Player Matchup

Ix Chel
Ix Chel
KingKaison7412
Ix Chel
Level 43
God Stats
7W - 9L
1,574 SR
Queue Stats
26W - 35L
1,395 Elo+
Solo
Tyr
Tyr
LilOrangePeel
Tyr
Level 128
God Stats
3W - 3L
1,462 SR
Queue Stats
16W - 21L
1,442 Elo+
Solo
Thoth
Thoth
NIGHMARE129
Thoth
Level 108
God Stats
45W - 34L
1,583 SR
Queue Stats
514W - 474L
1,489 Elo+
Solo
Ymir
Ymir
Rosco Sir
Ymir
Level 126
God Stats
3W - 4L
1,476 SR
Queue Stats
165W - 174L
1,472 Elo+
Party 2
Skadi
Skadi
TL Rebellion
Skadi
Level 142
God Stats
8W - 9L
1,545 SR
Queue Stats
135W - 158L
1,464 Elo+
Party 2
Team Averages
Level 109
1,528 SR
1,452 Elo+

VS

Team Averages
Level 108
1,424 SR
1,455 Elo+
Hades
Hades
J-albor
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,415 Elo+
Party 1
Shiva
Shiva
LordKinarg17
Shiva
Level 159
God Stats
13W - 15L
1,675 SR
Queue Stats
418W - 409L
1,567 Elo+
Party 1
Fenrir
Fenrir
Maton07
Fenrir
Level 46
God Stats
15W - 31L
1,337 SR
Queue Stats
77W - 100L
1,438 Elo+
Solo
Zeus
Zeus
StatuaryData49
Zeus
Level 47
God Stats
2W - 2L
1,276 SR
Queue Stats
79W - 87L
1,405 Elo+
Solo
Artemis
Artemis
gersar2321
Artemis
Level 140
God Stats
3W - 5L
1,330 SR
Queue Stats
35W - 45L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,756
443
3,424
9,777
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 0
5,928
456
1,188
11,344
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 2 / 1
7,851
604
5,289
5,902
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
1 / 3 / 2
6,324
486
4,274
9,864
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 1
7,556
581
7,682
9,165
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
J-albor
Hades
12
2 / 3 / 1
6,397
492
5,457
11,359
5,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
8 / 0 / 3
9,748
750
9,803
9,564
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Maton07
Fenrir
12
6 / 2 / 3
7,101
546
8,168
9,410
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 3
7,512
578
5,000
7,259
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
gersar2321
Artemis
12
1 / 1 / 3
6,608
508
6,171
5,240
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
18
18
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
J-albor
Hades
2
3
1
0.83
L
0
5
3
0.3
L
0
6
0
0
W
8
0
3
9.5
W
Fenrir
Maton07
Fenrir
6
2
3
3.75
L
4
2
1
2.25
L
Ymir
1
3
2
0.67
W
1
3
3
0.83
L
3
2
1
1.75
W
Artemis
gersar2321
Artemis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
34,599
46,052
Taken
42,832
17,971
Mitigated
18,283
7,902
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
J-albor
Hades
5,457
390
35
5,026
11,359
5,263
0
1,932
9,347
37,243
0
L
3,424
527
53
2,010
9,777
2,501
0
848
8,929
30,261
0
L
1,188
261
0
2,382
11,344
3,457
0
1,587
9,757
0
28,039
W
9,803
951
128
2,771
9,564
5,618
0
1,065
8,499
0
74,315
W
Fenrir
Maton07
Fenrir
8,168
947
0
3,940
9,410
3,635
0
3,555
5,815
0
48,911
L
5,289
95
0
825
5,902
1,648
0
2,188
3,714
50,775
0
L
Ymir
4,274
628
192
1,824
9,864
7,564
0
2,878
6,986
14,978
0
W
5,000
264
0
1,480
7,259
2,024
0
4,936
1,857
48,955
1,824
L
7,682
1,601
0
616
9,165
2,801
298
2,932
6,233
0
63,427
W
Artemis
gersar2321
Artemis
6,171
2,382
0
1,896
5,240
1,743
48
873
4,327
0
41,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
37,366
360
Minions Killed
459
0
Camps Cleared
0
1,283,883
Distance Traveled
1,274,512
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,397
492
67
5
0
251,885
0
L
Ix Chel
5,756
443
56
4
0
248,570
0
L
Tyr
5,928
456
62
5
0
257,405
1
W
Shiva
9,748
750
138
11
0
289,313
0
W
Fenrir
7,101
546
82
6
0
289,239
2
L
Thoth
7,851
604
110
8
0
271,094
4
L
Ymir
6,324
486
18
1
0
262,070
0
W
Zeus
7,512
578
108
8
0
215,490
2
L
Skadi
7,556
581
114
9
0
244,744
0
W
Artemis
6,608
508
64
5
0
228,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role