,672
8,674
0
0
10,936
0
39,157
W
Cthulhu
Alma2007xd
Cthulhu
2,933
288
181
1,527
4,905
3,269
0
953
3,952
26,040
0
W
Ratatoskr
Davedav
Ratatoskr
8,131
2,112
0
6,225
9,756
3,484
0
725
9,031
0
75,690
W
Medusa
3,104
1,135
0
1,441
6,007
1,958
0
516
5,491
0
48,006
L
Hercules
FraanTop
Hercules
4,700
983
0
2,784
11,192
4,133
0
2,057
9,135
0
43,624
L
Izanami
1,999
1,552
0
1,064
5,793
1,477
1,083
461
5,332
0
41,244
L
895
61
0
2,769
5,056
4,177
0
1,231
3,825
21,976
1,855
W
Achilles
saffabru
Achilles
7,300
2,465
0
3,666
8,848
6,835
0
0
8,848
0
60,808
W
Hera
3,666
363
0
1,020
6,414
2,118
387
3,151
3,263
42,354
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
32,745
451
Minions Killed
357
0
Camps Cleared
0
1,390,796
Distance Traveled
1,301,295
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,945
496
98
7
0
266,717
6
L
Osiris
6,108
436
55
4
0
242,908
0
W
Cthulhu
7,679
549
39
3
0
283,648
2
W
Ratatoskr
8,664
619
126
9
0
356,588
1
W
Medusa
6,507
465
83
6
0
256,283
2
L
Hercules
6,594
471
70
5
0
277,910
0
L
Izanami
6,224
445
96
7
0
235,746
0
L
Sobek
6,874
491
38
3
0
278,014
6
W
Achilles
8,610
615
115
8
0
265,577
0
W
Hera
7,554
540
88
6
0
228,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role