Player Matchup

Ymir
Ymir
Ghostmeester-941
Ymir
Level 57
God Stats
2W - 7L
1,328 SR
Queue Stats
48W - 96L
1,235 Elo+
Party 2
Danzaburou
Danzaburou
fabled_gunter
Danzaburou
Level 29
God Stats
10W - 26L
1,303 SR
Queue Stats
30W - 77L
1,189 Elo+
Party 2
Baron Samedi
Baron Samedi
fabled_miku
Baron Samedi
Level 26
God Stats
2W - 6L
1,280 SR
Queue Stats
22W - 82L
1,150 Elo+
Party 2
Team Averages
Level 37
1,304 SR
1,191 Elo+

VS

Team Averages
Level 34
1,433 SR
1,214 Elo+
Jormungandr
Jormungandr
Avalarr
Jormungandr
Level 21
God Stats
1W - 1L
1,144 SR
Queue Stats
9W - 21L
1,190 Elo+
Party 1
Artemis
Artemis
Eis08
Artemis
Level 66
God Stats
2W - 0L
1,653 SR
Queue Stats
9W - 21L
1,190 Elo+
Party 1
Sol
Sol
Ne1troNN
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,084
708
1,879
7,978
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
fabled_gunter
Danzaburou
13
1 / 5 / 2
7,971
797
3,666
9,924
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
fabled_miku
Baron Samedi
12
1 / 5 / 1
7,397
740
4,075
9,737
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Avalarr
Jormungandr
15
6 / 1 / 7
9,281
928
7,567
6,158
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Eis08
Artemis
15
3 / 1 / 9
9,128
913
9,019
5,382
1,742
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 8
8,697
870
6,929
5,881
2,034
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Avalarr
Jormungandr
6
1
7
9.5
W
Artemis
Eis08
Artemis
3
1
9
7.5
L
0
3
1
0.17
W
4
1
8
8
L
Danzaburou
fabled_gunter
Danzaburou
1
5
2
0.4
L
Baron Samedi
fabled_miku
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,620
Damage
23,515
27,639
Taken
17,421
13,636
Mitigated
9,208
3,302
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Avalarr
Jormungandr
7,567
678
0
703
6,158
5,432
280
1,379
4,700
26,310
0
W
Artemis
Eis08
Artemis
9,019
3,893
0
3,148
5,382
1,742
136
1,341
3,930
0
34,736
L
1,879
0
0
188
7,978
6,162
0
4,431
3,280
8,117
756
W
6,929
2,209
0
2,228
5,881
2,034
971
2,783
3,098
21,599
1,002
L
Danzaburou
fabled_gunter
Danzaburou
3,666
804
0
1,130
9,924
3,003
0
3,940
5,669
0
21,975
L
Baron Samedi
fabled_miku
Baron Samedi
4,075
441
140
1,844
9,737
4,471
0
5,212
4,272
17,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
27,106
94
Minions Killed
131
0
Camps Cleared
0
492,553
Distance Traveled
566,296
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,281
928
36
4
0
183,046
1
W
Artemis
9,128
913
56
6
0
177,493
4
L
Ymir
7,084
708
21
2
0
164,748
0
W
Sol
8,697
870
39
4
0
205,757
0
L
Danzaburou
7,971
797
38
4
0
167,776
0
L
Baron Samedi
7,397
740
35
4
0
160,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role