Player Matchup

Merlin
Merlin
Daood0161
Merlin
Level 74
God Stats
1W - 2L
1,478 SR
Queue Stats
77W - 76L
1,423 Elo+
Party 2
Kali
Kali
Marviinratus
Kali
Level 153
God Stats
0W - 3L
1,171 SR
Queue Stats
296W - 373L
1,439 Elo+
Solo
Nemesis
Nemesis
MustafG52
Nemesis
Level 68
God Stats
0W - 1L
1,301 SR
Queue Stats
74W - 67L
1,438 Elo+
Party 2
Terra
Terra
PLJackPL
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,457 Elo+
Solo
The Morrigan
The Morrigan
Vejder96
The Morrigan
Level 85
God Stats
0W - 2L
1,251 SR
Queue Stats
60W - 76L
1,417 Elo+
Solo
Team Averages
Level 101
1,340 SR
1,435 Elo+

VS

Team Averages
Level 109
1,532 SR
1,465 Elo+
Hercules
Hercules
 
Hercules
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BSplux
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Br0keh
Vulcan
Level 82
God Stats
16W - 9L
1,644 SR
Queue Stats
317W - 322L
1,416 Elo+
Party 1
Bakasura
Bakasura
GodSlayerZz69
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 84L
1,507 Elo+
Solo
Chang'e
Chang'e
Lexuristraz
Chang'e
Level 128
God Stats
14W - 11L
1,516 SR
Queue Stats
530W - 551L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daood0161
Merlin
15
4 / 4 / 4
7,618
952
9,619
8,167
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 7
6,549
819
1,103
6,523
2,178
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nemesis
MustafG52
Nemesis
13
6 / 4 / 7
7,770
971
9,543
10,395
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
PLJackPL
Terra
12
0 / 3 / 9
6,987
873
3,199
12,198
7,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Vejder96
The Morrigan
13
1 / 1 / 8
6,776
847
4,309
3,217
1,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 6 / 3
10,651
1,331
5,669
15,986
8,681
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ah Puch
BSplux
Ah Puch
12
3 / 3 / 10
8,059
1,007
9,556
6,729
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Br0keh
Vulcan
12
2 / 3 / 7
7,288
911
6,621
5,093
1,654
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
GodSlayerZz69
Bakasura
12
4 / 2 / 9
8,098
1,012
6,604
9,418
8,092
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Lexuristraz
Chang'e
12
4 / 1 / 9
7,707
963
7,246
8,364
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
12
Kills
17
17
Deaths
15
35
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
6
3
0.92
W
Ah Puch
BSplux
Ah Puch
3
3
10
2.67
W
Vulcan
Br0keh
Vulcan
2
3
7
1.83
L
Merlin
Daood0161
Merlin
4
4
4
1.5
W
Bakasura
GodSlayerZz69
Bakasura
4
2
9
4.25
W
Chang'e
Lexuristraz
Chang'e
4
1
9
8.5
L
1
5
7
0.9
L
Nemesis
MustafG52
Nemesis
6
4
7
2.38
L
Terra
PLJackPL
Terra
0
3
9
1.5
L
The Morrigan
Vejder96
The Morrigan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
35,696
40,500
Taken
45,590
18,265
Mitigated
22,792
13,601
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,669
1,881
0
5,227
15,986
8,681
0
2,981
13,005
0
28,507
W
Ah Puch
BSplux
Ah Puch
9,556
1,371
447
1,315
6,729
2,104
681
2,335
4,394
19,174
232
W
Vulcan
Br0keh
Vulcan
6,621
723
0
0
5,093
1,654
43
2,637
2,456
18,896
0
L
Merlin
Daood0161
Merlin
9,619
391
419
1,443
8,167
3,144
0
4,005
3,439
21,654
0
W
Bakasura
GodSlayerZz69
Bakasura
6,604
3,332
436
1,869
9,418
8,092
511
3,667
5,751
0
8,922
W
Chang'e
Lexuristraz
Chang'e
7,246
1,485
4,930
5,776
8,364
2,261
609
5,403
2,961
10,214
471
L
1,103
621
0
194
6,523
2,178
0
3,155
3,108
0
1,612
L
Nemesis
MustafG52
Nemesis
9,543
4,031
758
3,156
10,395
4,618
0
5,824
4,267
0
16,577
L
Terra
PLJackPL
Terra
3,199
259
3,681
3,674
12,198
7,057
0
7,795
3,632
6,420
257
L
The Morrigan
Vejder96
The Morrigan
4,309
351
129
147
3,217
1,268
0
2,195
985
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
41,803
84
Minions Killed
116
0
Camps Cleared
0
727,204
Distance Traveled
697,237
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,651
1,331
56
7
0
114,652
8
W
Ah Puch
8,059
1,007
18
2
0
151,333
0
W
Vulcan
7,288
911
21
3
0
126,355
0
L
Merlin
7,618
952
34
4
0
151,410
0
W
Bakasura
8,098
1,012
11
1
0
154,259
0
W
Chang'e
7,707
963
10
1
0
150,638
0
L
Kali
6,549
819
2
0
0
102,392
1
L
Nemesis
7,770
971
15
2
0
148,539
0
L
Terra
6,987
873
5
1
0
153,480
0
L
The Morrigan
6,776
847
28
4
0
171,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role