Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
guaninow
Gilgamesh
Level 168
God Stats
3W - 5L
1,558 SR
Queue Stats
119W - 98L
1,511 Elo+
Solo
Skadi
Skadi
xCAM-M-Ozil_10
Skadi
Level 105
God Stats
3W - 2L
1,536 SR
Queue Stats
195W - 171L
1,510 Elo+
Solo
Shiva
Shiva
ysnylcnkaya
Shiva
Level 89
God Stats
4W - 3L
1,470 SR
Queue Stats
343W - 391L
1,487 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,502 Elo+

VS

Team Averages
Level 97
1,613 SR
1,429 Elo+
Ullr
Ullr
Areg91
Ullr
Level 87
God Stats
1W - 1L
1,746 SR
Queue Stats
87W - 79L
1,468 Elo+
Solo
Arachne
Arachne
Bollman
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Merlin
Merlin
apocalystor
Merlin
Level 89
God Stats
3W - 2L
1,702 SR
Queue Stats
245W - 234L
1,431 Elo+
Solo
Rama
Rama
timmbo190
Rama
Level 149
God Stats
32W - 27L
1,590 SR
Queue Stats
876W - 873L
1,513 Elo+
Solo
Scylla
Scylla
xA-s-p-e-c-Tx
Scylla
Level 64
God Stats
2W - 3L
1,527 SR
Queue Stats
47W - 49L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 3 / 7
8,554
855
5,581
7,747
2,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
 
Morgan Le Fay
14
3 / 4 / 2
8,337
834
6,908
7,006
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
guaninow
Gilgamesh
14
4 / 2 / 7
8,990
899
8,270
12,740
10,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
4 / 1 / 4
8,902
890
6,916
7,009
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 10
9,828
983
10,436
10,402
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Areg91
Ullr
14
2 / 5 / 6
7,866
787
7,382
9,818
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Bollman
Arachne
13
0 / 3 / 6
7,146
715
4,403
10,032
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 2 / 4
7,370
737
6,331
5,947
2,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
1 / 5 / 4
7,509
751
6,802
9,373
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 3
8,538
854
10,425
6,004
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
18
Kills
10
11
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
7
2.17
W
Morgan Le Fay
 
Morgan Le Fay
3
4
2
1
L
Ullr
Areg91
Ullr
2
5
6
1
L
Arachne
Bollman
Arachne
0
3
6
1
L
Merlin
1
2
4
1.5
W
Gilgamesh
guaninow
Gilgamesh
4
2
7
3.75
L
Rama
1
5
4
0.6
L
6
3
3
2.5
W
4
1
4
6
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
35,343
44,904
Taken
41,174
28,950
Mitigated
21,568
14,338
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,581
2,755
539
1,000
7,747
2,781
594
3,853
3,822
0
18,241
W
Morgan Le Fay
 
Morgan Le Fay
6,908
1,189
626
408
7,006
2,283
639
2,294
4,594
13,148
0
L
Ullr
Areg91
Ullr
7,382
2,826
358
749
9,818
3,799
0
1,937
7,644
0
18,386
L
Arachne
Bollman
Arachne
4,403
2,462
253
1,953
10,032
10,049
268
1,711
8,050
0
6,075
L
Merlin
6,331
205
958
1,773
5,947
2,057
143
2,385
3,429
15,831
171
W
Gilgamesh
guaninow
Gilgamesh
8,270
1,397
561
1,704
12,740
10,821
330
5,069
7,539
0
19,318
L
Rama
6,802
5,309
195
1,453
9,373
3,477
0
693
8,392
0
20,479
L
10,425
469
608
548
6,004
2,186
0
182
5,773
18,180
0
W
6,916
1,166
1,019
1,614
7,009
2,362
2,428
2,844
4,010
0
16,823
W
10,436
986
2,857
4,010
10,402
10,703
497
2,620
7,471
0
26,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
38,429
154
Minions Killed
100
0
Camps Cleared
0
1,012,424
Distance Traveled
940,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,554
855
34
3
0
169,947
0
W
Morgan Le Fay
8,337
834
13
1
0
187,267
0
L
Ullr
7,866
787
26
3
0
181,735
0
L
Arachne
7,146
715
10
1
0
199,869
0
L
Merlin
7,370
737
15
2
0
190,535
0
W
Gilgamesh
8,990
899
37
4
0
235,089
0
L
Rama
7,509
751
25
3
0
173,742
0
L
Scylla
8,538
854
24
2
0
194,593
0
W
Skadi
8,902
890
24
2
0
209,569
0
W
Shiva
9,828
983
46
5
0
210,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role