Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
TheDerizzle
Surtr
Level 107
God Stats
29W - 15L
1,642 SR
Queue Stats
184W - 176L
1,509 Elo+
Solo
Janus
Janus
Typhxzn
Janus
Level 206
God Stats
3W - 4L
1,404 SR
Queue Stats
269W - 242L
1,574 Elo+
Solo
Nut
Nut
israel8
Nut
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 227L
1,557 Elo+
Solo
Hades
Hades
juandes40k
Hades
Level 66
God Stats
121W - 76L
1,626 SR
Queue Stats
129W - 93L
1,533 Elo+
Solo
Team Averages
Level 136
1,534 SR
1,535 Elo+

VS

Team Averages
Level 117
1,653 SR
1,513 Elo+
Cupid
Cupid
ElPio
Cupid
Level 164
God Stats
1W - 1L
1,582 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HiddenFangsoc
Gilgamesh
Level 158
God Stats
2W - 1L
1,691 SR
Queue Stats
171W - 135L
1,540 Elo+
Solo
Serqet
Serqet
Santana87
Serqet
Level 144
God Stats
9W - 7L
1,552 SR
Queue Stats
105W - 119L
1,477 Elo+
Solo
Vulcan
Vulcan
Skadyi96
Vulcan
Level 56
God Stats
3W - 1L
1,750 SR
Queue Stats
40W - 43L
1,525 Elo+
Solo
Guan Yu
Guan Yu
maxrpg
Guan Yu
Level 64
God Stats
6W - 5L
1,691 SR
Queue Stats
133W - 119L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 0 / 7
8,722
545
7,838
13,497
10,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 8
8,807
550
9,605
12,859
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
Typhxzn
Janus
17
6 / 3 / 6
10,040
628
9,089
11,272
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nut
15
4 / 2 / 2
8,776
549
9,578
11,013
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hades
15
3 / 1 / 0
8,769
548
9,148
11,582
6,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElPio
Cupid
10
0 / 3 / 1
6,572
411
9,009
8,703
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
HiddenFangsoc
Gilgamesh
14
1 / 4 / 0
8,887
555
8,995
16,969
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Santana87
Serqet
14
4 / 6 / 2
7,959
497
9,826
15,606
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
Skadyi96
Vulcan
13
2 / 5 / 3
8,263
516
9,568
8,466
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
maxrpg
Guan Yu
14
1 / 2 / 3
8,275
517
7,203
18,455
12,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
8
9
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
7
7.5
L
Cupid
ElPio
Cupid
0
3
1
0.17
L
Gilgamesh
HiddenFangsoc
Gilgamesh
1
4
0
0.25
L
Serqet
Santana87
Serqet
4
6
2
0.83
L
Vulcan
Skadyi96
Vulcan
2
5
3
0.7
W
3
3
8
2.33
W
Janus
Typhxzn
Janus
6
3
6
3
W
Nut
4
2
2
2.5
W
Hades
3
1
0
3
L
Guan Yu
maxrpg
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
44,601
60,223
Taken
68,199
29,268
Mitigated
31,473
20,336
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,838
2,102
0
3,204
13,497
10,667
21
3,014
10,183
32,882
866
L
Cupid
ElPio
Cupid
9,009
5,990
228
3,209
8,703
2,176
0
1,802
6,861
0
43,311
L
Gilgamesh
HiddenFangsoc
Gilgamesh
8,995
2,948
0
1,093
16,969
9,084
741
9,573
7,356
0
74,463
L
Serqet
Santana87
Serqet
9,826
1,784
0
780
15,606
5,222
0
5,127
10,325
0
65,198
L
Vulcan
Skadyi96
Vulcan
9,568
198
0
708
8,466
2,350
0
5,333
2,903
55,564
1,682
W
9,605
3,721
0
3,865
12,859
4,834
401
1,409
11,140
2,911
60,451
W
Janus
Typhxzn
Janus
9,089
353
0
450
11,272
3,604
0
3,241
6,748
74,385
1,566
W
Nut
9,578
5,918
0
5,603
11,013
3,866
1,453
896
10,081
0
67,643
W
Hades
9,148
1,852
35
7,179
11,582
6,297
140
0
11,582
57,463
2,898
L
Guan Yu
maxrpg
Guan Yu
7,203
2,046
872
7,904
18,455
12,641
0
3,607
14,782
0
41,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
39,956
534
Minions Killed
475
0
Camps Cleared
0
1,584,262
Distance Traveled
1,505,290
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,722
545
51
3
0
330,910
0
L
Cupid
6,572
411
80
5
0
213,027
1
L
Gilgamesh
8,887
555
136
9
0
293,920
0
L
Serqet
7,959
497
93
6
0
346,990
0
L
Vulcan
8,263
516
100
6
0
304,509
0
W
Surtr
8,807
550
93
6
0
366,304
0
W
Janus
10,040
628
146
9
0
326,767
0
W
Nut
8,776
549
134
8
0
294,270
2
W
Hades
8,769
548
110
7
0
266,011
0
L
Guan Yu
8,275
517
66
4
0
346,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role