Player Matchup

Anubis
Anubis
DarKsTm
Anubis
Level 121
God Stats
36W - 12L
1,689 SR
Queue Stats
107W - 25L
1,720 Elo+
Solo
Nut
Nut
JOSHIE BEATDOWN
Nut
Level 142
God Stats
1W - 3L
1,405 SR
Queue Stats
82W - 98L
1,481 Elo+
Solo
Artio
Artio
Raeinbowroad
Artio
Level 126
God Stats
8W - 5L
1,592 SR
Queue Stats
544W - 337L
1,411 Elo+
Party 1
Tyr
Tyr
TofuPenguin
Tyr
Level 18
God Stats
5W - 2L
1,824 SR
Queue Stats
25W - 25L
1,470 Elo+
Party 1
Bastet
Bastet
goatfish20
Bastet
Level 103
God Stats
3W - 0L
2,024 SR
Queue Stats
352W - 144L
1,619 Elo+
Party 1
Team Averages
Level 102
1,707 SR
1,540 Elo+

VS

Team Averages
Level 123
1,531 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BDGKnots
Neith
Level 231
God Stats
17W - 24L
1,510 SR
Queue Stats
1,132W - 1,173L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
PangusKhan
Kuzenbo
Level 58
God Stats
7W - 6L
1,565 SR
Queue Stats
64W - 63L
1,509 Elo+
Party 2
Da Ji
Da Ji
Xeliph
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,444 Elo+
Party 2
Hades
Hades
williamjy
Hades
Level 87
God Stats
42W - 36L
1,579 SR
Queue Stats
184W - 178L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarKsTm
Anubis
13
0 / 0 / 9
7,493
1,249
9,210
6,710
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 7
6,909
1,152
2,431
3,658
1,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 1 / 9
7,717
1,286
3,828
7,565
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
6 / 2 / 5
8,317
1,386
5,259
7,147
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bastet
goatfish20
Bastet
12
3 / 1 / 4
7,398
1,233
7,926
6,017
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

363

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
5,867
978
0
0
0
Neith
BDGKnots
Neith
12
2 / 4 / 3
7,276
1,213
11,040
7,953
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
PangusKhan
Kuzenbo
12
2 / 1 / 4
7,285
1,214
6,599
7,794
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Xeliph
Da Ji
12
1 / 4 / 3
7,167
1,195
3,640
8,354
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
williamjy
Hades
12
1 / 2 / 3
7,027
1,171
3,830
7,857
2,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
11
Kills
6
6
Deaths
11
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Neith
BDGKnots
Neith
2
4
3
0.88
W
Anubis
DarKsTm
Anubis
0
0
9
4.5
W
1
2
7
2.25
L
Kuzenbo
PangusKhan
Kuzenbo
2
1
4
4
W
1
1
9
5.5
W
6
2
5
4.25
L
Da Ji
Xeliph
Da Ji
1
4
3
0.63
W
Bastet
goatfish20
Bastet
3
1
4
5
L
Hades
williamjy
Hades
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,654
Damage
25,109
31,097
Taken
31,958
17,976
Mitigated
17,056
11,866
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Neith
BDGKnots
Neith
11,040
3,058
0
768
7,953
2,384
0
2,514
5,334
0
25,793
W
Anubis
DarKsTm
Anubis
9,210
114
0
4,524
6,710
3,041
0
2,811
3,739
32,122
1,565
W
2,431
678
0
619
3,658
1,103
0
1,037
2,581
0
9,582
L
Kuzenbo
PangusKhan
Kuzenbo
6,599
2,197
0
566
7,794
8,202
0
3,031
4,563
7,201
290
W
3,828
394
2,716
2,020
7,565
5,867
0
1,702
5,646
6,993
407
W
5,259
1,035
0
672
7,147
5,956
0
2,158
4,807
0
8,946
L
Da Ji
Xeliph
Da Ji
3,640
687
0
52
8,354
3,508
0
3,025
5,180
0
17,766
W
Bastet
goatfish20
Bastet
7,926
1,476
0
1,315
6,017
2,009
0
1,633
4,185
0
14,950
L
Hades
williamjy
Hades
3,830
92
402
1,246
7,857
2,962
0
3,925
3,895
13,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
34,622
113
Minions Killed
111
5
Camps Cleared
4
607,569
Distance Traveled
485,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,867
978
0
0
0
287
0
L
Neith
7,276
1,213
31
5
3
106,559
0
W
Anubis
7,493
1,249
73
12
1
110,580
0
W
Nut
6,909
1,152
16
3
0
85,485
0
L
Kuzenbo
7,285
1,214
9
2
1
128,881
0
W
Artio
7,717
1,286
4
1
1
135,183
0
W
Tyr
8,317
1,386
10
2
1
133,133
0
L
Da Ji
7,167
1,195
41
7
0
123,436
0
W
Bastet
7,398
1,233
10
2
2
143,188
0
L
Hades
7,027
1,171
30
5
0
126,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role