Player Matchup

Atlas
Atlas
Gold II
BROZAY57
Atlas
Gold II
Level 231
God Stats
1W - 1L
1,662 SR
Queue Stats
21W - 16L
1,735 MMR
Party 2
Chronos
Chronos
Diamond I
CupidStoleMyKill
Chronos
Diamond I
Level 125
God Stats
2W - 0L
1,812 SR
Queue Stats
63W - 35L
2,427 MMR
Party 1
Discordia
Discordia
Gold IV
Darklabelltd
Discordia
Gold IV
Level 158
God Stats
19W - 7L
1,707 SR
Queue Stats
45W - 41L
1,521 MMR
Party 2
Anhur
Anhur
Platinum I
IGloomyI
Anhur
Platinum I
Level 176
God Stats
7W - 5L
1,709 SR
Queue Stats
75W - 66L
1,674 MMR
Party 1
Da Ji
Da Ji
Platinum II
ファックハイレス
Da Ji
Platinum II
Level 149
God Stats
413W - 394L
1,574 SR
Queue Stats
705W - 713L
1,869 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,693 SR
1,845 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,562 SR
1,718 MMR
Sun Wukong
Sun Wukong
Gold III
Arturo bike2934
Sun Wukong
Gold III
Level 116
God Stats
6W - 4L
1,669 SR
Queue Stats
241W - 251L
1,530 MMR
Solo
Arachne
Arachne
Silver II
Qukle8
Arachne
Silver II
Level 117
God Stats
0W - 3L
1,327 SR
Queue Stats
12W - 9L
1,513 MMR
Solo
Chernobog
Chernobog
Platinum I
TheMightyGrizzly
Chernobog
Platinum I
Level 124
God Stats
11W - 8L
1,644 SR
Queue Stats
218W - 221L
2,016 MMR
Solo
Chang'e
Chang'e
Diamond IV
joker5
Chang'e
Diamond IV
Level 164
God Stats
16W - 12L
1,670 SR
Queue Stats
304W - 296L
1,966 MMR
Solo
Maui
Maui
Silver II
tempcon45
Maui
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BROZAY57
Atlas
12
2 / 0 / 9
8,086
578
6,630
9,280
5,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
9 / 1 / 6
9,473
677
14,215
11,921
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Darklabelltd
Discordia
12
1 / 2 / 3
7,662
547
9,243
5,209
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
IGloomyI
Anhur
16
11 / 1 / 1
10,078
720
8,467
4,249
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 3 / 1
9,182
656
8,928
11,203
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Maman BrigitteCu ChulainnBacchusAthena

VS

Bans
SerqetHun BatzCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arturo bike2934
Sun Wukong
12
2 / 3 / 0
7,469
534
5,301
11,614
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Qukle8
Arachne
11
1 / 9 / 0
6,812
487
4,640
16,426
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Chernobog
13
1 / 5 / 1
7,490
535
7,310
8,824
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
joker5
Chang'e
14
3 / 3 / 1
7,619
544
8,822
10,724
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
10
0 / 8 / 2
6,435
460
1,689
17,123
6,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
28
Kills
7
7
Deaths
28
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arturo bike2934
Sun Wukong
2
3
0
0.67
W
Atlas
BROZAY57
Atlas
2
0
9
6.5
W
9
1
6
12
W
Discordia
Darklabelltd
Discordia
1
2
3
1.25
W
Anhur
IGloomyI
Anhur
11
1
1
11.5
L
Arachne
Qukle8
Arachne
1
9
0
0.11
L
Chernobog
1
5
1
0.3
L
Chang'e
joker5
Chang'e
3
3
1
1.17
L
Maui
0
8
2
0.13
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,483
Damage
27,762
41,862
Taken
64,711
22,433
Mitigated
23,613
14,594
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arturo bike2934
Sun Wukong
5,301
884
0
1,379
11,614
8,440
0
1,822
9,151
0
45,465
W
Atlas
BROZAY57
Atlas
6,630
2,698
2,214
2,533
9,280
5,791
0
3,159
5,809
18,006
785
W
14,215
7,206
0
4,615
11,921
4,573
131
2,324
9,346
96,600
0
W
Discordia
Darklabelltd
Discordia
9,243
289
0
312
5,209
1,316
84
3,268
1,697
55,265
979
W
Anhur
IGloomyI
Anhur
8,467
5,176
0
1,439
4,249
1,440
2,218
35
4,214
0
76,560
L
Arachne
Qukle8
Arachne
4,640
2,729
0
4,452
16,426
4,078
0
8,410
7,970
0
38,850
L
Chernobog
7,310
5,188
0
2,353
8,824
1,922
0
4,372
4,452
0
51,001
L
Chang'e
joker5
Chang'e
8,822
182
225
2,986
10,724
3,023
0
6,891
3,833
52,633
1,617
L
Maui
1,689
285
1,009
2,077
17,123
6,150
0
8,799
8,232
21,240
0
W
8,928
2,093
0
3,481
11,203
9,313
571
471
10,290
788
66,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
35,825
552
Minions Killed
406
0
Camps Cleared
0
1,507,057
Distance Traveled
1,475,336
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,469
534
89
6
0
313,433
0
W
Atlas
8,086
578
23
2
0
318,842
4
W
Chronos
9,473
677
166
12
0
365,445
0
W
Discordia
7,662
547
95
7
0
284,416
2
W
Anhur
10,078
720
149
11
0
294,631
1
L
Arachne
6,812
487
57
4
0
299,966
1
L
Chernobog
7,490
535
88
6
0
311,083
2
L
Chang'e
7,619
544
129
9
0
286,969
2
L
Maui
6,435
460
43
3
0
263,885
0
W
Da Ji
9,182
656
119
9
0
243,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role