Player Matchup

Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bake Kujira
Bake Kujira
Andr3sit0dc
Bake Kujira
Level 124
God Stats
46W - 25L
1,672 SR
Queue Stats
67W - 42L
1,647 Elo+
Solo
Bastet
Bastet
Haojining
Bastet
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
58W - 53L
1,472 Elo+
Party 2
Apollo
Apollo
ccmm96
Apollo
Level 143
God Stats
2W - 2L
1,392 SR
Queue Stats
117W - 100L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
terimaki
Kukulkan
Level 21
God Stats
22W - 21L
1,470 SR
Queue Stats
47W - 48L
1,472 Elo+
Party 2
Team Averages
Level 111
1,507 SR
1,535 Elo+

VS

Team Averages
Level 109
1,526 SR
1,486 Elo+
Artio
Artio
 
Artio
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Kargth
Arachne
Level 108
God Stats
2W - 2L
1,654 SR
Queue Stats
43W - 39L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Kjettl
Cernunnos
Level 108
God Stats
4W - 7L
1,709 SR
Queue Stats
287W - 265L
1,512 Elo+
Party 1
Yu Huang
Yu Huang
Melleven
Yu Huang
Level 124
God Stats
11W - 13L
1,498 SR
Queue Stats
362W - 336L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
TTVDеanWеskеr
Sun Wukong
Level 114
God Stats
3W - 4L
1,270 SR
Queue Stats
166W - 165L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 1 / 4
6,704
559
5,362
7,218
4,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Andr3sit0dc
Bake Kujira
15
4 / 1 / 1
9,144
762
9,082
8,759
8,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Haojining
Bastet
12
1 / 0 / 2
6,705
559
3,201
6,776
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ccmm96
Apollo
13
3 / 0 / 3
7,225
602
8,143
8,341
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
terimaki
Kukulkan
13
0 / 0 / 0
7,445
620
2,461
1,773
693
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 1
5,127
427
4,035
10,140
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kargth
Arachne
11
1 / 2 / 1
5,848
487
2,802
11,739
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Kjettl
Cernunnos
12
0 / 3 / 0
6,306
526
8,150
10,509
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Melleven
Yu Huang
12
1 / 0 / 0
6,560
547
1,446
4,092
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
TTVDеanWеskеr
Sun Wukong
10
0 / 2 / 1
5,841
487
2,127
8,345
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
4
3
L
Artio
 
Artio
0
2
1
0.25
W
Bake Kujira
Andr3sit0dc
Bake Kujira
4
1
1
4.5
W
Bastet
Haojining
Bastet
1
0
2
2
L
Arachne
Kargth
Arachne
1
2
1
0.75
L
Cernunnos
Kjettl
Cernunnos
0
3
0
0
L
Yu Huang
Melleven
Yu Huang
1
0
0
1
L
Sun Wukong
TTVDеanWеskеr
Sun Wukong
0
2
1
0.25
W
Apollo
ccmm96
Apollo
3
0
3
4.5
W
Kukulkan
terimaki
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,249
Damage
18,560
32,867
Taken
44,825
18,638
Mitigated
22,687
13,760
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,362
1,351
0
1,746
7,218
4,797
0
1,842
5,107
20,235
0
L
Artio
 
Artio
4,035
175
380
2,894
10,140
7,506
0
4,419
5,721
16,527
473
W
Bake Kujira
Andr3sit0dc
Bake Kujira
9,082
4,380
0
2,163
8,759
8,647
384
532
7,875
74,190
2,574
W
Bastet
Haojining
Bastet
3,201
463
0
5,228
6,776
2,065
19
834
5,905
0
48,659
L
Arachne
Kargth
Arachne
2,802
1,441
0
7,779
11,739
4,060
0
3,820
7,919
0
41,709
L
Cernunnos
Kjettl
Cernunnos
8,150
4,480
0
5,124
10,509
3,805
0
3,399
7,110
0
59,609
L
Yu Huang
Melleven
Yu Huang
1,446
344
0
975
4,092
1,274
0
1,002
3,090
51,547
986
L
Sun Wukong
TTVDеanWеskеr
Sun Wukong
2,127
657
0
2,185
8,345
6,042
0
3,854
4,491
0
34,071
W
Apollo
ccmm96
Apollo
8,143
4,724
0
4,369
8,341
2,436
180
885
7,307
0
50,497
W
Kukulkan
terimaki
Kukulkan
2,461
331
0
254
1,773
693
0
845
850
55,997
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,223
Gold Earned
29,682
473
Minions Killed
397
0
Camps Cleared
0
1,287,341
Distance Traveled
1,228,490
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,704
559
32
3
0
248,778
2
L
Artio
5,127
427
31
3
0
244,660
4
W
Bake Kujira
9,144
762
143
12
0
233,336
0
W
Bastet
6,705
559
83
7
0
312,453
5
L
Arachne
5,848
487
88
7
0
270,091
0
L
Cernunnos
6,306
526
96
8
0
234,401
0
L
Yu Huang
6,560
547
109
9
0
271,315
0
L
Sun Wukong
5,841
487
73
6
0
208,023
2
W
Apollo
7,225
602
87
7
0
259,985
2
W
Kukulkan
7,445
620
128
11
0
232,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role