Player Matchup

Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
BuC_Slayser07
Agni
Platinum IV
Level 143
God Stats
36W - 31L
1,616 SR
Queue Stats
258W - 259L
1,645 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
TheRealSnake4398
Hou Yi
Platinum I
Level 155
God Stats
12W - 8L
1,562 SR
Queue Stats
274W - 272L
1,865 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,560 SR
1,670 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,545 SR
1,861 MMR
Artemis
Artemis
Bronze III
InffacktionPL
Artemis
Bronze III
Level 47
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Oвιтo
Scylla
Diamond II
Level 86
God Stats
14W - 14L
1,696 SR
Queue Stats
114W - 96L
2,402 MMR
Solo
Geb
Geb
Silver I
Рейноp
Geb
Silver I
Level 162
God Stats
1W - 2L
1,373 SR
Queue Stats
14W - 21L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 1 / 8
9,509
792
10,961
16,280
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 8
9,104
759
9,814
6,750
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
7 / 2 / 2
10,408
867
9,303
10,135
3,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bans
KuzenboNe ZhaAchillesFafnirSerqet

VS

Bans
XbalanqueMedusaKumbhakarnaAnhurAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 6 / 1
8,143
679
6,960
11,993
4,523
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Scylla
Oвιтo
Scylla
15
1 / 1 / 2
8,977
748
6,521
9,073
3,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 0
9,013
751
9,242
13,763
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
5
5
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
8
6
W
1
2
8
2.5
L
Artemis
1
6
1
0.25
L
Scylla
Oвιтo
Scylla
1
1
2
2
W
7
2
2
4
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
22,723
33,165
Taken
34,829
20,201
Mitigated
21,773
9,669
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,961
3,657
0
5,056
16,280
14,212
192
5,541
9,979
21,987
0
W
9,814
266
0
2,465
6,750
2,136
1,122
3,281
3,207
27,178
0
L
Artemis
6,960
1,993
0
1,114
11,993
4,523
806
6,535
4,937
0
17,562
L
Scylla
Oвιтo
Scylla
6,521
663
0
250
9,073
3,412
50
4,716
3,777
43,279
0
W
9,303
4,204
0
2,148
10,135
3,853
2,567
5,111
4,658
0
37,815
L
9,242
700
0
1,598
13,763
13,838
0
7,205
5,236
17,696
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
26,133
132
Minions Killed
117
0
Camps Cleared
0
633,599
Distance Traveled
638,413
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,509
792
23
2
0
214,956
2
W
Agni
9,104
759
51
4
0
209,878
2
L
Artemis
8,143
679
21
2
0
186,028
0
L
Scylla
8,977
748
75
6
0
226,469
0
W
Hou Yi
10,408
867
58
5
0
208,765
0
L
Geb
9,013
751
21
2
0
225,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role