Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
BabyShmoove
Hera
Platinum V
Level 175
God Stats
35W - 24L
1,694 SR
Queue Stats
659W - 661L
1,804 MMR
Solo
Cupid
Cupid
Gold IV
Perikoss
Cupid
Gold IV
Level 155
God Stats
3W - 4L
1,532 SR
Queue Stats
361W - 366L
1,502 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
iMainNuffen
Tsukuyomi
Gold III
Level 123
God Stats
95W - 90L
1,599 SR
Queue Stats
284W - 296L
1,385 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,565 SR
1,538 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,518 SR
1,588 MMR
Anhur
Anhur
Gold V
El-aZikaLa_Tubo4
Anhur
Gold V
Level 232
God Stats
1W - 1L
1,472 SR
Queue Stats
31W - 37L
1,237 MMR
Party 1
Yu Huang
Yu Huang
Diamond I
Lueonear
Yu Huang
Diamond I
Level 139
God Stats
4W - 2L
1,733 SR
Queue Stats
70W - 40L
2,093 MMR
Solo
Geb
Geb
Gold II
kanito19
Geb
Gold II
Level 183
God Stats
32W - 25L
1,550 SR
Queue Stats
85W - 83L
1,501 MMR
Party 1
Fenrir
Fenrir
Gold IV
丶Forever
Fenrir
Gold IV
Level 159
God Stats
27W - 22L
1,527 SR
Queue Stats
355W - 359L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
丶以貌娶人
Sun Wukong
Gold II
Level 66
God Stats
2W - 2L
1,308 SR
Queue Stats
77W - 70L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
5,691
474
2,227
4,055
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
 
Charon
9
0 / 0 / 1
5,620
468
3,785
8,674
4,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 0
6,337
528
6,298
6,279
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Perikoss
Cupid
10
0 / 2 / 0
5,863
489
3,831
5,840
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
iMainNuffen
Tsukuyomi
10
0 / 3 / 0
5,379
448
4,450
8,108
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BacchusBastetAgniJanus

VS

Bans
SusanoArachneAtlasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,754
563
4,950
6,225
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Lueonear
Yu Huang
13
2 / 1 / 0
7,251
604
4,449
4,465
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 5
6,682
557
3,778
4,308
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
丶Forever
Fenrir
12
3 / 0 / 5
6,539
545
4,830
9,496
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
丶以貌娶人
Sun Wukong
12
2 / 0 / 2
7,068
589
6,203
9,938
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Charon
 
Charon
0
0
1
0.5
L
1
4
0
0.25
W
1
0
2
2
W
Yu Huang
Lueonear
Yu Huang
2
1
0
2
L
Cupid
Perikoss
Cupid
0
2
0
0
L
Tsukuyomi
iMainNuffen
Tsukuyomi
0
3
0
0
W
2
0
5
4.5
W
Fenrir
丶Forever
Fenrir
3
0
5
5.5
W
Sun Wukong
丶以貌娶人
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,591
Damage
24,210
32,956
Taken
34,432
11,119
Mitigated
14,323
9,308
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,227
0
0
500
4,055
1,018
0
1,911
2,144
40,982
0
L
Charon
 
Charon
3,785
638
0
1,414
8,674
4,828
0
2,204
6,470
21,871
2,714
L
6,298
1,252
0
1,488
6,279
1,703
13
619
5,660
39,406
1,423
W
4,950
2,531
0
4,219
6,225
2,249
637
1,356
4,869
0
61,988
W
Yu Huang
Lueonear
Yu Huang
4,449
84
0
1,028
4,465
1,590
0
2,116
2,349
62,360
631
L
Cupid
Perikoss
Cupid
3,831
1,480
390
2,118
5,840
1,331
0
1,228
4,612
0
39,459
L
Tsukuyomi
iMainNuffen
Tsukuyomi
4,450
803
0
3,398
8,108
2,239
0
2,206
5,902
0
35,990
W
3,778
111
0
1,903
4,308
2,428
0
1,130
3,178
19,160
0
W
Fenrir
丶Forever
Fenrir
4,830
980
0
5,859
9,496
3,461
0
1,693
7,803
0
43,597
W
Sun Wukong
丶以貌娶人
Sun Wukong
6,203
630
0
3,360
9,938
4,595
0
5,575
4,363
0
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
34,294
354
Minions Killed
447
0
Camps Cleared
0
1,183,485
Distance Traveled
1,283,693
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,691
474
87
7
0
221,003
1
L
Charon
5,620
468
39
3
0
243,533
0
L
Hera
6,337
528
83
7
0
227,452
2
W
Anhur
6,754
563
128
11
0
215,257
0
W
Yu Huang
7,251
604
131
11
0
235,969
2
L
Cupid
5,863
489
76
6
0
224,057
6
L
Tsukuyomi
5,379
448
69
6
0
267,440
0
W
Geb
6,682
557
18
2
0
271,809
5
W
Fenrir
6,539
545
74
6
0
294,751
2
W
Sun Wukong
7,068
589
96
8
0
265,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role