Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Stram1
Ra
Level 106
God Stats
5W - 6L
1,529 SR
Queue Stats
467W - 470L
1,497 Elo+
Solo
King Arthur
King Arthur
xRoninxX
King Arthur
Level 94
God Stats
3W - 4L
1,440 SR
Queue Stats
31W - 26L
1,539 Elo+
Party 2
Team Averages
Level 116
1,490 SR
1,512 Elo+

VS

Team Averages
Level 93
1,707 SR
1,527 Elo+
Fenrir
Fenrir
Alpha-220x
Fenrir
Level 146
God Stats
15W - 12L
1,548 SR
Queue Stats
695W - 710L
1,582 Elo+
Solo
Heimdallr
Heimdallr
llTuptusll
Heimdallr
Level 103
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hera
Hera
mainspecdwa321
Hera
Level 29
God Stats
1W - 0L
1,846 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 4 / 0
7,986
726
2,852
8,579
2,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
13
0 / 4 / 1
7,894
718
4,395
6,387
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xRoninxX
King Arthur
13
0 / 4 / 1
7,488
681
3,117
11,512
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpha-220x
Fenrir
16
4 / 0 / 6
10,187
926
6,801
9,067
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
llTuptusll
Heimdallr
17
6 / 0 / 5
10,081
916
8,687
5,766
2,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 7
9,359
851
8,163
5,182
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
W
Fenrir
Alpha-220x
Fenrir
4
0
6
7
L
Ra
0
4
1
0.13
W
Heimdallr
llTuptusll
Heimdallr
6
0
5
8.5
W
2
1
7
5.5
L
King Arthur
xRoninxX
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,364
Damage
23,651
26,478
Taken
20,015
14,097
Mitigated
12,522
3,206
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,852
1,860
0
824
8,579
2,806
0
2,684
5,818
0
21,548
W
Fenrir
Alpha-220x
Fenrir
6,801
1,158
0
3,117
9,067
8,237
210
1,427
7,640
487
26,746
L
Ra
4,395
444
599
927
6,387
2,759
0
1,644
4,585
23,844
0
W
Heimdallr
llTuptusll
Heimdallr
8,687
3,746
0
1,524
5,766
2,460
1,337
1,627
4,139
0
39,079
W
8,163
1,843
0
1,047
5,182
1,825
0
1,614
3,568
46,810
0
L
King Arthur
xRoninxX
King Arthur
3,117
30
0
856
11,512
8,532
0
4,124
7,126
0
14,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
29,627
110
Minions Killed
157
0
Camps Cleared
0
681,830
Distance Traveled
660,139
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,986
726
41
4
0
250,682
0
W
Fenrir
10,187
926
41
4
0
213,259
1
L
Ra
7,894
718
47
4
0
210,893
0
W
Heimdallr
10,081
916
49
4
0
229,776
0
W
Hera
9,359
851
67
6
0
217,104
0
L
King Arthur
7,488
681
22
2
0
220,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role