Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bigp209
Poseidon
Level 156
God Stats
21W - 22L
1,602 SR
Queue Stats
80W - 89L
1,494 Elo+
Solo
Ra
Ra
MeltyBiscuit
Ra
Level 148
God Stats
76W - 58L
1,577 SR
Queue Stats
112W - 106L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
Zay The Man7340
Cabrakan
Level 123
God Stats
6W - 5L
1,454 SR
Queue Stats
407W - 374L
1,569 Elo+
Solo
King Arthur
King Arthur
beaver54
King Arthur
Level 123
God Stats
13W - 9L
1,680 SR
Queue Stats
102W - 107L
1,472 Elo+
Party 1
Team Averages
Level 141
1,563 SR
1,498 Elo+

VS

Team Averages
Level 145
1,549 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Aquafina_Drip00
The Morrigan
Level 127
God Stats
105W - 105L
1,529 SR
Queue Stats
187W - 182L
1,484 Elo+
Solo
Ix Chel
Ix Chel
CKL1520
Ix Chel
Level 176
God Stats
3W - 7L
1,616 SR
Queue Stats
77W - 82L
1,459 Elo+
Solo
Nike
Nike
Ms Irrelevant
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,488 Elo+
Solo
Hou Yi
Hou Yi
WilGotDaJuice
Hou Yi
Level 148
God Stats
163W - 116L
1,601 SR
Queue Stats
504W - 461L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 2
6,233
567
1,947
4,558
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Bigp209
Poseidon
14
5 / 2 / 2
7,156
651
6,131
5,928
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 1
6,477
589
2,493
6,488
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
2 / 1 / 2
6,138
558
4,313
9,490
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
beaver54
King Arthur
9
0 / 3 / 2
4,964
451
2,856
7,838
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 3 / 5
5,774
525
5,731
8,701
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Aquafina_Drip00
The Morrigan
11
2 / 1 / 1
5,795
527
2,299
4,697
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
CKL1520
Ix Chel
11
2 / 2 / 2
6,433
585
4,054
5,750
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,786
526
4,812
7,675
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
5 / 0 / 2
7,656
696
4,703
3,873
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
11
11
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
2
0.5
L
Loki
 
Loki
2
3
5
1.5
L
The Morrigan
Aquafina_Drip00
The Morrigan
2
1
1
2.5
W
Poseidon
Bigp209
Poseidon
5
2
2
3
L
Ix Chel
CKL1520
Ix Chel
2
2
2
1.5
W
1
3
1
0.5
L
0
2
1
0.25
L
5
0
2
6
W
Cabrakan
2
1
2
3
W
King Arthur
beaver54
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
21,599
34,302
Taken
30,696
16,536
Mitigated
12,130
11,386
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,947
232
0
1,048
4,558
957
0
0
4,501
0
46,799
L
Loki
 
Loki
5,731
1,213
0
1,962
8,701
3,448
0
3,770
4,791
0
27,688
L
The Morrigan
Aquafina_Drip00
The Morrigan
2,299
520
0
750
4,697
1,438
0
1,913
2,705
38,285
1,071
W
Poseidon
Bigp209
Poseidon
6,131
994
0
3,238
5,928
1,598
0
1,200
4,620
55,065
0
L
Ix Chel
CKL1520
Ix Chel
4,054
330
100
1,544
5,750
1,439
36
3,059
2,447
38,617
2,091
W
2,493
0
80
2,604
6,488
1,991
452
4,598
1,850
41,535
0
L
4,812
100
0
1,766
7,675
4,521
0
2,926
4,207
0
33,663
L
4,703
2,053
0
762
3,873
1,284
0
0
3,873
0
55,947
W
Cabrakan
4,313
627
0
3,372
9,490
7,758
0
0
8,723
25,454
1,196
W
King Arthur
beaver54
King Arthur
2,856
188
274
770
7,838
4,232
0
397
7,250
0
22,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
31,444
354
Minions Killed
343
0
Camps Cleared
0
1,179,235
Distance Traveled
1,028,614
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,233
567
84
8
0
220,445
0
L
Loki
5,774
525
37
3
0
231,974
0
L
The Morrigan
5,795
527
64
6
0
202,526
1
W
Poseidon
7,156
651
103
9
0
286,356
2
L
Ix Chel
6,433
585
82
7
0
182,309
4
W
Ra
6,477
589
83
8
0
245,118
2
L
Nike
5,786
526
57
5
0
214,216
1
L
Hou Yi
7,656
696
103
9
0
197,589
1
W
Cabrakan
6,138
558
40
4
0
208,419
3
W
King Arthur
4,964
451
44
4
0
218,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role