Player Matchup

Izanami
Izanami
Bizzelljr
Izanami
Level 56
God Stats
2W - 3L
1,434 SR
Queue Stats
119W - 107L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PA33AK
Morgan Le Fay
Level 114
God Stats
3W - 2L
1,694 SR
Queue Stats
12W - 10L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
alphambc
Kuzenbo
Level 109
God Stats
12W - 9L
1,591 SR
Queue Stats
113W - 108L
1,510 Elo+
Party 1
Team Averages
Level 93
1,573 SR
1,524 Elo+

VS

Team Averages
Level 90
1,541 SR
1,477 Elo+
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BörbenMF
Bacchus
Level 64
God Stats
72W - 78L
1,479 SR
Queue Stats
77W - 84L
1,465 Elo+
Party 2
Chang'e
Chang'e
MightyAndor
Chang'e
Level 86
God Stats
8W - 4L
1,645 SR
Queue Stats
87W - 98L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bizzelljr
Izanami
14
1 / 6 / 2
9,016
751
6,125
10,249
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
PA33AK
Morgan Le Fay
14
2 / 2 / 2
9,149
762
9,755
8,455
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
alphambc
Kuzenbo
15
1 / 2 / 3
8,729
727
8,316
11,366
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 3 / 4
9,868
822
7,987
10,055
3,393
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
BörbenMF
Bacchus
16
2 / 1 / 8
9,281
773
4,893
11,552
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
MightyAndor
Chang'e
17
2 / 0 / 7
9,579
798
10,755
10,019
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
4
2.67
L
Izanami
Bizzelljr
Izanami
1
6
2
0.33
W
Bacchus
BörbenMF
Bacchus
2
1
8
6
W
Chang'e
MightyAndor
Chang'e
2
0
7
5.5
L
Morgan Le Fay
PA33AK
Morgan Le Fay
2
2
2
1.5
L
Kuzenbo
alphambc
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
23,635
30,070
Taken
31,626
19,227
Mitigated
20,442
4,957
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,987
1,184
0
1,317
10,055
3,393
28
4,855
4,621
0
43,725
L
Izanami
Bizzelljr
Izanami
6,125
2,949
0
954
10,249
3,283
238
5,274
4,753
0
31,863
W
Bacchus
BörbenMF
Bacchus
4,893
275
0
1,638
11,552
13,516
93
5,557
5,025
19,148
2,660
W
Chang'e
MightyAndor
Chang'e
10,755
682
3,160
5,357
10,019
3,533
278
5,558
3,849
36,818
0
L
Morgan Le Fay
PA33AK
Morgan Le Fay
9,755
616
33
1,307
8,455
2,950
0
4,206
4,089
32,164
0
L
Kuzenbo
alphambc
Kuzenbo
8,316
2,047
0
2,663
11,366
12,994
78
4,975
6,043
14,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
28,728
126
Minions Killed
179
0
Camps Cleared
0
638,773
Distance Traveled
714,235
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,868
822
61
5
0
227,407
4
L
Izanami
9,016
751
68
6
0
177,247
0
W
Bacchus
9,281
773
38
3
0
244,031
3
W
Chang'e
9,579
798
80
7
0
242,797
0
L
Morgan Le Fay
9,149
762
48
4
0
232,657
0
L
Kuzenbo
8,729
727
10
1
0
228,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role