Player Matchup

Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Krexsito
Hou Yi
Gold III
Level 142
God Stats
4W - 5L
1,705 SR
Queue Stats
98W - 111L
1,361 MMR
Party 1
Achilles
Achilles
Silver I
MàjimbÚ
Achilles
Silver I
Level 147
God Stats
33W - 40L
1,475 SR
Queue Stats
291W - 303L
1,112 MMR
Solo
Mercury
Mercury
Diamond III
TinaLaSardina
Mercury
Diamond III
Level 156
God Stats
40W - 31L
1,548 SR
Queue Stats
113W - 102L
2,238 MMR
Solo
Raijin
Raijin
Diamond V
Yatogami4
Raijin
Diamond V
Level 118
God Stats
16W - 9L
1,653 SR
Queue Stats
378W - 383L
2,183 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,576 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 176
1,462 SR
1,544 MMR
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
Jhere21F
Kali
Gold II
Level 159
God Stats
2W - 5L
1,277 SR
Queue Stats
422W - 428L
1,409 MMR
Solo
Thor
Thor
Silver I
Makhulú
Thor
Silver I
Level 159
God Stats
11W - 20L
1,423 SR
Queue Stats
570W - 576L
1,096 MMR
Solo
Vulcan
Vulcan
Diamond II
spielmeister
Vulcan
Diamond II
Level 201
God Stats
29W - 22L
1,609 SR
Queue Stats
471W - 451L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 0 / 7
6,983
635
5,184
8,927
6,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Krexsito
Hou Yi
12
3 / 2 / 2
6,413
583
6,027
7,656
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
MàjimbÚ
Achilles
10
2 / 3 / 0
5,810
528
3,534
10,253
5,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
13
3 / 0 / 3
6,614
601
4,033
7,233
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
Yatogami4
Raijin
13
4 / 2 / 5
7,065
642
5,677
5,717
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoKumbhakarnaThothAthena

VS

Bans
TyrAresAo KuangXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 2 / 2
6,068
552
5,022
5,639
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
 
Chaac
9
4 / 5 / 0
6,046
550
5,110
9,381
4,265
Kali
9
2 / 3 / 0
5,257
478
4,911
10,521
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
11
1 / 5 / 1
5,902
537
2,185
10,519
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
0 / 1 / 2
6,585
599
4,540
4,131
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
7
7
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
7
6.5
L
Chiron
 
Chiron
0
2
2
0.5
L
Chaac
 
Chaac
4
5
0
0.8
L
Kali
2
3
0
0.67
W
Hou Yi
Krexsito
Hou Yi
3
2
2
2
L
Thor
1
5
1
0.3
W
Achilles
MàjimbÚ
Achilles
2
3
0
0.67
W
Mercury
3
0
3
4.5
W
Raijin
Yatogami4
Raijin
4
2
5
3.25
L
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
21,768
39,786
Taken
40,191
18,239
Mitigated
14,506
13,582
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,184
624
0
2,406
8,927
6,135
0
0
8,891
17,858
0
L
Chiron
 
Chiron
5,022
2,000
325
1,523
5,639
1,619
0
1,824
3,815
0
44,887
L
Chaac
 
Chaac
5,110
1,070
0
2,522
9,381
4,265
48
2,735
6,416
0
21,611
L
Kali
4,911
2,280
0
1,710
10,521
3,931
0
3,175
7,312
0
24,974
W
Hou Yi
Krexsito
Hou Yi
6,027
3,187
0
3,529
7,656
2,329
70
0
7,656
0
43,309
L
Thor
2,185
823
0
3,307
10,519
3,466
0
1,758
8,728
0
43,335
W
Achilles
MàjimbÚ
Achilles
3,534
1,072
0
4,756
10,253
5,505
377
1,981
7,885
0
30,736
W
Mercury
4,033
2,756
0
2,173
7,233
2,476
0
104
7,063
0
56,675
W
Raijin
Yatogami4
Raijin
5,677
645
0
718
5,717
1,794
0
1,865
3,679
50,657
0
L
Vulcan
4,540
215
0
1,838
4,131
1,225
0
1,369
2,653
44,224
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
29,858
312
Minions Killed
329
0
Camps Cleared
0
1,231,701
Distance Traveled
1,068,330
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,983
635
12
1
0
256,531
6
L
Chiron
6,068
552
86
8
0
225,470
0
L
Chaac
6,046
550
38
3
0
182,383
0
L
Kali
5,257
478
42
4
0
241,578
2
W
Hou Yi
6,413
583
76
7
0
218,918
0
L
Thor
5,902
537
75
7
0
220,577
1
W
Achilles
5,810
528
45
4
0
245,387
1
W
Mercury
6,614
601
83
8
0
289,169
0
W
Raijin
7,065
642
96
9
0
221,696
5
L
Vulcan
6,585
599
88
8
0
198,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role