Player Matchup

Awilix
Awilix
 
Awilix
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DON0HUE81
Erlang Shen
Level 245
God Stats
17W - 14L
1,605 SR
Queue Stats
212W - 183L
1,492 Elo+
Solo
Ra
Ra
WatchDog741
Ra
Level 157
God Stats
35W - 31L
1,603 SR
Queue Stats
146W - 134L
1,585 Elo+
Party 2
Cupid
Cupid
diablo_teatro
Cupid
Level 154
God Stats
2W - 5L
1,339 SR
Queue Stats
184W - 188L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
iVxctorL
Aphrodite
Level 203
God Stats
21W - 13L
1,650 SR
Queue Stats
128W - 106L
1,600 Elo+
Solo
Team Averages
Level 195
1,539 SR
1,536 Elo+

VS

Team Averages
Level 120
1,556 SR
1,594 Elo+
Achilles
Achilles
LaajuneYT
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 184L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
SmiteHesy
Cthulhu
Level 82
God Stats
2W - 3L
1,544 SR
Queue Stats
401W - 364L
1,603 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Steel0range
Morgan Le Fay
Level 159
God Stats
8W - 6L
1,545 SR
Queue Stats
208W - 190L
1,585 Elo+
Solo
Skadi
Skadi
gokuwarrior
Skadi
Level 127
God Stats
14W - 12L
1,606 SR
Queue Stats
33W - 39L
1,539 Elo+
Solo
Thor
Thor
pedrofrituras
Thor
Level 166
God Stats
7W - 5L
1,583 SR
Queue Stats
71W - 42L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 1 / 4
7,760
597
8,914
7,243
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
DON0HUE81
Erlang Shen
13
3 / 2 / 5
7,772
598
8,228
11,819
5,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 0 / 3
8,585
660
4,492
5,221
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 1
7,862
605
4,117
8,485
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
iVxctorL
Aphrodite
14
2 / 1 / 3
8,178
629
11,157
10,246
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LaajuneYT
Achilles
11
1 / 4 / 2
5,682
437
4,674
14,076
10,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SmiteHesy
Cthulhu
13
0 / 2 / 1
7,721
594
7,055
13,861
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Steel0range
Morgan Le Fay
13
0 / 2 / 0
6,993
538
4,215
5,541
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 2
6,979
537
6,006
7,974
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 4 / 1
7,224
556
6,210
11,498
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
4
8
W
Erlang Shen
DON0HUE81
Erlang Shen
3
2
5
2.75
L
Achilles
LaajuneYT
Achilles
1
4
2
0.5
L
Cthulhu
SmiteHesy
Cthulhu
0
2
1
0.25
L
Morgan Le Fay
Steel0range
Morgan Le Fay
0
2
0
0
W
2
0
3
3.5
W
3
2
1
1.75
L
1
4
2
0.5
W
Aphrodite
iVxctorL
Aphrodite
2
1
3
3.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,908
Damage
28,160
43,014
Taken
52,950
17,845
Mitigated
27,307
21,840
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,914
4,244
0
592
7,243
2,871
0
1,255
5,988
0
56,768
W
Erlang Shen
DON0HUE81
Erlang Shen
8,228
4,419
2,142
3,904
11,819
5,967
0
1,085
10,734
0
25,468
L
Achilles
LaajuneYT
Achilles
4,674
1,129
0
2,013
14,076
10,996
0
2,870
11,206
0
20,474
L
Cthulhu
SmiteHesy
Cthulhu
7,055
467
0
4,383
13,861
8,448
0
9,056
4,805
57,182
1,801
L
Morgan Le Fay
Steel0range
Morgan Le Fay
4,215
91
0
726
5,541
1,728
0
2,223
3,318
65,059
0
W
4,492
88
890
2,878
5,221
1,894
76
2,265
2,956
79,406
1,267
W
4,117
2,311
84
2,775
8,485
3,158
0
0
8,485
0
58,205
L
6,006
2,091
0
566
7,974
2,415
0
0
7,974
0
56,620
W
Aphrodite
iVxctorL
Aphrodite
11,157
1,594
1,077
7,498
10,246
3,955
115
6,544
3,702
61,871
1,465
L
6,210
2,171
0
3,850
11,498
3,720
0
1,083
10,415
0
50,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
34,599
489
Minions Killed
475
0
Camps Cleared
0
1,419,575
Distance Traveled
1,340,034
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,760
597
82
6
0
324,681
0
W
Erlang Shen
7,772
598
19
1
0
273,708
0
L
Achilles
5,682
437
32
2
0
280,578
1
L
Cthulhu
7,721
594
122
9
0
267,458
2
L
Morgan Le Fay
6,993
538
131
10
0
275,624
0
W
Ra
8,585
660
157
12
0
311,955
4
W
Cupid
7,862
605
123
9
0
253,165
1
L
Skadi
6,979
537
97
7
0
237,505
0
W
Aphrodite
8,178
629
108
8
0
256,066
0
L
Thor
7,224
556
93
7
0
278,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role