Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
HXRXSY
Cerberus
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
Mafiapau_Cz
Chaac
Level 105
God Stats
14W - 3L
1,808 SR
Queue Stats
117W - 112L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
hug117
Cabrakan
Level 47
God Stats
6W - 4L
1,503 SR
Queue Stats
103W - 117L
1,421 Elo+
Solo
The Morrigan
The Morrigan
isdemtears1
The Morrigan
Level 123
God Stats
69W - 64L
1,568 SR
Queue Stats
185W - 170L
1,576 Elo+
Party 1
Team Averages
Level 83
1,576 SR
1,496 Elo+

VS

Team Averages
Level 96
1,481 SR
1,442 Elo+
Surtr
Surtr
Batraquio88
Surtr
Level 89
God Stats
5W - 9L
1,153 SR
Queue Stats
58W - 73L
1,400 Elo+
Party 4
Sol
Sol
brunotseki
Sol
Level 129
God Stats
1W - 2L
1,572 SR
Queue Stats
36W - 44L
1,413 Elo+
Party 4
Anhur
Anhur
imgoncalo
Anhur
Level 122
God Stats
5W - 4L
1,407 SR
Queue Stats
89W - 95L
1,425 Elo+
Party 4
Thanatos
Thanatos
juciepork
Thanatos
Level 135
God Stats
93W - 105L
1,477 SR
Queue Stats
413W - 397L
1,496 Elo+
Party 3
Sobek
Sobek
kORBITTT
Sobek
Level 3
God Stats
1W - 2L
1,798 SR
Queue Stats
9W - 6L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 0 / 0
5,594
559
4,421
4,811
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
HXRXSY
Cerberus
9
0 / 0 / 2
5,542
554
1,545
4,044
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 0
6,795
680
6,649
9,453
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
hug117
Cabrakan
10
1 / 1 / 0
5,040
504
429
7,051
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
isdemtears1
The Morrigan
11
0 / 2 / 1
5,494
549
3,113
4,869
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,675
568
5,869
11,038
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
6,518
652
4,187
4,913
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
imgoncalo
Anhur
7
0 / 1 / 0
4,537
454
2,647
3,200
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
juciepork
Thanatos
11
1 / 2 / 1
5,423
542
1,034
7,390
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
kORBITTT
Sobek
8
0 / 1 / 0
4,627
463
1,615
8,498
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
4
4
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
0
2
L
1
3
0
0.33
W
Cerberus
HXRXSY
Cerberus
0
0
2
1
W
4
1
0
4
L
2
0
1
2.5
W
Cabrakan
hug117
Cabrakan
1
1
0
1
L
Anhur
imgoncalo
Anhur
0
1
0
0
W
The Morrigan
isdemtears1
The Morrigan
0
2
1
0.25
L
Thanatos
juciepork
Thanatos
1
2
1
0.75
L
Sobek
kORBITTT
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
15,352
30,228
Taken
35,039
15,023
Mitigated
14,986
13,331
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,421
2,709
216
2,967
4,811
1,309
184
864
3,947
0
45,357
L
5,869
2,570
0
3,856
11,038
5,669
0
0
11,038
666
33,160
W
Cerberus
HXRXSY
Cerberus
1,545
59
98
2,547
4,044
2,062
115
751
3,293
8,515
194
W
6,649
524
0
5,061
9,453
5,296
0
464
8,989
0
50,111
L
4,187
2,120
0
2,770
4,913
1,203
758
1,912
2,741
42,393
8,892
W
Cabrakan
hug117
Cabrakan
429
84
0
1,372
7,051
4,674
0
1,357
5,694
30,732
900
L
Anhur
imgoncalo
Anhur
2,647
1,515
0
701
3,200
762
0
496
2,704
0
24,317
W
The Morrigan
isdemtears1
The Morrigan
3,113
418
0
1,070
4,869
1,682
0
2,472
2,397
34,795
547
L
Thanatos
juciepork
Thanatos
1,034
170
0
5,400
7,390
2,697
0
773
6,473
0
41,237
L
Sobek
kORBITTT
Sobek
1,615
134
20
3,519
8,498
4,655
0
1,009
7,489
13,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
26,780
343
Minions Killed
296
0
Camps Cleared
0
925,755
Distance Traveled
896,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,594
559
87
9
0
179,921
0
L
Surtr
5,675
568
60
6
0
186,131
0
W
Cerberus
5,542
554
26
3
0
147,568
0
W
Chaac
6,795
680
97
10
0
201,723
0
L
Sol
6,518
652
106
11
0
182,416
0
W
Cabrakan
5,040
504
53
5
0
208,928
2
L
Anhur
4,537
454
39
4
0
128,281
0
W
The Morrigan
5,494
549
80
8
0
187,615
0
L
Thanatos
5,423
542
73
7
0
216,158
0
L
Sobek
4,627
463
18
2
0
183,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role