Player Matchup

Yemoja
Yemoja
AurxemExalted
Yemoja
Level 2
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
KOI-Z_
Scylla
Level 98
God Stats
0W - 1L
1,397 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 1
Medusa
Medusa
Libslol
Medusa
Level 29
God Stats
14W - 5L
1,802 SR
Queue Stats
43W - 47L
1,508 Elo+
Solo
Skadi
Skadi
MelodyMoon
Skadi
Level 89
God Stats
0W - 1L
1,678 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Hades
Hades
ULTIMATEPARADOX8
Hades
Level 62
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 1
Team Averages
Level 56
1,507 SR
1,417 Elo+

VS

Team Averages
Level 20
1,693 SR
1,653 Elo+
Vamana
Vamana
Jаsper
Vamana
Level 28
God Stats
8W - 0L
1,852 SR
Queue Stats
110W - 25L
1,804 Elo+
Party 2
Poseidon
Poseidon
KarnBlizz
Poseidon
Level 22
God Stats
2W - 1L
1,704 SR
Queue Stats
20W - 16L
1,528 Elo+
Solo
Arachne
Arachne
LeMerlin
Arachne
Level 14
God Stats
15W - 16L
1,519 SR
Queue Stats
15W - 16L
1,468 Elo+
Solo
Hachiman
Hachiman
VinylicDust9
Hachiman
Level 17
God Stats
6W - 0L
1,895 SR
Queue Stats
46W - 4L
2,006 Elo+
Party 2
Guan Yu
Guan Yu
pending_poem22
Guan Yu
Level 18
God Stats
1W - 1L
1,493 SR
Queue Stats
10W - 10L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
7,737
1,105
2,779
10,671
6,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KOI-Z_
Scylla
11
1 / 6 / 2
6,330
904
3,561
7,661
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Libslol
Medusa
10
0 / 1 / 0
5,753
822
1,457
2,222
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
11
0 / 6 / 2
6,078
868
5,114
8,080
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 1
6,207
887
3,236
10,394
7,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jаsper
Vamana
13
8 / 1 / 5
8,436
1,205
7,123
9,121
8,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
KarnBlizz
Poseidon
14
4 / 2 / 11
8,038
1,148
7,664
6,043
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
LeMerlin
Arachne
13
3 / 2 / 10
7,339
1,048
6,597
6,616
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
VinylicDust9
Hachiman
14
5 / 0 / 11
7,994
1,142
9,837
4,752
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 13
7,848
1,121
4,005
5,280
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
25
25
Deaths
5
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Vamana
Jаsper
Vamana
8
1
5
10.5
L
Scylla
KOI-Z_
Scylla
1
6
2
0.33
W
Poseidon
KarnBlizz
Poseidon
4
2
11
4.75
W
Arachne
LeMerlin
Arachne
3
2
10
4
L
Medusa
Libslol
Medusa
0
1
0
0
L
Skadi
0
6
2
0.17
L
0
6
1
0.08
W
Hachiman
VinylicDust9
Hachiman
5
0
11
10.5
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
35,226
39,028
Taken
31,812
18,704
Mitigated
19,275
4,417
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,779
342
1,123
875
10,671
6,278
0
2,387
7,789
12,260
0
W
Vamana
Jаsper
Vamana
7,123
2,508
0
2,097
9,121
8,307
987
2,668
6,453
0
18,595
L
Scylla
KOI-Z_
Scylla
3,561
700
0
250
7,661
2,055
0
848
6,704
11,563
0
W
Poseidon
KarnBlizz
Poseidon
7,664
1,495
0
0
6,043
1,958
1,468
1,487
4,556
21,318
577
W
Arachne
LeMerlin
Arachne
6,597
4,879
0
1,564
6,616
2,646
964
2,156
4,460
0
16,973
L
Medusa
Libslol
Medusa
1,457
578
0
262
2,222
650
0
335
1,809
0
5,350
L
Skadi
5,114
2,057
114
162
8,080
2,212
0
954
6,917
0
15,200
L
3,236
189
90
1,541
10,394
7,509
0
1,981
7,977
16,382
0
W
Hachiman
VinylicDust9
Hachiman
9,837
4,448
0
503
4,752
1,549
2,123
1,426
3,326
0
25,140
W
4,005
243
1,576
2,612
5,280
4,815
293
1,839
3,441
0
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
39,655
94
Minions Killed
174
0
Camps Cleared
0
547,854
Distance Traveled
744,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,737
1,105
19
3
0
133,289
0
W
Vamana
8,436
1,205
32
5
0
149,792
0
L
Scylla
6,330
904
23
3
0
121,935
0
W
Poseidon
8,038
1,148
52
7
0
146,499
0
W
Arachne
7,339
1,048
26
4
0
153,947
0
L
Medusa
5,753
822
7
1
0
59,448
0
L
Skadi
6,078
868
20
3
0
127,404
0
L
Hades
6,207
887
25
4
0
105,778
0
W
Hachiman
7,994
1,142
45
6
0
137,072
0
W
Guan Yu
7,848
1,121
19
3
0
156,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role