Player Matchup

Ix Chel
Ix Chel
AxMAESTROxA
Ix Chel
Level 158
God Stats
2W - 2L
1,364 SR
Queue Stats
300W - 321L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
Bowhunter114
Xbalanque
Level 17
God Stats
1W - 0L
1,408 SR
Queue Stats
14W - 19L
1,417 Elo+
Party 1
Janus
Janus
Loder3516
Janus
Level 26
God Stats
1W - 1L
1,229 SR
Queue Stats
34W - 63L
1,346 Elo+
Solo
Mulan
Mulan
axwhiteligerxa
Mulan
Level 139
God Stats
18W - 7L
1,605 SR
Queue Stats
354W - 357L
1,482 Elo+
Party 1
Bacchus
Bacchus
holdmyduck17
Bacchus
Level 89
God Stats
2W - 0L
1,696 SR
Queue Stats
28W - 47L
1,345 Elo+
Solo
Team Averages
Level 86
1,460 SR
1,427 Elo+

VS

Team Averages
Level 116
1,535 SR
1,472 Elo+
Nu Wa
Nu Wa
Alex_JtotheWut
Nu Wa
Level 126
God Stats
2W - 1L
1,455 SR
Queue Stats
51W - 42L
1,532 Elo+
Solo
Ix Chel
Ix Chel
BoomerBruiser
Ix Chel
Level 123
God Stats
1W - 3L
1,354 SR
Queue Stats
136W - 157L
1,451 Elo+
Solo
Ah Puch
Ah Puch
G33KlSH_G0D69
Ah Puch
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,439 Elo+
Solo
Medusa
Medusa
SimplyAimazing
Medusa
Level 89
God Stats
1W - 1L
1,644 SR
Queue Stats
147W - 136L
1,436 Elo+
Solo
Anhur
Anhur
ThumbnailFal
Anhur
Level 109
God Stats
1W - 1L
1,723 SR
Queue Stats
92W - 66L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AxMAESTROxA
Ix Chel
18
4 / 3 / 5
10,801
831
11,737
9,493
3,554
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
Bowhunter114
Xbalanque
16
0 / 2 / 5
9,217
709
1,379
7,098
2,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Janus
Loder3516
Janus
14
0 / 3 / 3
8,548
658
3,022
4,972
1,472
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 3 / 6
10,488
807
10,666
11,209
12,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
holdmyduck17
Bacchus
17
5 / 3 / 2
10,194
784
7,787
18,195
16,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 4
10,720
825
10,360
6,172
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
16
4 / 4 / 6
9,275
713
7,037
10,259
3,247
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
17
3 / 4 / 4
10,036
772
9,557
12,821
4,879
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 4
8,840
680
10,325
9,916
2,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
3,420
263
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
13
14
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Ix Chel
AxMAESTROxA
Ix Chel
4
3
5
2.17
L
Ix Chel
4
4
6
1.75
W
Xbalanque
Bowhunter114
Xbalanque
0
2
5
1.25
L
Ah Puch
3
4
4
1.25
W
Janus
Loder3516
Janus
0
3
3
0.5
L
2
2
4
2
L
0
0
0
0
W
3
3
6
2
W
Bacchus
holdmyduck17
Bacchus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
37,279
50,967
Taken
39,168
36,573
Mitigated
13,064
16,840
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,360
2,060
920
776
6,172
1,959
250
3,209
2,963
36,466
0
W
Ix Chel
AxMAESTROxA
Ix Chel
11,737
685
4,324
2,714
9,493
3,554
533
6,012
3,481
41,601
0
L
Ix Chel
7,037
1,135
4,425
2,796
10,259
3,247
0
6,473
3,786
16,685
0
W
Xbalanque
Bowhunter114
Xbalanque
1,379
122
300
816
7,098
2,514
2,545
4,641
2,457
0
20,755
L
Ah Puch
9,557
153
410
3,331
12,821
4,879
0
6,791
6,030
22,113
0
W
Janus
Loder3516
Janus
3,022
0
0
0
4,972
1,472
202
4,596
376
6,248
0
L
10,325
5,176
1,269
1,902
9,916
2,979
630
6,672
3,244
0
18,234
L
0
0
0
0
0
0
0
0
0
0
0
W
10,666
747
82
2,401
11,209
12,206
0
4,655
6,554
631
29,399
W
Bacchus
holdmyduck17
Bacchus
7,787
711
779
5,424
18,195
16,827
128
7,050
11,145
16,800
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,248
Gold Earned
42,291
181
Minions Killed
131
0
Camps Cleared
0
1,171,584
Distance Traveled
826,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,720
825
50
4
0
235,575
0
W
Ix Chel
10,801
831
79
6
0
215,761
0
L
Ix Chel
9,275
713
24
2
0
186,374
0
W
Xbalanque
9,217
709
53
4
0
240,582
0
L
Ah Puch
10,036
772
29
2
0
206,671
0
W
Janus
8,548
658
7
1
0
231,272
0
L
Medusa
8,840
680
28
2
0
197,832
0
L
Anhur
3,420
263
0
0
0
0
0
W
Mulan
10,488
807
30
2
0
236,240
0
W
Bacchus
10,194
784
12
1
0
247,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role