Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MeltyBiscuit
Ah Puch
Level 148
God Stats
2W - 2L
1,360 SR
Queue Stats
108W - 105L
1,448 Elo+
Party 1
Poseidon
Poseidon
Nonos316
Poseidon
Level 143
God Stats
16W - 20L
1,456 SR
Queue Stats
131W - 141L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Sempai_leo
Danzaburou
Level 123
God Stats
22W - 22L
1,507 SR
Queue Stats
74W - 98L
1,367 Elo+
Solo
King Arthur
King Arthur
beaver54
King Arthur
Level 123
God Stats
12W - 7L
1,661 SR
Queue Stats
93W - 98L
1,463 Elo+
Party 1
Team Averages
Level 133
1,497 SR
1,443 Elo+

VS

Team Averages
Level 82
1,521 SR
1,397 Elo+
Geb
Geb
Qwapanamdigbat
Geb
Level 38
God Stats
1W - 3L
1,402 SR
Queue Stats
2W - 9L
1,252 Elo+
Solo
Ne Zha
Ne Zha
SirLust
Ne Zha
Level 158
God Stats
3W - 2L
1,463 SR
Queue Stats
202W - 201L
1,450 Elo+
Solo
Ra
Ra
StatuaryData49
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,454 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 60
God Stats
96W - 90L
1,634 SR
Queue Stats
110W - 133L
1,564 Elo+
Solo
Chaac
Chaac
kleverRoal
Chaac
Level 105
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 2L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 1 / 2
6,741
613
3,976
7,921
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
MeltyBiscuit
Ah Puch
12
2 / 1 / 1
7,075
643
6,939
10,272
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Nonos316
Poseidon
11
3 / 3 / 4
6,791
617
4,549
6,232
1,574
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Sempai_leo
Danzaburou
12
2 / 1 / 4
7,008
637
1,814
6,454
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
beaver54
King Arthur
12
7 / 0 / 1
7,178
653
6,627
8,656
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,301
482
1,782
6,382
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
SirLust
Ne Zha
14
4 / 1 / 0
7,082
644
4,529
8,243
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
4,754
432
2,123
3,902
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 1
5,271
479
2,674
7,532
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
10
1 / 4 / 0
5,872
534
6,248
9,181
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
6
6
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
2
5
W
Ah Puch
MeltyBiscuit
Ah Puch
2
1
1
2.5
W
Poseidon
Nonos316
Poseidon
3
3
4
1.67
L
1
4
1
0.38
W
Danzaburou
Sempai_leo
Danzaburou
2
1
4
4
L
Ne Zha
SirLust
Ne Zha
4
1
0
4
L
0
4
0
0
W
King Arthur
beaver54
King Arthur
7
0
1
7.5
L
0
5
1
0.1
L
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
17,356
39,535
Taken
35,240
18,253
Mitigated
14,182
16,646
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,976
691
0
1,386
7,921
6,271
0
1,563
6,358
0
29,796
W
Ah Puch
MeltyBiscuit
Ah Puch
6,939
245
0
6,602
10,272
5,252
0
0
10,272
41,663
2,689
W
Poseidon
Nonos316
Poseidon
4,549
841
82
1,282
6,232
1,574
318
1,382
4,850
44,701
0
L
1,782
63
0
120
6,382
3,841
0
1,114
4,947
13,947
0
W
Danzaburou
Sempai_leo
Danzaburou
1,814
538
0
2,817
6,454
1,999
1,569
393
6,061
0
43,797
L
Ne Zha
SirLust
Ne Zha
4,529
1,639
0
1,876
8,243
3,525
0
21
8,154
0
57,011
L
2,123
129
204
894
3,902
914
0
1,310
2,559
15,872
0
W
King Arthur
beaver54
King Arthur
6,627
974
0
4,477
8,656
3,157
0
567
8,089
0
39,794
L
2,674
723
0
884
7,532
1,781
860
2,644
4,888
0
31,104
L
Chaac
6,248
943
0
2,111
9,181
4,121
0
5,443
2,913
0
31,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
28,280
338
Minions Killed
272
0
Camps Cleared
0
1,058,171
Distance Traveled
946,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,741
613
56
5
0
214,015
0
W
Ah Puch
7,075
643
70
6
0
202,870
0
W
Poseidon
6,791
617
75
7
0
193,079
1
L
Geb
5,301
482
17
2
0
189,765
0
W
Danzaburou
7,008
637
78
7
0
206,438
0
L
Ne Zha
7,082
644
104
9
0
255,640
2
L
Ra
4,754
432
33
3
0
107,324
0
W
King Arthur
7,178
653
59
5
0
241,769
0
L
Neith
5,271
479
51
5
0
158,837
0
L
Chaac
5,872
534
67
6
0
234,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role